Hey guys, I went into my Delorean and brought a review of Fallout: NV back from PC Gamer circa 2011.
I'm not going to paste the entire thing here, but here are some excerpts.
"While the game doesn't do enough to stand out on its own, it is definitely a breath of fresh air."
"The interface revamp is one of the most welcome improvements. Gone is the cumbersome inventory system, replaced with a more traditional interface we've come to expect from RPGs of yore."
"Animations are a mixed bag. While nothing to be embarassed about, the way they switch is still jarring. We suspect Bethesda's Gamebryo engine is finally starting to show its age."
"The combat was not left untouched. Our staff was split down the middle about how we felt about the new wobbly reticle. On one hand, it felt more realistic, because it connected under-the-hood RPG number crunching with what you see. When you miss a headshot at point-blank range, you really do MISS it. On the other, this brings back unpleasant memories of one of the less enviable gameplay mechanics of System Shock 2."
"Visuals are more lively this time around. We've all heard complaints about how depressingly desolate Fallout 3 made the player feel. Well, if you're one of those complainers, you shall rejoice, for New Vegas is a colorful city, in a delicious, rusty, vacuum-tubed way the originals were known for."
"If you thought Fallout 3's writing couldn't be improved upon, the folks at Obsidian proved you wrong. We're happy to report that New Vegas' dialogue, although at times too flowery and verbose, manages to flesh out the characters better than its predecessor."
"We can't wait for Fallout 4, and we hope that Bethesda and Obsidian join forces to create the ultimate masterpiece".