whirlingdervish
Brahmin Cavalry Commander
EuphoricOneTriesAgain said:So my assumption was correct. Fantastic!
still nothing hmm?
You haven't refuted shit buddy.
I'm not a kid, and you did make an overly general statement that was a fallacy.
my alternative wasn't simplistic, it was the product of as much time as I was willing to spend typing something to a troll like you.
This is why official previews are something lacking. You can't piss off the devs or publisher. Unfortunate, yes, but I don't see a way around it.
You pretty much said "You CAN'T piss off the developer with a negative preview, and that is why official (gaming mag) previews are shitty and rarely show anything negative"
I said that you CAN indeed give bad or negative previews of a game IF you have morals and aren't entirely driven by short-term profits and the thrill of an extra paycheck for copying and pasting the same damn preview that every other gaming mag puts up for games that none of them have ever had hands-on experience with.
This way, if they get pissed, you won't have to write a bubblingly enthusiastic preview in the future when they come out with another game, because they'll try to keep you in the dark on it.
In the end, you lose nothing, and they lose media exposure.
All you need to do is tell your readers that you feel morally obligated to not lie to them with paid-off previews, and you will have customers galore, all of whom have great loyalty to you because you aren't just another lying jackass who takes bribes like the other guys.
If you do this successfully other mags will follow your example.
I have described the way to break the current system and start anew giving the media the benefit of the doubt that they have a teency bit of moral fiber, and the balls to carry out a program that would better them in the end and leave them in charge of things as opposed to being slaves to the PR machines of big companies who produce games.
BTW, simplicity is often the best option, and not the "ignorant" one.
Ever heard of occam's razor?