Fallout_Ranger
First time out of the vault
![](https://www.nma-fallout.com/xencustomimages/nma/nma_0.gif)
Played both Fallout games nearly every night, and can i just say...
THIS LOOKS AMAZING!!!
THIS LOOKS AMAZING!!!
wyatt said:Worst.........GAME designer........Ever.
Son of a bitch.........worst day in CRPG history.
wutang36 said:killap said:I am confused with VATS. Do you never miss with it or something? I swear I saw really low hit percentages (even 0% once I think) and Todd was still hitting the target.
I would guess he has some code that allows him not to miss... But i could be wrong.
I am sure ive heard somewhere that at depends on gun skill and type of gun. He probably did not want to look worse at playing then he already did.
Did not seem to me he was very good at his own game.
fedaykin said:How were Bio's and Oblivion's minigames more necessary? If I want to play pipe dream, I'll play it, but it's hardly entertaining to play it hundreds of times in a first person shooter.Havok4 said:In Bioshock I actually did enjoy it throughout, but oblivion had fairly bad mini games, and the mini games from mass effect were okay but unnecessary in my opinion.
hailtotheking said:On a more positive note, At least the PIP-boy looked good! Hell they might just have gotten that one thing right.![]()
pyrock said:-Ridiculous weapon concepts (fatman at close range, teddybear launcher, etc): Have you not played fallout 2? Maybe you should reinstall it, I recall surviving point-blank range RPG rounds. And what about the insane amount of easter eggs in FO2? (Aliens, Bridge Keeper, 50% of the names taken from pop-culture).
pyrock said:-Poor gameplay/converting FO's turn-based style into an FPS:
pyrock said:-Unrealistic deaths: Unless if it's a zombie, limbs shouldn't be flying everywhere after targeting the head via "vats".
Steel_Ball said:In the gameplay footage it looked like everyone was automatically wanting to kill the player. In the original Fallout nobody really attacked you unless you did something or said something to provoke them. I hope that you are not expected to have to go through FALLOUT3 having to kill everything and everyone for no apparent reason.
pyrock said:Ridiculous weapon concepts (fatman at close range, teddybear launcher, etc): Have you not played fallout 2?
How nice. You know these are easter-eggs and yet you compare them to fucking fatman which is not an easter-egg but a "normal" weapon in FO3.And what about the insane amount of easter eggs in FO2? (Aliens, Bridge Keeper, 50% of the names taken from pop-culture)
Good luck with thatbut it's very hard to judge without playing it myself.
Brother None said:pyrock said:-Unrealistic deaths: Unless if it's a zombie, limbs shouldn't be flying everywhere after targeting the head via "vats".
Remember he has bloody mess, tho'.
pyrock said:Steel_Ball said:In the gameplay footage it looked like everyone was automatically wanting to kill the player. In the original Fallout nobody really attacked you unless you did something or said something to provoke them. I hope that you are not expected to have to go through FALLOUT3 having to kill everything and everyone for no apparent reason.
I guess you haven't played the original games. There are a FUCK TON of random encounters in which the NPCs automatically try to kill you.
Steel_Ball said:The gameplay footage was in a city. You must not have played the original games because random encounters occured in the wasteland. I cant ever remember walking into a city in FALLOUT 1 or 2 where weveryone started automatically trying to kill you.
You know these are easter-eggs and yet you compare them to fucking fatman which is not an easter-egg but a "normal" weapon in FO3.
Brother None said:That said, yes, quite a few people are automatically set to hostile, probably depending on how good or bad you are. .
Steel_Ball said:But in the footage wasn't in raiders and other humans attacking?...If I remember correctly, FALLOUT 1 and 2 gave you a chance to talk to nearly anyone before you attacked them or they attacked you. Usually, you would have a NPC telling you to "go about your business" or "ask you what you wanted" then they would attack only if you pissed them off.