Welp I just finished the game.
7.5-8/10, give or take. The last 2 Abby episodes flowed better than the first one, altho it did get a bit dragged on by the end, I think they could've done the epilogue with around half the combat encounters, but I get that Ellie has be all fucked up by the end and the frustration with more enemies kinda is how she is feeling at the point as well.
Doesn't really feel like the game is asking you to like Abby, she is basically disliked by even the universe itself, she attempts to redeem herself but nobody buys her as having changed because being a rage murder monster was everythign she built for herself, when you play the Ellie campaign you still feel like she is this cunning final boss that has evaded you and is now waltzing in because she is so powerful and making you pay, when you plaay hers side, she is barely holding together at that point, her faction is basically killing itself in ab otched invaasion, all of her friends got killed in front of her and the only reason she runs to the theater is in a fit of rage, she doesn't even have any of her shit on her. Abby doesn't even learn herself to forgive, she is just trying to get the fuck out of there, she basically only left Dina alive at that point because she didn't want Lev to see her do that. She is kind of a sad loser.
Ellie, doesnt even have a epiphaany of liking her or forgiving her, by the end she wasn't even having a climatic confrontation with big Muscle Woman Abby that killed Joel, just a barely alive, skin and bones woman desperate to save a small boy. She didn't even resemble herself at that point. Ellie even starts resorting to siccing zombies on people which really makes her lashing out about her life having meaning in the cure show her how hollow whatever she is gonna get from pursuing Abby further than the Seattle fiasco is gonna be. She had her happy ending, and she squandered it, and by killing this malnourished woman she wasn't gonna get Joel back, nor was she gonna get what she abandoned back either. Abby probably didn't deserve forgiveness, but Ellie deserved to give herself a better life than just more senseless violence, there was more than enough of that in the world.
Gameplay was pretty good. The perk system tho, while offering more options and rewards than the simple one from the first game, there are still a lot of filler perks, mostly the ones regarding Listening mode, as there comes a point where either the infected don't emit any sound so upgrades to it are pointless, and hearing upgrades isn't that helpful against humaan enemies when they come in large groups as they will be easily spotted and heard as they react to attacks or findign their friends. Actually my hearing upgrades made the last encounter annoying because of the clickers on the cages still showing up as "things that are seeing me" in hearing mode despite being on a different floor. Also, in higher difficulties hearing mode doesn't even exist so they are probably even more pointless in anything above hard.
I can see some sequel hooks, but I think at this point they should just the story end with this one.
The biggest issue with the themes of the narrative is that.... well the violence is really fun. The gore system, the dynamic responses from enemies and the creative set ups of encounters are all too entertaining for me to feel "depressed" about that violence, basically the only violence that is sad is the one in some of the important cutscenes. I would totally play a "challenge map" style thing with it, like the Arkham games had, because the systems are that fun.