Let's Speculate Romance, Or atleast how it will be presented

Why not? Bethesda is all about those single playthroughs, so now not only will you be able to join every faction in the wasteland, you will also be able to be both genders in one playthrough! Maybe even at the same time! Maybe one of the perks in the charisma tree will allow it, because it makes sense, right?
 
In games the type of Fallout 4 I would say it is likely to be the case. If they have no sexual preference, how can we expect them to have a preference for anything else? If it was addressed, that yes, a certain character is indeed bisexual, and it is a part of whom hey are, that's cool. But if a character is either homosexual or straight depending solely on the gender of the main character, how can we say they have an identity?
 
Skipping a head. I honestly think they will try to emulate Bioware in their installment. But that it will still fall flat as they won't have solid reasons or it will be something really linear like just giving them a gift and them wanting to bang you.

Ha, if only!



Curious how you will romance the robot. Well, at least you can use the oil as lube I guess *shrugs*

To the words 'Mister Handy' ring a bell to you?
 
Last edited by a moderator:
When I heard they made all companions "romance-able" regardless of sex my first thought was, "What a copout". That is still my thought. So focused on letting the player do anything and everything, including others, that they just gave in and gave up. They wanted to avoid controversy and negative feedback because some player will be upset that his/her character can't romance the one male/female NPC he/she likes. God forbid there be some limit on what you can do in regards to sexuality.

It hasn't ruined my desire to play the game, but it has left me feeling a little disappointed with the decision makers at BGS. I remember in Fallout New Vegas when I ran into the BoS woman (name escapes me) and in a conversation it was revealed she was a lesbian, or at least was in a lesbian relationship. It did not bother me, but my PC just dropped the subject and we moved on. It made her feel more real to me. If every male character I run into in Fallout 4 that happens to be a companion ends up "hitting" on me, or intimating that we could have a relationship, it will piss me off that BGS went this route. If on the other hand, romance only comes up after you initiate it, then it shouldn't be too big an issue, but one I disagree with nonetheless.
 
I have no problem with Planetscape : Torment romance. It's just a simple question if the romance makes the game better or not. The Witcher will be boring without Yennefer, and it's great that you can end it.
 
When I heard they made all companions "romance-able" regardless of sex my first thought was, "What a copout". That is still my thought. So focused on letting the player do anything and everything, including others, that they just gave in and gave up. They wanted to avoid controversy and negative feedback because some player will be upset that his/her character can't romance the one male/female NPC he/she likes. God forbid there be some limit on what you can do in regards to sexuality.

It hasn't ruined my desire to play the game, but it has left me feeling a little disappointed with the decision makers at BGS. I remember in Fallout New Vegas when I ran into the BoS woman (name escapes me) and in a conversation it was revealed she was a lesbian, or at least was in a lesbian relationship. It did not bother me, but my PC just dropped the subject and we moved on. It made her feel more real to me. If every male character I run into in Fallout 4 that happens to be a companion ends up "hitting" on me, or intimating that we could have a relationship, it will piss me off that BGS went this route. If on the other hand, romance only comes up after you initiate it, then it shouldn't be too big an issue, but one I disagree with nonetheless.

So you think it should be limited...why?
 
They just want to feel like they are the star of a 70's porno while getting IMMURSHED.

For my Youtube thing I am gonna make a character that looks just like Ron Jeremy.
 
So you think it should be limited...why?

I think (and I could be wrong, I don't read minds, yet) he's thinking along the same lines that I am.

That the romance across the companions being universal is more a matter of Bethesda being lazy than crafting an actual good system of romance.

It might sound hard to have every humanoid companion be able to fall in love with the player, but that's actually the easiest route to take.

No real differentiation, no having to undertake any specific actions to get them to fall in love with you.

Just a few lines of flirting and they're ready to jump your bones.

It's basically how it worked in Skyrim.

All of the marriageable characters were exactly the same in performance and behavior.

The only difference was the voice acting.

So instead of having the characters be actual characters, they're basically just going to end up props for the player to fiddle around with.
 
So you think it should be limited...why?

I think (and I could be wrong, I don't read minds, yet) he's thinking along the same lines that I am.

That the romance across the companions being universal is more a matter of Bethesda being lazy than crafting an actual good system of romance.

It might sound hard to have every humanoid companion be able to fall in love with the player, but that's actually the easiest route to take.

