This! I am sure most here will agree with your assessment.
heh, but I have pretty much the same list and you don't praise me
This! I am sure most here will agree with your assessment.
Yeah great fucking clarification, you just said that shit contradicts other stuff without giving examples.... So if you don't care why'd the fuck you ask for clarification?
PoS and Tactics (these two Bethesda decanonised, by the way) both claim the Brotherhood originated from a vault when in Fallout 1 we're told they originated from Mariposa.Yeah great fucking clarification, you just said that shit contradicts other stuff without giving examples.
Did you just asked NMA to give example as to why shit contradicts other stuff in Fallout 3 and 4?Yeah great fucking clarification, you just said that shit contradicts other stuff without giving examples.
I cant see how F4 contradicts the replicated manThe Replicated Man quest of Fallout 3. It's one of, if not THE only, better quests in Fallout 3, yet things we get to see in Fallout 4 just seemed to completely disregard whatever the fuck we did back in Fallout 3.
You know these holes you are picking are silly. Stop being so pedantic.Was it T60 or T51? Fucking massive problems.And then there's the issue of which one won Anchorage: is it T-51b Power Armor? Is it T-60? Or Liberty Prime? Even for its' own lore, Bethesda doesn't seem to fucking care, so for you to see them both as canon is baffling.
Harkness is the prototype for Gen 3 Synth, and if Zimmer didn't get to recover him, the Institute would be set back years, as Zimmer himself admitted. But by the time of Fallout 4, we get to see Gen 3 Synths all over the place, right? So supposedly we revealed Harkness to Zimmer, but where the fuck is he? Zimmer was only mentioned in FO4, but where are the stuff that happened back in FO3? Where is Harkness, or any mention or him, or whatever as a proof that the Lone Wanderer did what's necessary for the Institute to make Gen 3 Synths like they were so easy to make, they were all over the Commonwealth?I cant see how F4 contradicts the replicated man
According to Fallout wiki (not sure if completely accurate: http://fallout.wikia.com/wiki/Zimmer), Zimmer never made it back from his trip to the Capital Wasteland. So, it is possible that The Replicated Man simply did not happen or was irrelevant to the grand scheme of things. Then again, seems that only a few things in 3 are relevant to 4 like the East Coast BoS getting new tech to play with and a conspicuously missing Lone Wanderer.But Zimmer confirmed that A3-21 is irreplaceable. I mean, okay, 10 years might be enough, but the amount of Gen 3 Synths to be found as of Fallout 4 kind of suggested the events of The Replicated Man never happened, especially since Zimmer was only mentioned.
I'll admit that I don't know much, since I haven't played Fallout 4. But this topic was discussed before (by Ragemage, I think, where he was pissed at Fallout 4 for making the events of Fallout 3 seemed like it never happened).
You know these holes you are picking are silly. Stop being so pedantic.Was it T60 or T51? Fucking massive problems.
Perhaps it was Obsidian that wanted to render Pip-Boy nervous system attachments from 3 to be rendered non-canon so Obsidian ditched it and Bethesda simply followed the leader.(New Vegas also pulls off the Pip-Boy stunt after all).
Fallout 3 tells us that not only you're not meant to be able to take your Pip-Boy off but that it also connects to your nervous system; Fallout 4 forgets that and decides that it's basically a smartwatch.
Those are only a few tidbits that Fallout 4 contradicts in its own predecessor among dozens of others. One or two would, of course, not matter much (New Vegas also pulls off the Pip-Boy stunt after all) but it's the sheer numbers of them that give the impression that Bethesda just doesn't care.
Even Fallout 4 defies its own canon by having Glory (a synth) and that other one you have to escort to the safehouse remember the Institute when it has been established that all of them have a safety switch blocking said memories.
Are you kidding me? You're one of the people I've seen so staunchly deride every aspect of the game but you've not played it? Was this a typo? I don't really understand.I haven't played Fallout 4.
Perhaps it was Obsidian that wanted to render Pip-Boy nervous system attachments from 3 to be rendered non-canon so Obsidian ditched it and Bethesda simply followed the leader.
The logistics aspect of having a Pip-Boy 3000 grafted to your arm would be something interesting to look into. Perhaps Fallout 3 should have explored this in the tutorial segments like a conversation with the guy who gives you the Pip-Boy where he mentions needing to replace your Pip-Boy parts since you are growing up and all. Obviously current Bethesda would not be interested in looking into this but it does get you thinking.It is entirely possible they didn't even realize it was meant to be permanently attached; after all, you only find out through the one dialogue option when the Overseer gives you it in Vault 101. I don't blame anyone for this one; Bethesda didn't really need to drive the point home since it isn't vital or even tangentially relevant to the story and even Obsidian can slip up at times.
I'd also be interested in analyzing the logistics of having something permanently attached to your arm when you're a child. Does it grow with you? Is the screen comically oversized and you have to grow into it? Are parts of it replaced as you grow?
As for the neural interface thing, the reason why the Outcasts need you specifically for the Anchorage simulation is because it needs a neural interface device to connect to, e.g. your Pip-Boy. I was rather impressed when Bethesda dedicated a room and a holotape to explaining that the Outcasts had actually been actively hunting Pip-Boy wearers and sending out a radio transmission was their last result. I miss those days.
Yep, fucking massive problem. Not only Bethesda can't respect the lore established by the originals, they can't even respect their own established ones. This is why it baffles me why would you see FO4 as full-canon, when they can't even decided which is canon or not. FO3, I can respect that, but you gotta think about making FO4 canon because it shits on the canon status of FO3, too, so it kind of conflicting if you DO try to discuss FO3 and FO4 side-by-side.You know these holes you are picking are silly. Stop being so pedantic.Was it T60 or T51? Fucking massive problems.
Yep, haven't played it. Have seen enough on the internet to decide it wasn't worth my money and time (except maybe as I occasionally participate in some discussion).Are you kidding me? You're one of the people I've seen so staunchly deride every aspect of the game but you've not played it? Was this a typo? I don't really understand.
Several members here haven't played the game but still spew vitriol. I'm not speaking for them, but I imagine they didn't buy the game because they expected it to be another Fallout 3, only to later hear testimony from their friends about how mediocre the writing was and how most, if not all quests boil down to: Kill, Loot, Return.Are you kidding me? You're one of the people I've seen so staunchly deride every aspect of the game but you've not played it? Was this a typo? I don't really understand.
Are you kidding me? You're one of the people I've seen so staunchly deride every aspect of the game but you've not played it? Was this a typo? I don't really understand.