Corpse
Mildly Dipped
Have some patience people, I am sure none of you want this patch to be a half-arsed attempt so give the man the time he needs to come up with something we can all be happy with.
dalponis said:I hate what happened to the bozar
However, I do like how he removed them from NCR. First thing you could do in the original game is run to NCR and steal one
Rama Stryfe said:So that is what Cult of Personality does? Allow unlimited allies?
*Navarro quacks as Stryfe enters with his dream team*
Dunno but I do know 1.05 was compatible with the miria modvitzippa said:Yeah! But does the Miria MOD really come with the patch?
Also check the .44 magnum JHP ammo modifier pleasealvinlovesu said:I don't know if this has been mentioned in here before.. but i hope it will help someone out there
after playing thru the 1.05 patch, i found that the 12ga shotgun ammo and the .223 ammo had insane damage modifiers. thus if u want them back to the original, delete the 34 and 95 .pro files
MazeMouse said:Also check the .44 magnum JHP ammo modifier pleasealvinlovesu said:I don't know if this has been mentioned in here before.. but i hope it will help someone out there
after playing thru the 1.05 patch, i found that the 12ga shotgun ammo and the .223 ammo had insane damage modifiers. thus if u want them back to the original, delete the 34 and 95 .pro files
alvinlovesu said:MazeMouse said:Also check the .44 magnum JHP ammo modifier pleasealvinlovesu said:I don't know if this has been mentioned in here before.. but i hope it will help someone out there
after playing thru the 1.05 patch, i found that the 12ga shotgun ammo and the .223 ammo had insane damage modifiers. thus if u want them back to the original, delete the 34 and 95 .pro files
sure
.44 JHP -> 31
.44 FMJ -> 111
but one thing to note though, i suppose the patch FIXED the bugged modifier, the magnum rounds were meant to deal much more damage..