i belive it is code in sfall that checks the site for newer versions,shouldnt be any problem with megamod if you dont update it
Nirran
Nirran
sfall doesn't deliberately disable itself when it hits steam versions any more, although if they use the same drm on fallout as they do on their other games then it's not going to work regardless. That'll just show up as a MAV or a crc check fail though, rather than a useful error message.Nirran said:if it spouts compatablity again ,is your version of fallout2 from steam?timeslip put in code to disable sfall if it is from steam because of copyright issues with steam,that may be the problem
The compatibility mode check is something different. That's for checking that stuff on the exe's compatibility tab isn't checked. (Win 95 mode etc.)Nirran said:try installing the new sfall and disabling compatability check in ddraw.ini
It imploded. Got smaller and smaller and smaller, and now I have a black hole sitting on my desk eating all my paperwork.Nirran said:what is wrong with your comp Tiemslip?
;World map travel time percentage modifier
;Modifies how fast in game time passes while you're moving around the map screen without affecting encounter rate
;The pathfinder fix needs to be turned on for this to work
;100 is normal speed, 0 stops time from passing
WorldMapTimeMod=005