Morbus
Sonny, I Watched the Vault Bein' Built!
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In the whole grand scheme of things? Nothing. As an acronym? In my (humble/honest) opinion.Cheech the cat said:What does IMO and IMHO mean?
In the whole grand scheme of things? Nothing. As an acronym? In my (humble/honest) opinion.Cheech the cat said:What does IMO and IMHO mean?
Cheech the cat said:Just a note for future and previous posts, all I say is my opinion. Even if I have an absolute tone, I am eager to be convinced otherwise.
Shooting kids in the groin vs. actual nuclear holocaust. I'm not sure how to put it. I was watching Scrubs and these guys are smack talking in basketball. One guy is like, you're gonna get owned, and the protaganist is like too bad your sister started drinking again. You're not supposed to use anything real *sob* Oh well. The name of BFG9000 is going to be the least of this game's problems.
what translates like 'we were trying'.Man hat sich bemüht.
Actually, that's not true.Cheech the cat said:FPS = Good.
Cheech the cat said:Nuclear holocaust. NOT FUNNY!!
Cheech the cat said:I apologize for my horrible previous post. So naming a weapon in Fallout 3 after an actual nuclear bomb that killed a bunch of innocent people is funny?
Brother None said:Cheech the cat said:I apologize for my horrible previous post. So naming a weapon in Fallout 3 after an actual nuclear bomb that killed a bunch of innocent people is funny?
It's not funny. It's not a problem, either. This is Fallout, not "The Politically Correct Game"
whirlingdervish said:I don't see the naming of the "Fatman" as all that different from the naming of the "Big Frigger" from Beatco..
Unfortunately that's about the only good thing I can say about a portable nuclear bomb shooting slingshot, which is IMHO the stupidest idea for a handheld ranged weapon, ever.
You might as well have a super shiny plastic shopping bag full of rabid wombats that I can craft with my Vault-tec Horadric Cube and fling upon my mishapen green enemies, if you're going to include such weapons in a game..
I wonder if they're still incorporating the ability to drink out of toilets.
I'm pretty sure he was talking about Hiroshima and Nagasaki, not Fallout.Per said:Cheech the cat said:Nuclear holocaust. NOT FUNNY!!
You can't really have Fallout-style post-apocalyptica without a good nuclear holocaust. Maybe if you substitute a big plague, but why would that be any funner?
They actually mentioned in one of the dozens of interviews floating around the fatman was going to be hidden/squirreled away and actually take some effort to get. Who knows if it'll stay that way, but if it's a secret or at least hard to get item it's not as big of a deal to me. Maybe some experimental weapon testing facility filled with robots and turrets and nastiness, with the big reward being a fatman and all the normal ammo you can eat.DarkCorp said:Lets just pray its like the holy hand grenade of antioch and it either can't be found or can only be attainable in the end game.
Except graphics and shine are probably done by entirely different people from the ones who do the dialog and story. Especially for a company as big as Bethesda.And lastly to reiterate an earlier post, whenever a game has to devote a lot of resources to graphics and "shine, insert any FPS here", then obviously their isn't gonna be more room for actual story, dialogue, etc, content.
The fact that having a higher shooty guns skill in Bloodlines makes you aim better isn't what makes it a fun RPG, the enjoyable dialog, story, and characters are what makes it RPG-like. The skills just make you focus your character more instead of being an across-the-board awesome-man. Sort of a recent example would be The Witcher. Basically all stat and skill advancement in that is just combat related, so in that respect it's theoretically less of an RPG than Bloodlines (Your character always has the same dialog choices and can't really change quests with skills or stats, whereas in Bloodlines there are multiple dialog skills, and some skills that you need to complete certain quests like hacking and lock picking), but it's the whole choices and consequences aspect that makes it good and worth playing/replaying, just to see how different things pan out.Words about FPS-RPG aiming