Hi there !
I'm interested in the
Friendly Klint integration in the Megamod 2.32, i got a couple of question there.
In the Pro_crit.MSG there are 12 references to "Klint" but it seems that 4 are really useful => The 50100,50200,50300,50400 ones "Klint stage 1,2,3 and 4" respectively.
Why is there so much references to it ? Did the other ones really refer each to a critter (PRO) file which is currently needed for Klint script ? The 00000501,502,503,504.PRO are the only one needed ?
I've take a look inside those last files (PRO) and i've found some little issues or mistakes in Klint's Stats.
I mean,
Stage 1 got almost 10 on all of his base stats, 100% in small weapons, 180% in Melee Weapon, 150% in First aid and in Doctor Skills.
Stage 2 (the only one that seem to be correct) got normal Stats (8 - 4 - 5 - 4 - 4 - 6 - 4 in SPECIAL), 29% in small guns, 64% in big guns, 19% Throwing and a few in some others.
Stage 3 got 5 at every Stats of special and 0% in every skill
Stage 4 got 10 in each Stats, 105% in Small guns, 130% in Big Guns and 140% in Energy Weapons.
Sorry for details here but they talks by themselves. If this is the .PRO files used for Klint in Megamod, it seems that his stats are a bit incoherent.
You probably should correct his stats using the Stage 2 ones and use some extrapolation for the other stages.
Last question : What is the "Ackkklint.int" script ? Is it worthy ?
I am especially interested in those files because i'm currently working on a French translation of this mod and i've recently find out that u use a an "advanced" version of Friendly Klint Mod in your Megamod and i can't find these files anywhere else. (The "friendly klint mod" on Nma Downloads seems to be a older version)
Forget my english, i'm a poor french student, and thanks a lot for all your work this far.