No real differentiation, no having to undertake any specific actions to get them to fall in love with you.

Just a few lines of flirting and they're ready to jump your bones.

It's basically how it worked in Skyrim.

All of the marriageable characters were exactly the same in performance and behavior.

The only difference was the voice acting.

So instead of having the characters be actual characters, they're basically just going to end up props for the player to fiddle around with.

Was there something new released? I'm looking it up again and it says you can romance the dozen or so companions, that really isn't all that many.
 
By not limiting the player they are limiting the NPC to little more than a prop. I have met plenty of women in real life that are gay, very few that were bi, and the usual assortment of straight women. The same can be said for men I have met. I have no interest in the male gay or bisexuals, and wouldn't hit on them, and if a woman tells me she is gay, I don't hit on her either. While their sexuality is not the whole of who they are, it is a critical part of who they are. The same could be said for NPCs in a game. Why should they all be romanceable? Give them a real personality, and if that is limiting to you, then so be it.
 
The issue is that all of them can be romanced regardless of the gender of the character. So they just made them all bisexual. The issue isn't that there are bisexual companions, it's that they're ALL bisexual. In terms of characterization, it reeks of laziness. There are no male characters that have no interest in a relationship with a woman? There are no women whoare only attracted to men? A developed sexuality can add a lot to characterization, and help with the suspension of disbelief and really see the characters as people within the narrative.

If there are none that are blocked off from romance by character gender choice, then it just seems like Bethesda went "Fuck it, fuck all of them!"
 
By not limiting the player they are limiting the NPC to little more than a prop. I have met plenty of women in real life that are gay, very few that were bi, and the usual assortment of straight women. The same can be said for men I have met. I have no interest in the male gay or bisexuals, and wouldn't hit on them, and if a woman tells me she is gay, I don't hit on her either. While their sexuality is not the whole of who they are, it is a critical part of who they are. The same could be said for NPCs in a game. Why should they all be romanceable? Give them a real personality, and if that is limiting to you, then so be it.

Again, romancing doesn't necessarily mean you can have a relationship. You could romance Garrus in ME2 as a MaleShep and he would go "Uh...thanks but no." It's also an option you don't have to engage it at all as you can play sans companions altogether. More information is needed again.
 
By not limiting the player they are limiting the NPC to little more than a prop. I have met plenty of women in real life that are gay, very few that were bi, and the usual assortment of straight women. The same can be said for men I have met. I have no interest in the male gay or bisexuals, and wouldn't hit on them, and if a woman tells me she is gay, I don't hit on her either. While their sexuality is not the whole of who they are, it is a critical part of who they are. The same could be said for NPCs in a game. Why should they all be romanceable? Give them a real personality, and if that is limiting to you, then so be it.



Again, romancing doesn't necessarily mean you can have a relationship. You could romance Garrus in ME2 as a MaleShep and he would go "Uh...thanks but no." It's also an option you don't have to engage it at all as you can play sans companions altogether. More information is needed again.

If a NPC replies, "Uh, no", he is denying your advice and he is NOT romance able. You can have to option to hit on anyone you want, but not all should be receptive like in the example you have given. Your example is the definition of a non romance able character, so it seems you have answered your own question.
 
By not limiting the player they are limiting the NPC to little more than a prop. I have met plenty of women in real life that are gay, very few that were bi, and the usual assortment of straight women. The same can be said for men I have met. I have no interest in the male gay or bisexuals, and wouldn't hit on them, and if a woman tells me she is gay, I don't hit on her either. While their sexuality is not the whole of who they are, it is a critical part of who they are. The same could be said for NPCs in a game. Why should they all be romanceable? Give them a real personality, and if that is limiting to you, then so be it.

Again, romancing doesn't necessarily mean you can have a relationship. You could romance Garrus in ME2 as a MaleShep and he would go "Uh...thanks but no." It's also an option you don't have to engage it at all as you can play sans companions altogether. More information is needed again.

If a NPC replies, "Uh, no", he is denying your advice and he is NOT romance able. You can have to option to hit on anyone you want, but not all should be receptive like in the example you have given. Your example is the definition of a non romance able character, so it seems you have answered your own question.

You're not understanding my point and you're assuming romanceable = can have a relationship with which isn't necessarily the case. Again, lack of information.
 
Back
Top