Mr Fish
Slippy sloppy, The
Hmmm... Fo4 ha better ai pathing and smoother combat. Maybe that will make it into the remaster. Of course enemies will start walking off cliffs insteead of rooftops.
That, and basically a built-in ENB. They added the volumetric fogs and the godrays though. It's nice, but it risks to turn REALLY heavy on the vRAM. We'll see. Godrays and forests, that's usually a bad combinations for whose who only have a decent computer. I hope they'll can disable them, if needs be.So is the Skyrim "remaster" just Skyrim on the High Quality graphics setting? Because that's what it looks like from that video...
How is it any different than what CDPR does with the Witcher enhanced editions? It's also a free upgrade for people who own the game on Steam. Console players have to pay through the nose, but that's nothing new for them. They pay to play online P2P for heavens sake.If Bethesda wanted mods to be available to Skyrim on console, why didn't they just leave it at that?
They are reinforcing the stupid stereotype that games need new graphics every 5 years by selling this Graphically identical version. I hope they know that by reinforcing this "Better Visuals = Better Game" nonsense, they are making people think great games are old and obsolete, and therefore brutally murdering gaming.
Actually the first The Witcher game was never released on consoles IIRC, the second The Witcher got the enhanced version free for both console and PC owners of the original game and there is no Enhanced version of the third game yet.How is it any different than what CDPR does with the Witcher enhanced editions? It's also a free upgrade for people who own the game on Steam. Console players have to pay through the nose, but that's nothing new for them. They pay to play online P2P for heavens sake.
I thought they already fell of cliffs from my experience?Hmmm... Fo4 ha better ai pathing and smoother combat. Maybe that will make it into the remaster. Of course enemies will start walking off cliffs insteead of rooftops.
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It looks more like they're selling mod access to console users; the ENB is just bolted on to make the $60 outlay for the same game they already own slightly more palatable. No doubt Bethesda will still sell millions of copies.So instead of stealing ideas from mods, Bethesda decided to sell an ENB. Good for them.
nah, the most importan thing is 64-bit Exe support and more than 4gb of memory. so expect lots of prettier skywindI might give the game a spin again if they remaster the gameplay and systems along with the graphics. There was potential for quite a lot of stuff that was never used (like terrain specific temperature effects for different races for just one example).
They've never done anything like this before, so I guess we'll see what they do. Still, knowing Bethesda, I wouldn't get my hopes up too much.I might give the game a spin again if they remaster the gameplay and systems along with the graphics. There was potential for quite a lot of stuff that was never used (like terrain specific temperature effects for different races for just one example).
nah, the most importan thing is 64-bit Exe support and more than 4gb of memory. so expect lots of prettier skywind
They've never done anything like this before, so I guess we'll see what they do. Still, knowing Bethesda, I wouldn't get my hopes up too much.
Here's a comparison from Eurogamer.
I don't think it looks quite as intense as an ENB. I'm waiting for a direct feed video of the trailer so I can do a fair comparison.Half or more of those comparisons look better in the original, imo. The remastered stuff looks exactly like your typical over-the-top enb that is mostly used for pretty screenshots. That depth-of-field, for example, is annoying as fuck. I don't mind such effects, but in the end I want sharp and clear graphics when I play a game like this.
I tried making Skyrim prettier with enb's once. Yes, it was prettier. But in order to actually be able to play the game properly, I just went back to the original graphics.