Nodder
It Wandered In From the Wastes
Saint Proverbius from that thread.
Me. Fallout 2 suffered greatly in design from a lot of "Wouldn't it be kewl if.." and a general lack of communication between designers, and it shows. Fallout 3, even though it has some goofy things in it like the vampire wannabes, feels a lot more like a very cohesive design for the setting of the locations around the game. Fallout 3, in terms of the setting, feels a lot more like Fallout than Fallout 2 did.
Then again, I'm one of those wacky Fallout fans that puts Fallout on the pillar and puts most everything else, including Fallout 2, on the ground around it. I don't excuse Fallout 2's faults in the setting just because it's bigger and has more quests.