"Kid In The Fridge" Quest = the stupidest quest ever.

Did that fridge even have a lock? I mean if it didn't then why didn't he leave or die from certain conditions depending on what was going on at the time after everything cleared up? Ugh this whole quest is so stupid it doesn't even make sense and some Nu-Fallout fanboy is defending this crap.

It is one of those old school 50's fridges, with a latch and a handle. It couldn't be opened from the inside. Someone posted a link to wikipedia and according to the article, it was a real concern and the US government forced a design change that wouldn't allow for such a tragedy, as several kids died this way.

I didn't know. Bethesda really loves staying in the 50's with their Fallout games, I think they have a 50's fetish or something.
 
Pete hines is a fucking manchild.


I've seen some terrible PR before, No doubt. But Pete hines has this ability to say the dumbest shit ever with little to no draw back from the masses.


Oh, Game of the year awards are today i believe.
It's probably because executives aren't really into video games. They're business people who work in marketing and simply don't play that many video games, so their input is pretty much stupid. Then again, people who don't play many video games are the target demographic now - they try to make games more accessible and easy to play in one sitting and in the process give up a lot of intellectual maturity in the writing. Sad really.

The comments in that article are even worse. They're defending Mr. Hines saying that we're all a bunch of "entitled nerds" for pointing out how stupid it is.
 
Last edited:
Fridge Kid was probably the dumbest thing I ran into since playing the game. Almost as bad are the fact his parents live right outside of a massive Gunner base. I though Fridge kid was the worst, but Norwegian Ghouls on a ship wreck ship is pretty close as well.
 
According to NMA, I skipped by chance and luck two of the worst things: this and Cabbot House.
 
Had to look up Cabot House, but yeah, while I was on the last portion of it, I had such an enormous suspicion that whoever I sided with, the game would present it as having sided with the right person - gratification - I angrily finished it, quickly and like a bothersome chore :I

Sure enough
Side with the son, and you are thanked for stopping a great evil - you did the right thing. Side with the dad, and he explains that his family is crazy and had him trapped for centuries - you stopped a great evil, and did the right thing. GRATIFICATION!
 
This quest is the only one i've found.. I think? That reminded me of the awfull quests in F3.. Like the vampires etc.

I did not enjoy this and if i didn't have a goody two shoe follower i would have sold the kid to the gunners.
 
This quest is the only one i've found.. I think? That reminded me of the awfull quests in F3.. Like the vampires etc.

I did not enjoy this and if i didn't have a goody two shoe follower i would have sold the kid to the gunners.
Fallout 4 logic:
Sell Children to Gunners, companion dislikes.

Shoot your own dog and then heal him in front of people, only to shoot him again and heal him again and repeat hundreds of times (torturing your dog and only healing him so you can keep torturing him) - PIPER LIKES THAT!!
 
Remember all those times you heard Harold wheezing during dialogue? It's because HE BREATHES AIR YOU FUCKING NUMPTIES!

The entire danger behind getting stuck in a fridge is not being cold or stuck somewhere for 200 years, it's that you die without air... rather quickly.
Like much quicker than you would become a ghoul.. so even if ghouls no longer need to breath air (something that is nonsense and doesn't actually align with historical examples in the series) you would be dead from asphyxiation well before you become a magical undead radiation zombie.
 
Remember all those times you heard Harold wheezing during dialogue? It's because HE BREATHES AIR YOU FUCKING NUMPTIES!

The entire danger behind getting stuck in a fridge is not being cold or stuck somewhere for 200 years, it's that you die without air... rather quickly.
Like much quicker than you would become a ghoul.. so even if ghouls no longer need to breath air (something that is nonsense and doesn't actually align with historical examples in the series) you would be dead from asphyxiation well before you become a magical undead radiation zombie.
"I'm not interested in discussing realism in a game with mutants and ghouls that talk" - paraphrasing Pete Hines, VP of Marketing Bethesda Softworks when asked about this quest.

In other words "shut up, nerd, and go make stuff more deader with your awesome legendary Board of Freezing."

People like that have no business making RPGs or RPG worlds.
 
So becoming a ghoul freezes your ageing process? Is there a precedent for that or is this the first ghoul child we've seen?
 
So becoming a ghoul freezes your ageing process? Is there a precedent for that or is this the first ghoul child we've seen?

Vampires in Skyrim. There you go, this was the inspiration for Bethesda. They had a 300 years old little girl, so now they also have a 200 years old little boy. Because why the hell not?

And I think it is a precedent, because it makes no sense. Being a ghoul only prolongs your life. You still age, but slower, it's just that it doesn't kill you.
 
So becoming a ghoul freezes your ageing process? Is there a precedent for that or is this the first ghoul child we've seen?
The first ghoul child, but everything in past games indicated ghouls stayed roughly the same age as when they ghoulfied. No one has mentioned aging as a ghoul before.
 
Even if the whole scenario made sense and was well written - that the kid survived in the fridge for 200 years and we all accepted that - the quest writing after that point was still AWFUL.
 
Someone asked Pete Hines about the Kid in the Fridge quest and his reply was: "not interested in discussing how realistic things are in an alternate universe post-apoc game w/ talking mutants and ghouls" which is basically like when Ben Affleck suggested it was unrealistic to train drillers to be astronauts in Armageddon and made more sense to train astronauts to be drillers and Michael Bay replied "Shut up."

Bethesda is the Michael Bay of writing and storytelling it seems. Which is sad because I thought that title went to Call of Duty.

The full conversation here: http://wccftech.com/bethesdas-pete-...ested-in-discussing-how-realistic-things-are/

I read the comments.

I never learn.
 
Someone asked Pete Hines about the Kid in the Fridge quest and his reply was: "not interested in discussing how realistic things are in an alternate universe post-apoc game w/ talking mutants and ghouls" which is basically like when Ben Affleck suggested it was unrealistic to train drillers to be astronauts in Armageddon and made more sense to train astronauts to be drillers and Michael Bay replied "Shut up."

Bethesda is the Michael Bay of writing and storytelling it seems. Which is sad because I thought that title went to Call of Duty.

The full conversation here: http://wccftech.com/bethesdas-pete-...ested-in-discussing-how-realistic-things-are/

I read the comments.

I never learn.
Yea the comments in that article are pretty epic.
 
THey even refer to him by his first name. Those guys just want to lick his boot so much is kind of pathetic....
 
Back
Top