Let's Speculate Romance, Or atleast how it will be presented

More like just Screw Characters. Period. Maybe that's why they made the dialogue system like that, so that people could control it with one hand while they woo Piper.
 
I don't know, the way Alpha Protocol develops pacing wise is much different. They are more "cinematic" than open world RPG. Making romance into a mechanic is pretty tricky because it will never really turn out right, more often than not turning it into a "Insert token for love" type of deal.
Maybe just make it part of a questline where Romance isn't the only option. Like you could actively actively make the person hate you without you necessarily "choosing" the "hate newspapers" option?
 
If that's all you get though than I have to ask, why bother?

You don't have to have anything to do with it if you don't want, that's the good part.

It feels kinda forced/hamfisted though. I mean how often do you run around asking some friend if he want's buttsmecks.

One of the problems of romance and "love-relationships" in games in general. They simply don't feel believable given the setting and situation.

Oh! We just cleared a cave full of corpse eating spiders, destroyed some demons bathing in human intestines, aaand we had to wade trough a stinking canalisation infested with zombies, I think one of them even depleted his bowel when I penetrated his skull. Talking about penetration my love, lets have smecks?

Yeah!


It was particulaly comical with Dragon Age watching your characters eventually talking about romance while they had still blood in their faces ...
 
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Didn't you guys know that if you ignore a clearly faulty or badly designed aspect of a game it stops existing?
Just like the SPECIAL system and uncapped leveling. I seriously had someone tell me to "just stop assigning points after level 30 and the game will be fine"
 
If that's all you get though than I have to ask, why bother?

You don't have to have anything to do with it if you don't want, that's the good part.

It feels kinda forced/hamfisted though. I mean how often do you run around asking some friend if he want's buttsmecks.

One of the problems of romance and "love-relationships" in games in general. They simply don't feel believable given the setting and situation.

Oh! We just cleared a cave full of corpse eating spiders, destroyed some demons bathing in human intestines, aaand we had to wade trough a stinking canalisation infested with zombies, I think one of them even depleted his bowel when I penetrated his skull. Talking about penetration my love, lets have smecks?

Yeah!


It was particulaly comical with Dragon Age watching your characters eventually talking about romance while they had still blood in their faces ...
I agree, I think that is...weird that they want to have sex with you after wading in blood, intestines, and waste. How they aren't turned off about that is beyond me, I have to admit this post is hilarious.
 
According to the supposed leaked Achievements Companions have a "relationship level". So the "insert token for love" approach seems like the most likely one.
 
Didn't you guys know that if you ignore a clearly faulty or badly designed aspect of a game it stops existing?

Oh geez there is that dreaded strawman again!

Also according to the achievement list there is a single achievement for max relationship with a companion, not one for each.
 
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