[News]Bethesda won't let Obsidian work on Fallout 4

Well we knew Bethesda wants to do Fallout 4 so that is no news, but the idea that Obsidian might do a spin off or Fallout 5 sounds more optimistic.

Of course the Bethesda hardcore fans will whine about the last but I don't take anyone serious who believes that Fallout 3 was 'emotional involving'.
 
Alvarez said:
http://www.examiner.com/article/fallout-4-won-t-be-developed-by-the-team-responsible-for-fallout-new-vegas

Now, unless this is a rumour, as a Fallout fan i'm deeply offended by that.

The good news: Fallout 4 seem to be within our grasp.

a) this is what Chris actually said:
[Geraldo] Bethesda, Fallout 4, they're not going to hire, they're not going to make a contracting thing?

[Chris] All of the Fallout stuff is totally up to Bethesda, while we would love to do another Fallout game again that is totally up to them.

b) this is not news, Bethesda is probably never going to outsource the "main" sequence titles of Fallout. I'd just be happy if Obsidian gets to do another spinoff.
 
I didn't like the tone of that title. Team "responsible" for Fallout New Vegas. I think I know which gamethis website favours. Of course the commenters underneath were all retarded.
 
Things like this are what motivate me to wanna be rich enough to offer an absurd price for the rights to the Fallout license from Bethesda, then sell it to Obsidian for the original amount they raised when they were trying to buy it. That's charitable, as far as I'm concerned. Taking something from an already-rich-off-its-ass company that it doesn't NEED to get by, and giving it to a company that genuinely loves it and would do true justice for if they had it. Of course, assuming I could even do this, it would be years (if not decades) in the making, and by then, how many butchered Fallout bastardization titles would Bethesda have cranked out, by then?

Ah well, dreams are all we have to keep us hoping for tomorrow... =|
 
I have somewhat the same dream Snapslav but with the one difference that I would keep control of the Fallout IP.

I then would contact Obsidian or any other developer I think would make a good Fallout game and then do them an offer of making a new entry in the series or a spin off.

I myself and some members on NMA I think would make good 'experts' would monitor the new title for quality control but in general would keep our hands of it. (I would really like to assist in development but if I applied for the design team I want to be treated like every other applicant. If my ideas are shit or I just don't have the right skills I will accept that)

Some major changes I would implement is 'decanonize' every thing after Fallout 2.

I rather like FNV and FOT so if something could be worked out to keep them in without screwing up a new Fallout game I have no problem with it.
Same wise I like some elements of FOBOS, but it and Fallout 3 (Bethesda's Fallout 3) will have to go.
 
I don't see why New Vegs would need to be decanonized, they didn't use too much stuff from Fallout 3 or tactics and introduced new factions.
 
Walpknut said:
I don't see why New Vegs would need to be decanonized, they didn't use too much stuff from Fallout 3 or tactics and introduced new factions.

That is why I am divided on it man, if I bought the IP and contracted Obsidian and they would say "Hey we can make Van Buren as we had intended when we were still at Black Isle" I would rather like them to replace FNV with that, how much I like FNV.
 
The Dutch Ghost said:
Walpknut said:
I don't see why New Vegs would need to be decanonized, they didn't use too much stuff from Fallout 3 or tactics and introduced new factions.

That is why I am divided on it man, if I bought the IP and contracted Obsidian and they would say "Hey we can make Van Buren as we had intended when we were still at Black Isle" I would rather like them to replace FNV with that, how much I like FNV.

Why not have both? Them figuring out a way for the factions to be introduced in a different way from Van Buren notes would be the best possible outcome.
 
The Suave Gambler said:
Why not have both? Them figuring out a way for the factions to be introduced in a different way from Van Buren notes would be the best possible outcome.

If Obsidian could modify their ideas for Van Buren in such a way that Fallout New Vegas would work as a 'prequel' to it, I would be okay with it.

But sadly some of the material of Van Buren would have to be removed as it would no longer work like Jericho (New Canaan was destroyed by the White Legs), the Boulder Dome (this was already done with Big Mountain), and several of the tribes that had been mentioned such as the Black Foots, the Hangdogs, the Twin Mothers.

So how painful it might be, FNV might have to be taken out of the equation.
 
Dutch, you're aware of fact, that Van Buren could happen before New Vegas?
So for example, New Canaan would be explorable, becauce it was destroyed recently before FNV happened.
Also, you should better check design documents of VB too, there shouldn't be Tibbets Prison because of Big MT, not Boulder Dome using your logic, but being serious, I don't see problems with both Big MT and Tibbet Prison existing at same time.

Only things needed to delete would be:
Hoover Dam from VB
NCR presence
BoS
And everything from VB could stand being lore-friendly with F:NV.
 
