Three new screenshots from Operation: Anchorage have been released in every spot on the web known to Man. Eurogamer present them along with another Jeff Gardiner interview.<blockquote>Eurogamer: Jeff! Can you describe what we're seeing in our sexy new screenshots?
Jeff Gardiner: All three of these shots are taken inside the 'simulation.' One is a shot of the approach to a Chinese base. Another is a shot of a player, donning a winterised version of combat armor looking out over a lake. The third, and most sexy shot, is a "Chinese Stealth Suit". If worn, it will greatly increase the stealth rating of a PC while crouching. It makes for a quite interesting fight when equipped by enemies as well...
Eurogamer: Given the military sim setting, would you say the balance in Anchorage swings more towards gameplay than storytelling? Or have you tried to remain consistent with the way the two are interwoven in the main game?
Jeff Gardiner: There definitely is a story here - the Brotherhood Outcasts are trying to acquire advanced military technology, and the only way to open the vault containing these relics is by completing a tactical simulation only the player can enter. The bulk of the gameplay in this DLC is gunplay and stealth, along with some 'team building exercises.'
Eurogamer: Finally, can you tell us anything else about The Pitt and Broken Steel?
Jeff Gardiner: The Pitt is a more 'Traditional' Fallout 3 quest - it's full of morally grey choices, shady NPCs, and features another city ravaged by time, neglect, nuclear waste and moral degradation.
Broken Steel not only extends the game to level 30, it alters the core ending. It allows the player to continue exploring the ashen Wasteland and see the fruits that are born, or that die, from their decisions. It will reprise several main characters, and conclude some of the story threads left dangling.</blockquote>
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Ausir wins the fight for credit this time since the rest of you remorseless army ants only reported places with the screenshots.
Jeff Gardiner: All three of these shots are taken inside the 'simulation.' One is a shot of the approach to a Chinese base. Another is a shot of a player, donning a winterised version of combat armor looking out over a lake. The third, and most sexy shot, is a "Chinese Stealth Suit". If worn, it will greatly increase the stealth rating of a PC while crouching. It makes for a quite interesting fight when equipped by enemies as well...
Eurogamer: Given the military sim setting, would you say the balance in Anchorage swings more towards gameplay than storytelling? Or have you tried to remain consistent with the way the two are interwoven in the main game?
Jeff Gardiner: There definitely is a story here - the Brotherhood Outcasts are trying to acquire advanced military technology, and the only way to open the vault containing these relics is by completing a tactical simulation only the player can enter. The bulk of the gameplay in this DLC is gunplay and stealth, along with some 'team building exercises.'
Eurogamer: Finally, can you tell us anything else about The Pitt and Broken Steel?
Jeff Gardiner: The Pitt is a more 'Traditional' Fallout 3 quest - it's full of morally grey choices, shady NPCs, and features another city ravaged by time, neglect, nuclear waste and moral degradation.
Broken Steel not only extends the game to level 30, it alters the core ending. It allows the player to continue exploring the ashen Wasteland and see the fruits that are born, or that die, from their decisions. It will reprise several main characters, and conclude some of the story threads left dangling.</blockquote>
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Ausir wins the fight for credit this time since the rest of you remorseless army ants only reported places with the screenshots.