So what lore has Bethesda done gone fucked up?

Forget food and water, being trapped in a fridge for 200 year and not running out of FUCKING AIR? How does he even walk if he has been in the same position for 200 years? How does his eyes adapt to light after basically not being used for 200 years? Why even make the Ghoul kid a Pre war ghoul? He could've been a recently ghouled kid. would make more sense, would make for a more interesting story, provide the quest with some actual drama, just anything. Bethesda has this weird obssesion with making everything Prewar while moving further and further forward on the timeline. The result is a world that makes zero sense.

Why are you sooo stooopid Walp? If they don't need WATER(!) it is pretty obvious that they don't have any need for AIR(!) too! Serouisly. Even Pete figured that one out!

Oh. I guess I'm mistaken as well. My bad.
 
Then why do they even bother to eat? It seems pointless to see them eating and drinking if they can survive indefinitely by going outside and rolling in radiated water, or going to hang out with one of the Glowing Ones. Wasn't a main quest in one of the old Fallout games to fix their water or some shit? They needed water I believe. I would assume he would go Feral being in that confined a space with no food for that long at the very least. I know for sure he would go insane. The Ghouls being healed by radiation is stupid shit to begin with. I don't recall that area being that radiated. I'll need to go look again.
Probably because its unpleasant to not eat. Humans can go for extended periods without eating, doesn't mean its enjoyable to do so.

And I do agree its likely he would have gone insane from being trapped for 200 years, I was just pointed out how it is possible for him to have survived.

Forget food and water, being trapped in a fridge for 200 year and not running out of FUCKING AIR?
>His voice comes out of the fridge when you walk by
Its obviously not not an airtight container.
 
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A fridge that isn't air tight? And supposing it isn't, why couldn't he open it from the inside then?

Still no adressing of food or water or waste dispossal.
 
Uh, duh!
It's a fridge...
And what does a fridge do?
It cools shit down, that's right you dum-dumbs!
So clearly it was a Vault-Tec cryo-fridge that was tied to your cryo pod and the experiment that is carried out on you is whether or not you'll find the kid in time!
How the kid became a ghoul? Well obviously when your wife was unfrozen and you were too the kid was as well but due to the radiation that surrounded the fridge at the time it happened to leak in as it unsealed the fridge so that the kid could breathe, it was at this point that the kid suffered an instant ghoulification.

It just works.
 
Don't get me wrong I hate the whole "Kid in Fridge" thing, too.. but I've wondered.. Would people have took it differently if Fallout 4 had Wild Wasteland trait and that was one of its encounters?
 
Don't get me wrong I hate the whole "Kid in Fridge" thing, too.. but I've wondered.. Would people have took it differently if Fallout 4 had Wild Wasteland trait and that was one of its encounters?
No, I would have taken it exactly the same way. Because it's just stupid and pointless, with nothing whatsoever to redeem it in terms of humor or cultural relevance.
 
You know, kids trapped in fridges was actually a big problem in the late 50's, people would abandon old fridges in junk yards or fields and the kids would play on them and sometimes get trapped.... THEY DIED by the way. Suffocation, which is what the Latch locking mechanism in old fridges did, it made them air tight. Which is why modern fridges have a Magnet closing system, so it is possible to open them from the inside.
 
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The whole location makes no sense. It appears to be a last minute quest thrown in to pad the area out with that family, who just so happen to be in the middle of a fucking warzone. New Vegas structured settlements correctly because they knew how to do proper world building.

Interesting thing you pointed out Walpknut.

https://en.wikipedia.org/wiki/Refrigerator_death
 
You know, kids trapped in fridges was actually a big problem in the late 50's, people would abandon old fridges in junk yards or fields and the kids would play on them and sometimes get trapped.... THEY DIED by the way. Suffocation, which is what the Latch locking mechanism in old fridges did, it made them air tight. Which is why modern fridges have a Magnet closing system, so it is possible to open them from the inside.

I remember that, and I remember being warned by my parents (I was born in 1964, and by the time I was at playing on my own age there were still plenty of those old refrigerators around) to never play in them for that very reason. Like you said, kids died that way. That's hardly anything to riff on by passing it off as some "goofy pop culture reference", and if that's what Bethesda was doing that just makes it all the more tasteless and insulting.
 
Don't get me wrong I hate the whole "Kid in Fridge" thing, too.. but I've wondered.. Would people have took it differently if Fallout 4 had Wild Wasteland trait and that was one of its encounters?
No, I would have taken it exactly the same way. Because it's just stupid and pointless, with nothing whatsoever to redeem it in terms of humor or cultural relevance.

I thought it was a joke on the nuclear proof fridge from the Indiana Jones movie

now, could be Bethesda actually didn't spot this one either "OMG HES RIGHT, SHIT, WE TOTALLY WASTED ANOTHER OPORTUNITY :O"
 
Don't get me wrong I hate the whole "Kid in Fridge" thing, too.. but I've wondered.. Would people have took it differently if Fallout 4 had Wild Wasteland trait and that was one of its encounters?
No, I would have taken it exactly the same way. Because it's just stupid and pointless, with nothing whatsoever to redeem it in terms of humor or cultural relevance.

I thought it was a joke on the nuclear proof fridge from the Indiana Jones movie

now, could be Bethesda actually didn't spot this one either "OMG HES RIGHT, SHIT, WE TOTALLY WASTED ANOTHER OPORTUNITY :O"

I'll bet you anything that's where Bethesda got the idea, also noticing that Obsidian did it in New Vegas with the one Wild Wasteland encounter outside of Goodsprings. Thing is, Obsidian's treatment of that was actually funny.
 
