The Witcher Thread

I believe this would be an appropriate time to provide some proof (a link) of some sort to back up your allegations that these dialogues were cut for censorship reasons.
 
cd projekt said:
The Witcher: white wolf is a new game built from the ground up, using the same great story from The Witcher to create the ultimate console RPG. We’ve created an exciting new action-based combat system that takes full advantage of the console controller, we’ve created a new game engine with our friends at Widescreen Games to draw the most power from the consoles, and we’re implementing a ton
of other features that will play to the consoles’ strengths.

We want to deliver a deep and dynamic console RPG unlike anything you’ve ever played before.
The Witcher: Rise of the White Wolf brings with it all of the depth of the PC game that sold more than a million copies and won more than 100 awards, simply re-imagined and remade to meet
and exceed the expectations of today’s console gamers.

Before you PC die-hards throw up your hands in revolt… please remember that RED is still working on two unannounced games. For now, give Rise of the White Wolf a second look, even if you’re not
a console gamer. We’re not into dumbing things down in future PC releases… as an example, we’re not even dumbing things down for a console release. We think that all gamers – regardless of platform loyalty – want deep story-driven games, and we’re delivering what we think is the deepest console RPG yet.

Apparently, beth didn't get the memo.
 
They didn't cut the dialog for censorship. They just cut it because they were rushed as far as I remember.
 
I wonder how the development of the Xbox360\PS3 will affect the next PC Witcher game....I hope this doesn't meant we'll have to wait 5 years for another one...
 
So I just finished the neutral game. In my personal opinion, the game went to crap at the end. Not only did the story crap out but it was the most annoying chore to play the last couple of "levels". I didn't mind the combat until I had to do so much of it.

I had planned to play through again and side with the Order but I have lost all desire to do so. Does anyone know how different things become?
 
^ You can support the elves. That's what I did on the first playthrough. I can imagine the chore of the last few levels on neutral. On the other hand, I'd just run away from battle, because the enemies seem to be appearing indefinitely. If you join either faction, that faction will be helping you starting last act.

As for the icy levels, I didn't find them than long and bothersome, quite short in fact. And i most certainly liked the ending.
 
Well, if you join the Order, then [spoiler:6cafc7fc6e]Siegfried will support you and when you'll kill Javed, in the light of the evidence you show him he turns on the Grand Master and help you fight him, convincing some of the Order to join you. While fighting in the city, he is horrified by the Big Brothers project and claims that he knew nothing about it. Also, Foltest appoints him the new Grand Master, should you kill De Aldesberg. On the ending slideshow, if I remember correctly, it is said that all the mutant experminets stuff was silenced, de Aldesberg was made a hero and common people were made to believe that the Order saved them from the Squirells and the mutants, thus it gains huge supports. Oh, Siegfried becomes the Grand Master and nonhumans are severly fucked over.[/spoiler:6cafc7fc6e]
 
So, recently bought the game, and I'm loving it. Great atmosphere, great setting, decent roleplaying (although it's still mainly a hack-and-slash game), and I do feel as if the world reacts in small ways to my decisions. There's a lot to explore and do throughout the world so far.

The combat gets tedious after a while, but so does almost every form of fantasy-RPG combat.

Honestly, it's probably the best RPG I've played in the past 3 years or so, excluding replays of old games.

Interesting note: a lot of the names in the game seem to be Dutch. Bloedzuiger is Dutch for leech (lit bloodsucker), for instance. Names like Dijkstra and De Vries are typically Dutch, and several other names are heavily influenced by Dutch names(such as Maarhoeve and Leuvaarden).
 
I remember that you said in one of your earlier posts that the game "bored you to tears". Funny how i don't forget some things people write in this forum :P
 
Serge 13 said:
I remember that you said in one of your earlier posts that the game "bored you to tears". Funny how i don't forget some things people write in this forum :P
What? I've never played the game before.
 
Sander said:
Interesting note: a lot of the names in the game seem to be Dutch. Bloedzuiger is Dutch for leech (lit bloodsucker), for instance. Names like Dijkstra and De Vries are typically Dutch, and several other names are heavily influenced by Dutch names(such as Maarhoeve and Leuvaarden).
Some names are also German. Malcolm Stein: Stein = Stone; Kalkstein = limestone.
"Zahin Schmartz" is a nice name for a dentist, it sounds quite like "Zahnschmerz", the German word for toothache. A "Fleder" is a bat-like being, the German word for bat is Fledermaus.
 
