Official Canon V. Your Personal Fanon

which games or resources do you not consider canon or only semi-canon?


  • Total voters
    66
I think criticizing lore-breaking is fair enough even if you haven't played it; criticizing gameplay just rings of hypocrisy if you haven't experienced it, though.

If you haven't played the game and you have qualms about its gameplay, it's probably best to preface your statement with it.
Not necessarily, a lot of criticism comes from the fact that the game play isn't necessarily bad, but because it takes away from the role playing and skill aspects which you don't have to play the game to see.
 
What exactly does "cut content" refer to? Is it just anything that was cut from any fallout game or was there some kind of directors cut special release that I missed?
 
Not necessarily, a lot of criticism comes from the fact that the game play isn't necessarily bad, but because it takes away from the role playing and skill aspects which you don't have to play the game to see.

Fair point, but it still smacks me as needlessly pessimistic to criticize a game you haven't even played based on what you've heard or read, even if it is relevant to dialogue and writing.

Let's meet halfway and say that writing and all mechanics based around it are free range to piss all over while it'd be best to actually play the game before passing any judgments on, say, the combat.

On a relevant note, I actually found the combat in Fallout 4 to be incredibly dull and repetitive, but nobody outside this website and RPG codex seems to agree with me. I guess I'm just cursed to never understand Bethesda's popularity.

What exactly does "cut content" refer to? Is it just anything that was cut from any fallout game or was there some kind of directors cut special release that I missed?

The former.

LOL people voted that Fallout 1 and 2 aren't canon.

The option was non-canon or semi-canon. Specifically, I consider some aspects of Fallout 2 to not be exactly as they seem (e.g. the spooky ghost).
 
On a relevant note, I actually found the combat in Fallout 4 to be incredibly dull and repetitive, but nobody outside this website and RPG codex seems to agree with me. I guess I'm just cursed to never understand Bethesda's popularity.
Agreed, it's shitty in comparison to real shooters.
 
I found the combat fine. Wasnt awful but nothing to write home about. Admittedly, it wasnt what I was really paying attention to.

I mean, I thought fnv and fo3 had "fine" combat but everyone else thought it was garbage.

The combat in Fallout 3 was garbage, with NV only being mildly better. VATS really was vital in those games.

Fallout 4's combat mechanics are fine, but the total lack of any solid variety in both weapons and enemies just turns it into a clickfest within the first few hours of gameplay.
 
The combat in Fallout 3 was garbage, with NV only being mildly better. VATS really was vital in those games.

Fallout 4's combat mechanics are fine, but the total lack of any solid variety in both weapons and enemies just turns it into a clickfest within the first few hours of gameplay.
Yeah, the Fallout series was never known for it's combat.
 
The combat in Fallout 3 was garbage, with NV only being mildly better. VATS really was vital in those games.

Fallout 4's combat mechanics are fine, but the total lack of any solid variety in both weapons and enemies just turns it into a clickfest within the first few hours of gameplay.

Yeah, I guess youre right. I never have much of an argument to make on this issue. I guess im just not as discerning when it comes to combat as I am with things like storytelling and quest design.

Ill grant you that fo3 combat sucked. When I played it, I remember thinking that I was perfectly content with it but after fnv I just couldnt go back.
 
Yeah, I guess youre right. I never have much of an argument to make on this issue. I guess im just not as discerning when it comes to combat as I am with things like storytelling and quest design.

Ill grant you that fo3 combat sucked. When I played it, I remember thinking that I was perfectly content with it but after fnv I just couldnt go back.


To be honest, NV is only mildly better; the only real improvement is iron sights, and even then it's like aiming down a brick.

The weapon variety is great, but I really cannot play NV combat unmodded anymore.
 
To be honest, NV is only mildly better; the only real improvement is iron sights, and even then it's like aiming down a brick.

The weapon variety is great, but I really cannot play NV combat unmodded anymore.
All I do is add some more customization options and higher damages. Headshots kill instantly, and it only takes three shots to slaughter most enemies.
 
To be honest, NV is only mildly better; the only real improvement is iron sights, and even then it's like aiming down a brick.

The weapon variety is great, but I really cannot play NV combat unmodded anymore.

Fair enough. Im guessing you play your fair share of shooters, or at least more than me. To be honest, I didnt even notice iron sights were missing in fo3 hahaha. Although I greatly appreciated them in fnv.

What would you add to fnv to improve combat?
 
I consider Fallout, Fallout 2, Fallout Tactics, Fallout: New Vegas and the bibles to be canon. Van Buren and cut content are semi-canon, with Fallout 3 possibly being a very corrupted shadow of true events that occurred on the east coast. Fallout 4 and Bethesda's other recent developments are absolutely non-canon.
 
I consider Fallout, Fallout 2, Fallout Tactics, Fallout: New Vegas and the bibles to be canon. Van Buren and cut content are semi-canon, with Fallout 3 possibly being a very corrupted shadow of true events that occurred on the east coast. Fallout 4 and Bethesda's other recent developments are absolutely non-canon.
Fallout Tactics is contradictory though so it has to be... unless of course the Midwestern Brotherhood lied about being from a vault to make themselves seem more legitimate and less of an unwanted offspring.
 
Even without the lore breaking shit it does, I can't consider Fallout 4 canon purely because it's so fucking stupid.
We have three (1,2,NV) extremely smart games, yet there must be something in the water because 3 and 4 bares no resemblance to that World in intelligence or even story.

I can take that 3&4 take place in their own World, kind of an alternative future to the events of Fallout 1,2 and NV.
 
Fallout Tactics is contradictory though so it has to be... unless of course the Midwestern Brotherhood lied about being from a vault to make themselves seem more legitimate and less of an unwanted offspring.

Caesar actually comments on it, saying that Brotherhood Scribes they captured in their Eastern territories didn't even know their own founder (hence the "they don't care about their own history" prejudice).
 
Caesar actually comments on it, saying that Brotherhood Scribes they captured in their Eastern territories didn't even know their own founder (hence the "they don't care about their own history" prejudice).
That is interesting, and kind of adds a new dimension to Tactics... a lot of what you've known is a well crafted lie by the Midwestern Brotherhood.
 
I can take that 3&4 take place in their own World, kind of an alternative future to the events of Fallout 1,2 and NV.
R.Graves said:
229: Fallout 4 must take place in one of the many alternate universes created by the almighty Atom. That would explain all of the many inconsistencies that the game dick slaps your face with. Fallout's Dragonbreak if you will.
 
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