Name a thing you DON'T hate in Fallout 4

The one thing I really do like about 4 is the Settlement building. I did enjoy going out and scrapping shit to build a house for myself, but I hated that I had to manage every damn town in Boston. If I could have built a town and made one of the citizens mayor and they ran it I would have been happier.
 
The one thing I really do like about 4 is the Settlement building. I did enjoy going out and scrapping shit to build a house for myself, but I hated that I had to manage every damn town in Boston. If I could have built a town and made one of the citizens mayor and they ran it I would have been happier.
It would have been funner if there were meaningful quests...
 
Power Armor was a massive step up from 3 and New Vegas, where in those games it was little more than glorified metal armor. In Fallout 4 it genuinely felt like...well...Power Armor. In the lore Power Armor is described as being able to allow the operator to storm entire bases without harm, and here I feel like it stays true to that. There's other things I liked about Fallout 4, but the above is probably my favorite improvement (Except the T-60. Ugh)
 
Codsworth. I don't hate codsworth. Thats about it...I dislike the design of Mr Handys, but I do enjoy their voice actor..makes me chuckle when they get violent.
 
*Hating* a videogame? What a waste of heart and nerves. :V
Illiterate thread title aside, Nvidia and Id Software did a good job on F4.:smug:
 
The character creator. With a little bit of patience you can make a truly unique, good looking character in Fallout 4, something that feels almost impossible in Fallout 3 and NV without the GECK. Fallout 4 may be a terrible Fallout game, but it did get that bit right at least.
 
I didn't hate the environments they created. Downtown Boston,the coast,the city center and the main settlements such as Diamond City and Good Neighbhor look quite nice.
 
I didn't hate the environments they created. Downtown Boston,the coast,the city center and the main settlements such as Diamond City and Good Neighbhor look quite nice.

It's fun to get into little skirmishes in the city. Allows you to be tactical, or flee to an unkown destination.
 
Bethesda's strength has always been environmental design, aside from Oblivion which was to European, everything's been really quite well done in that aspect.
 
Bethesda's strength has always been environmental design, aside from Oblivion which was to European, everything's been really quite well done in that aspect.
I don't know, on the surface, probably. But I think the last game where they actually really tried, was Morrowind. Everything else, including Skyrim and Fallout 3 and from the looks of it F4, seems to be rather on the generic side, with dungeons and locations that feel the same after some time. I actually like the Witcher 1 and 2 more, when it comes to that. They are not open world games, but when it comes to the design I think they did a better job. Morrowind, had Vivec, which was the last location that felt actually like a real city, with people inside. In Fallout 3 and Skyrim their setlements and towns are simply to small in my opinion, to be believable - and I have the strong feeling it is the same with Fallout 4. And then you have this so called civil war with 5vs5 people in Skyrim as well ... what a joke really. And THEN you take a look at a town like Novigrad from the Witcher 3 ... and you know what a damn fantasy town should look like!
 
Most of morrowinds towns were too small. I think oblivion did cities best overall. Especially the imperial city. Vivec and the imperial city are the best cities because the felt like city sized cities rather than trailer park sized cities.
 
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I don't know, on the surface, probably. But I think the last game where they actually really tried, was Morrowind. Everything else, including Skyrim and Fallout 3 and from the looks of it F4, seems to be rather on the generic side, with dungeons and locations that feel the same after some time. I actually like the Witcher 1 and 2 more, when it comes to that. They are not open world games, but when it comes to the design I think they did a better job. Morrowind, had Vivec, which was the last location that felt actually like a real city, with people inside. In Fallout 3 and Skyrim their setlements and towns are simply to small in my opinion, to be believable - and I have the strong feeling it is the same with Fallout 4. And then you have this so called civil war with 5vs5 people in Skyrim as well ... what a joke really. And THEN you take a look at a town like Novigrad from the Witcher 3 ... and you know what a damn fantasy town should look like!
i share your opinion, morrowind is something that no other fantasy has trying before. its a setting which normally exist in noblebright high fantasy, but with elderscroll twist of grey world
 
Let's face it - without graveworksFallout 4 looks like a Xbox 360 game. It's not optimized properly - that's different question.
how many game do u think that ruined by that print-more-money device? first, metro, then witcher 3, then we got this games also?
 
how many game do u think that ruined by that print-more-money device? first, metro, then witcher 3, then we got this games also?
Far Cry 4? Well, FC4 was way worse compared to FC3 anyway, so IDK.
Funny enough, F4 runs better than your mentioned games even with fpsdoesntworks effects activated on my outdated PC.
 
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