Say 'HELLO!' to the new user interface! Based on the feedback from early access ("demo") players we got - substantially from the Codex - we have reworked the main user interface. Today is a small, yet probably most important part - the screenslate is now a dynamic and central part of the whole UI. In compact mode, it displays action/combat log - the same as the bottom left before (and the small screen in the isometric Fallout games). Turns out, many players do pay attention to the descriptions and feedback so it made sense to make it bigger, easier to read. Besides, much like rolling dice, a storyteller fits well with the whole pen-and-paper shtick. And one last, but possibly a very substantial benefit of the new UI is that we save you a click - you can now open Inventory, CharSheet, ToDo directly as the screen is technically always available. But this is just the tip of the iceberg - there is a ton of smaller changes all across the board. More on those next time, stay tuned!