Monolith2013 said:
But as I said, I wasn't claming that people weren't having issues, but what I did say was that it's hard to blanket label something as "broken" overall without statistics or acknowledging that it could be any number of user generated hardware/software errors/conflicts on the PC.
No it isn't. A lack of statistical knowledge did not stop people and experts from calling STALKER CS, any Troika release or Fallout 2 broken. Is that fully fair? Does that fully take into account different possible PC conflicts? No. Does that mean I can use "hardware conflict" as an excuse for the mass of bugs in a game like Fallout 2 or Fallout 3? No.
And not just because it is broken on the PC, it has numerous bugs on hardware/software-unspecific consoles as well.
Fact: if you're going to play Fallout 3 on any console, there's a good chance you'll run into bugs. A large amount of people are running into bugs. These are all incidental piece of info, but to anyone who is used to seeing reactions to games (again, like me or the Kotaku guy), it is clear enough that this game is broken.
That doesn't mean it's broken for everyone, and hurray to you guys that are running it without bugs. But it is just mind-boggling that you're trying to use your incidental clear running to defend a game that can clearly be read from feedback to have multiple, unrelated game-stopping crashes, load game corruptions and other smaller bugs.
scypior said:
On the other hand: xbox360, ps3 - all are the same (minor differences) and that's why these versions should be less buggy.
They are less buggy. But the fact that they're buggy at all is pretty ridiculous.