I just saw the announcement for the new Fallout 4 DLC RangerBoo, and my mouth was just hanging open as I saw the trailers for each of them.
One of them is pretty much the Pre War item furniture pack I have suggested before while the other... honestly who was asking for Rube Goldberg contraptions in the Fallout universe? (a random gag is okay, but a whole DLC in which you build these things sounds like something for people who have way to much fucking time on their hands)
If I want to play the Incredible Machine and solve a mind teaser or just want a laugh because someone came up with something clever that works I'll just download and play that.
Nuka World... well I guess we have not had anything in Fallout yet that deals with the ruins of a pre war theme park and it would not be that bad of a location setting to explore, but I don't see this as something really big, let alone worth a complete DLC in which designers need to come up with loads of random stuff to fill the place up with.
I could imagine that some structures could be turned into fortified structures settlements, and of course salvagers/prospectors going through the place to find pre war items and useful materials.
But if you have to compare this to the Fallout New Vegas' DLCs or even some of those of Fallout 3, this is damn underwhelming.
There is... I don't know... no point, no need, no demand, no desire, nothing that ever made Fallout fans say like "Damn I wish we could explore a pre war dilapidated broken down theme park." (yeah yeah, I know that some people have mentioned in the past that if a Fallout would ever take place in Florida that they hoped there would be a Disney Land Analogue to explore)
Could it work? Well the Sierra Madre turned out to be a pretty exciting and interesting place to explore, but it fitted so well in with the themes and settings of Fallout New Vegas.
Nuka World is like so much of Fallout 4's content that is all over the place "We have to cover as much bases as possible.", people brain farting here and there.
I am sure that they even will pull the old Disney land joke of the founder of the park's cryonic frozen head being kept somewhere in a hidden bunker.
But this is basically the best we can expect of a franchise that once stirred the imagination of so many people?
Imagine the places of Van Buren such as Ouroboros, the settlement of a female dominant tribe that follows the teaching of a mad priestess with knowledge about genetics who lives in a massive pyramid made of scrap. (very Conan/Beast Master esque), the Nursery, this hidden valley with advance pre war technologies that houses a pre war garden of Eden that could perhaps one day restore the wasteland to its original green self, the Reservation, the remnants of Los Alamos where a Ghoul cult is planning to launch a war against humanity to make themselves the dominant species of the Wasteland.
And the best it inspired in Bethesda's designers was a pre war theme park? Not just as a random setting somewhere in the wasteland to have a few laughs and put a few quests, but rather a place which a whole DLC/map is focused on?
No, I don't want anything to do with this. It pisses on my affection for the franchise. It is as mindless as the consumer masses as RangerBoo mentioned.
One of them is pretty much the Pre War item furniture pack I have suggested before while the other... honestly who was asking for Rube Goldberg contraptions in the Fallout universe? (a random gag is okay, but a whole DLC in which you build these things sounds like something for people who have way to much fucking time on their hands)
If I want to play the Incredible Machine and solve a mind teaser or just want a laugh because someone came up with something clever that works I'll just download and play that.
Nuka World... well I guess we have not had anything in Fallout yet that deals with the ruins of a pre war theme park and it would not be that bad of a location setting to explore, but I don't see this as something really big, let alone worth a complete DLC in which designers need to come up with loads of random stuff to fill the place up with.
I could imagine that some structures could be turned into fortified structures settlements, and of course salvagers/prospectors going through the place to find pre war items and useful materials.
But if you have to compare this to the Fallout New Vegas' DLCs or even some of those of Fallout 3, this is damn underwhelming.
There is... I don't know... no point, no need, no demand, no desire, nothing that ever made Fallout fans say like "Damn I wish we could explore a pre war dilapidated broken down theme park." (yeah yeah, I know that some people have mentioned in the past that if a Fallout would ever take place in Florida that they hoped there would be a Disney Land Analogue to explore)
Could it work? Well the Sierra Madre turned out to be a pretty exciting and interesting place to explore, but it fitted so well in with the themes and settings of Fallout New Vegas.
Nuka World is like so much of Fallout 4's content that is all over the place "We have to cover as much bases as possible.", people brain farting here and there.
I am sure that they even will pull the old Disney land joke of the founder of the park's cryonic frozen head being kept somewhere in a hidden bunker.
But this is basically the best we can expect of a franchise that once stirred the imagination of so many people?
Imagine the places of Van Buren such as Ouroboros, the settlement of a female dominant tribe that follows the teaching of a mad priestess with knowledge about genetics who lives in a massive pyramid made of scrap. (very Conan/Beast Master esque), the Nursery, this hidden valley with advance pre war technologies that houses a pre war garden of Eden that could perhaps one day restore the wasteland to its original green self, the Reservation, the remnants of Los Alamos where a Ghoul cult is planning to launch a war against humanity to make themselves the dominant species of the Wasteland.
And the best it inspired in Bethesda's designers was a pre war theme park? Not just as a random setting somewhere in the wasteland to have a few laughs and put a few quests, but rather a place which a whole DLC/map is focused on?
No, I don't want anything to do with this. It pisses on my affection for the franchise. It is as mindless as the consumer masses as RangerBoo mentioned.