Buxbaum666 said:
Some of names are also German. Malcolm Stein: Stein = Stone; Kalkstein = limestone.
"Zahin Schmartz" is a nice name for a dentist, it sounds quite like "Zahnschmerz", the German word for toothache. A "Fleder" is a bat-like being, the German word for bat is Fledermaus.
And at the same time, there are very few names that seem distinctly Polish.

On another note, I just finished chapter 2, and I have to say that it was a really well-constructed and fun roleplaying experience. Completing a murder mystery that is largely modular and progresses differently based on how you go about it is pretty great.
Not only that, but they give you the option to completely fuck it up.
The only complaint I have is that the solution my character jumped to made no damn sense. Everything before that was great.
[spoiler:9e1e2ea089]I'd fucked up so badly (basically everyone was pissed at me) that I couldn't get into the cemetery at all, which meant that I couldn't ever find the body of Raymond. So instead, I had to bribe the Gravedigger to get me the body of the Salamander.
Thus, I do an autopsy. Works pretty decently, and depending on how you approach it you either implicate the thug(there are knife wounds), the alchemist (there's evidence of poisoning, so the knife wounds are suspected to be misdirection by the killer), or the real culprit: Fake Raymond.
Of course, the way you jump to the last conclusion makes no sense. It goes:
- Knife wounds
- Poisoned
- This is too easy
- Hey there's tse tse fly eggs in his brain, someone must've replaced his fisstech(cocaine) with tse tse fly eggs. Those flies only come from (random place far away), it must be evil guy from there!

It's so goddamn random.
[/spoiler:9e1e2ea089]
 
^ Yeah, it was kind of stupid.

Then again, I played through that part before I upgraded to EE, so maybe they fixed it up?

But the whole autopsy experience was just too damn obscure. Would be better if they just let Shani make the final decision depending on how you completed the lead-up quests.
 
Ausdoerrt said:
^ Yeah, it was kind of stupid.

Then again, I played through that part before I upgraded to EE, so maybe they fixed it up?
I have the Enhanced Edition and it still works like this.
Ausdoerrt said:
But the whole autopsy experience was just too damn obscure. Would be better if they just let Shani make the final decision depending on how you completed the lead-up quests.
I kind of like it like this, but you can go 'What do you think' at every opportunity anyway.

The rest of the investigation was awesome, though.
 
The 3rd chapter in The Witcher can become a bit confusing, but wait until you reach the 4th chapter...my god, it's the most beautiful thing i have ever seen in an RPG game!
 
I'm not sure if this belongs in biggest waste or most frustrating, as it's more the biggest waste of time rather than money. And most frustrating to set up rather than play.

I've been meaning to get the Witcher, I was about to buy it when the Enhanced Edition was announced so I waited. And waited. Then when it was released I made the trek to the nearest town that still has shops selling pc games, and only one had got a copy in. One copy and it had been reserved waiting for pick up. I was told try again in a few weeks they might get some more stock in. So I went back yesterday, okay it's been a couple of months rather than a few weeks but real life I can't help that. Anyway I go in and no one has a copy, one shop 'oh we only got so much stock' another 'it's an old game it's been discontinued' :roll: so I give up and buy the regular version which nearly everyone has plenty of stock of. I come home install it, go to update it. Four hours later I register it, activate it, and start to patch it and finally a litle later can start to play it.

Okay the intro is impressive, the game looks good mostly. I'm trying to figure out the combat, and yes I've read the manual. I had plenty of time to do that waiting for the download. Nope the combat is eluding me, but somehow I've managed to kill a couple of guys, so I move on blindly fumble my way through a few opponents and then less than ten minutes into the game crash! The Witcher has stopped working.

AHHH!
 
Can't really help you much with that. The game does suffer from occasional crashes. Defragment your HD, increase virtual memory size, don't run other stuff in background while playing. Lower the quality settings. I have EE, I did all of that, and it runs more or less like a charm. There's occasional crashes, but no game is safe from that.

As for the combat, it's a simple combo system, just press lmb when the sword icon lights up. It's pretty simple. The combo gets disrupted if you get hit. Also, your combat is somewhat limited in the tutorial mission.
 
It was just frustrating to go through all that and have it crash straight away. There's good frustrating and bad frustrating and this was definately bad. As I said I didn't know if this belongs in the other thread as it's set up frustrating rather than gameplay frustrating. But nevermind I just need to rant.

It wasn't the concept but the execution of the combat that was eluding me. But then it was gone one in the morning by the time I got everything up and running.
 
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