GlowHound said:Well, I first noticed it in Vault City, I kept thinking the movement looked kinda wonky. I lined him up on the path and had him run south east towards the exit in a straight line and noticed the Dude drifts slightly to the left, and when he stops he just kinda jumps right into the position he was supposed to be in.
I tested it later with all the armors and this happens with the south west direction for the Jumpsuit, and south west and east for the Leather Armor. The Leather Jacket and Metal Armor seem to be alright.
Although I suppose it's only really noticeable in longer strides. And maybe it's only me. *shrug*
Well, i've never noticed it, maybe you're right, BUT, since we didn't "move" the dude's frames, it is, in all probability, an offset "glitch" of the original animations. There's a lot of them, for an example, look closely at the dude's feet when wearing power armor and pull out and/or holster a big-gun a couple of times...
Fixing the offsets glitches of the original animations, however, was never a part of this mod's scope.