It's more than likely a take on the Indiana Jones moment. And yet another way Bethesda's writting is just childish and subpar. While New Vegas mocked the nuke proof fridge and mocked the idea of Romances with Fallout robots, Bethesda just embraces them with all the grace and wit of a 12 year old writting Final Fantasy 7 fanfiction....
 
It's more than likely a take on the Indiana Jones moment. And yet another way Bethesda's writting is just childish and subpar. While New Vegas mocked the nuke proof fridge and mocked the idea of Romances with Fallout robots, Bethesda just embraces them with all the grace and wit of a 12 year old writting Final Fantasy 7 fanfiction....

Nobody will remember F4 for it's wonderful writing. That said, I do like some of the companions (namely Codsworth and Valentine.) That seems to be the one place the writing staff didn't totally screw up.

If only the writing department had the same talent as the art department. Say what you will about the fidelity, but F4 is a real pretty game.

My big issue with the lore is MacCready. Why the hell is he in the commonwealth? He has no reason to be there. I think there's too many Fallout 3 characters returning. I can live with Arthur, but I never liked Li and MacCready should be back in Maryland.
 
Actually the fridge thing is a reference to this
https://en.wikipedia.org/wiki/Refrigerator_death
Kids getting trapped and dying in refrigerators was a fairly common problem since their invention, all the way until 1956, aka after Fallout's divergence point, when laws were passed forcing them to be able to be opened from the inside.

Though it doesn't surprise me most people here aren't old enough, or history savvy enough, to know that.

My big issue with the lore is MacCready. Why the hell is he in the commonwealth? He has no reason to be there.
He explains in his companion quest that his son has a rare disease, and that he heard from some traders of someone up in the Commonwealth having the same disease, and that a cure could be found in the Med-Tek labs in the Boston area, but lacks the ability to get it by himself.
 
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My big issue with the lore is MacCready. Why the hell is he in the commonwealth? He has no reason to be there. I think there's too many Fallout 3 characters returning. I can live with Arthur, but I never liked Li and MacCready should be back in Maryland.

Damn..if only we had companion side-quests to learn more about them in the game! When will Bethesda ever learn??
 
Actually the fridge thing is a reference to this
https://en.wikipedia.org/wiki/Refrigerator_death
Kids getting trapped and dying in refrigerators was a fairly common problem since their invention, all the way until 1956, aka after Fallout's divergence point, when laws were passed forcing them to be able to be opened from the inside.

Though it doesn't surprise me most people here aren't old enough, or history savvy enough, to know that.

We aren't savvy enough even tho I literaly brought that up a couple of posts back and we even discussed it :roll:

Also seems you forgot the part where the kids died, thus having the kid survive 200 years is even more idiotic in light of that pehnomenon.....
 
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It's more than likely a take on the Indiana Jones moment. And yet another way Bethesda's writting is just childish and subpar. While New Vegas mocked the nuke proof fridge and mocked the idea of Romances with Fallout robots, Bethesda just embraces them with all the grace and wit of a 12 year old writting Final Fantasy 7 fanfiction....

Nobody will remember F4 for it's wonderful writing. That said, I do like some of the companions (namely Codsworth and Valentine.) That seems to be the one place the writing staff didn't totally screw up.

If only the writing department had the same talent as the art department. Say what you will about the fidelity, but F4 is a real pretty game.

My big issue with the lore is MacCready. Why the hell is he in the commonwealth? He has no reason to be there. I think there's too many Fallout 3 characters returning. I can live with Arthur, but I never liked Li and MacCready should be back in Maryland.

Zimmer, the head of the Institute's SRB, invited her. You can see them interacting where you first meet Madison Li, at Rivet City. I'm assuming he succeeded in persuading her eventually. If not, she would've ended up with the BoS as a scribe and still appeared in the Commonwealth by way of the Prydwen anyways.

MacCready has a companion quest. Look into that, because I haven't.

Arthur was sure to be there, whether he was Elder or not. The entire BoS as it appears in Fallout 4 is the DC chapter. The Commonwealth does not have a BoS chapter of its own. I wager they left the Citadel a barely populated outpost when the Prydwen became active, if you didn't destroy it at the end of Broken Steel.

I'm assuming if Sarah Lyons didn't die in battle so conveniently after her father's passing, she would've become the Elder, and the BoS that comes to Boston would've been the "Shining Knight In Armor" BoS from Fallout 3. But I don't think there was logically a way to integrate classic BoS values back into the East Coast chapter unless the entire Lyons family line died, since Lyons himself was the one who initiated the breakaway in the first place.
 
Also seems you forgot the part where the kids died, thus having the kid survive 200 years is even more idiotic in light of that pehnomenon.....
Those kids weren't ghouls, neigh immortal beings healed by radiation in a wasteland filled with radiation.

Arthur was sure to be there, whether he was Elder or not. The entire BoS as it appears in Fallout 4 is the DC chapter. The Commonwealth does not have a BoS chapter of its own. I wager they left the Citadel a barely populated outpost when the Prydwen became active, if you didn't destroy it at the end of Broken Steel.

I'm assuming if Sarah Lyons didn't die in battle so conveniently after her father's passing, she would've become the Elder, and the BoS that comes to Boston would've been the "Shining Knight In Armor" BoS from Fallout 3. But I don't think there was logically a way to integrate classic BoS values back into the East Coast chapter unless the entire Lyons family line died, since Lyons himself was the one who initiated the breakaway in the first place
As I recall, there was something in Fallout 3 that suggested Arthur was destined to take over much of the east coast, so its really no surprise he is in Fallout 4.

I honestly expect to see him again in Fallout 5, having taken over everything from Boston to The Pitt, to D.C., and starting to move south in order to take control of its major cities.
 
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