Hello, my name is Simon.
I've been a writer and artist for quite some time, doing a number of different short-term projects for a number of different companies, ranging from gaming to graphic novels, mechanical drawing, topographical map details, short stories, ghost writing, etc.
Within the past few months, I found a home with a small publisher called Arcanum Syndicate. To date, they have put out two separate game lines, both the fantasy-style Dark Kingdoms, and the gritty futuristic Chaos 6010 A.D. The Chaos 6010 A.D. Role Playing Game is a gritty cyber-goth horror setting focused on a dark future in which magic has been rediscovered through the assistance of alien races, Earth has been rendered into a wasteland of horrors by an apocalyptic event, and corporations secretly control the galaxy. I currently work on the Chaos 6010 line, having provided the bulk of the writing and artwork for a singular product to date (Chaos Contracts; Tides of Sin), and I have a few other projects currently in various stages of completion.
I have always had a fondness for both science fiction elements, and fantasy. Many times I would begin my own works based in either genre, only to get about halfway through it and long to work in the other genre. Thankfully, the combination found within Chaos 6010 allows me to combine elements of both, from faster-than light spacecraft to demon summoning, from plasma sword fights on alien worlds to shooting elves in the face.
The artwork that we design comes from a number of sources, from photomanipulation of existing source material to hand drawn images and even technical design using CAD programs. Often we will get a handful of models, gather and create costumes and props, and take a number of pictures, for later use in our products. Most of the models we meet through our normal daily routines, while others have requested to work with us.
Not only are we working on a number of sourcebooks and modules for the Chaos line, we're also looking to release a 28mm line of miniatures for use with our setting, including vehicles. We looked over the current offerings on the market, and felt that certain elements were lacking, namely a decent source of customizable vehicles and elements to add to those vehicles. As of this writing, we are currently designing a number of vehicles with modular parts and accessories, using CAD software, which will later be offered as a "print on demand" system with a 3d printer company. Of course, one of our goals with the miniatures is to have them available at a rational price.
Of course, I'm always looking to meet new people, and willing to talk about things.