Languorous_Maiar, you really should check out the Van Buren documents again.
Big Mountain is basically what the designers had in mind for the Boulder Dome, this futuristic dome like complex that contained labs dedicated to every research field known to man.

Tibbet's facility was a prison for war criminals and people infected with Limit 115.

Caesar's Legion was driven beyond the radio active no man's land that separate New Mexico from Texas after they failed to destroy the NCR's presence at Hoover Dam.
That would make FNV better suitable as a prequel than a sequel, the second Battle for Hoover Dam being the conflict that forced the Legion to start retreating.
 
Caesar's Legion was driven beyond the radio active no man's land that separate New Mexico from Texas after they failed to destroy the NCR's presence at Hoover Dam.
That would make FNV better suitable as a prequel than a sequel, the second Battle for Hoover Dam being the conflict that forced the Legion to start retreating.
That would be horrible, even Avellone wanted to stop glorification of NCR in FNV, and you want to continue it?
I thought every "old" Fallout fan is completely tired of that fairy NCR.

Sequel don't have much sense by the way. All arena is cleared from raiders and mutants, some towns didn't survived (like New Caanan, Twin Mothers), everything is pretty brainwashed after Legion, all stuff scavenged.

As for Big MT and VB, well, Prison Tibbet isn't futuristic dome too? Wasn't it infecting people, what in F:NV what changed to lobotomizing? Wasn't it ruled by robotic AI, what was changed to semi-robots? But being fair, Big MT taken a lot from both, Prison and Dome.
 
Well the idea was that the NCR at Hoover Dam had stopped expanding East wards because they had lost contact with the West.

This forced them to give up Fort Aradesh (renamed Fort Abandon), their coal mining operation at Burnham Springs, and left the NCR work release prisoners and the scientists at Boulder Dome isolated.

NCR was restricted to West side of the Colorado while the rest of the wasteland was pretty much as it was since the great war.

Personally I think the NCR would not continue to expand further East wards or only a few outposts and forts, they don't have the man power.


Tibbets was suppose to be Fort Leavenworth (yeah I know, the location does not make sense as it is not in Arizona), a military prison that was used for soldiers that had turned awol, military prisoners, and later people infected with Limit 115.

Tibbet's was automated as the personnel was needed at the war front and the place was run by ODYSSEUS whose task was to monitor the spread of Limit 115 and if necessary take actions to limit the spread.
The facility did not have any Limit 115 on storage, that all came from the Boulder Dome.

The NCR scientists under leadership of Presper had broken open a sealed laboratory where Limit 115 had been kept and had become infected that way.

The original Big Empty was a military training facility with still working robots.

It is indeed true that Tibbets and the Big Empty were made the same location during the development of Van Buren.


I guess a whole new sequel that expands on FNV but that includes the general plot line of Van Buren would be nice.
 
To me 5545Trey, James' sacrifice was 'by the book' drama porn.

* Parent figure urges player to leave while making ultimate sacrifice [insert player feeling sad and emotional here], player feels compelled to carry out James' wishes *

This stuff could basically come from any Hollywood script.
And there was also another problem; I for one didn't like James to begin with, he was a two dimensional parent/benevolent scientist stereotype with barely any emotional involvement.

People these days are to easily lulled into believing that something that is done by the numbers has deeper emotional context.
 
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People these days are to easily lulled into believing that something that is done by the numbers has deeper emotional context.

Which is why I like to stay away from people.

Yeah, my motto is "people: who needs 'em?"

Anyway: if some kind of investment angel were to snap up the Fallout license and give it to Obsidian, I would actually hope that they created a brand new game rather than simply trying to recreate VB, simply because so many ideas from the design documents did wind up making it into New Vegas (albeit in very different ways). I'd rather they just move on, ideally to a new location with some new factions and concepts. I'd rather see an Obsidian team using, say, Dutch Ghost's Fallout Texas idea as a template for a new Fallout...
 
That is nice of you to write Kilgore Trout, I am not sure if my setting would completely recreate the atmosphere of the earlier games but change is not always a bad thing as long as you do it well.

And I do agree, even if Obsidian would for some reason acquire the Fallout franchise they should do something completely different as by now most of us already know what Van Buren would detail.
It is a bit boring when you already know what a new Fallout game will be like before it is even released. (not meant as commentary on the Van Buren mod)

Something else they could do for example is make a prequel set on the East Coast that ignores Fallout 3's background lore and location setups, showing us what Obsidian's take on places like Washington DC and New York would look like.
I still imagine the Capitol as a series of radioactive craters while New York section such as Staten Island and Long Island are these collapsed mess of buildings with the ground floor now being underwater.
 
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