WorstUsernameEver
But best title ever!
Publishing the most interesting tidbits of an interview as news articles before the interview is published is all the rage these days, and even Rock, Paper, Shotgun joined, with this bit from Feargus Urquhart on the chances of working on the Fallout IP again. Feargus seems optimistic on the prospect and cites good relationships with Bethesda, but it doesn't sound like it's anything concrete at this point:<blockquote>“If I think of going from Fallout 1 to Fallout 2, we tried to associate the two areas somewhat closely,” he explained to RPS. “It wasn’t just ‘Oh, we’re gonna do this 2,000 miles from here.’ So I think if we were to do Fallout: New Vegas 2 – or just a new Fallout – we would probably separate it from what the internal team at Bethesda’s doing. We’d keep it on the West Coast, because we’re West Coast people. They’re East Coast, so it makes sense.”
“And we need an interesting confined area. So I mean, it could be LA. Fallout LA. That could be interesting. It’d probably be The Boneyard, which is from Fallout 1. It could be very different. It could be almost a Walking Dead meets Fallout-like thing because of all the radiation.”
[..]
“We talk to Bethesda all the time,” he said. “And I think the challenge here doesn’t just apply to Bethesda specifically, but to a lot of publishers in general. But basically, what does all the [current] console crap mean? The challenge in this period of time has been, you have this console transition, and it’s strange that they’re still not announced. But that always creates a disruption in the industry. And now you mix in [the emergence of] mobile and F2P stuff, and it’s left a lot of people reeling.”</blockquote>
“And we need an interesting confined area. So I mean, it could be LA. Fallout LA. That could be interesting. It’d probably be The Boneyard, which is from Fallout 1. It could be very different. It could be almost a Walking Dead meets Fallout-like thing because of all the radiation.”
[..]
“We talk to Bethesda all the time,” he said. “And I think the challenge here doesn’t just apply to Bethesda specifically, but to a lot of publishers in general. But basically, what does all the [current] console crap mean? The challenge in this period of time has been, you have this console transition, and it’s strange that they’re still not announced. But that always creates a disruption in the industry. And now you mix in [the emergence of] mobile and F2P stuff, and it’s left a lot of people reeling.”</blockquote>