Prone Squanderer
A bit of a Sillius Soddus.
Some people legitimately think it turns people into walking tanks.
Walking tanks?
Some people legitimately think it turns people into walking tanks.
You're taking it literally.....Because comparing an 8 foot humanoid to a 50-80 ton warmachine is stupid?
A 'walking tank' would be upwards of, what? 20 feet tall?
Power armour isn't supposed to be a 'walking tank', its an agile durable power assisted combat armour supposed to allow infantry to survive against gunfire and lug heavy weapons around.
You're taking it literally.....
Why use the term then? Unless its admitted to be a gross hyperbole.
A better term would be "Power armour should make me feel like I can ignore shrapnel and smaller rifle rounds".
This bugs me.
Power armour isn't supposed to feel like a walking tank.
You know what its supposed to feel like? Like nothing at all.
You should not even notice you're wearing power armour.
NV makes it clear its like an extension of your body, it moves as you moves seamlessly.
The clunky retarded wank in Fallout 4 is clunkier than the fucking exo suit in STALKER.
Raider power armour, if it can even exist, should feel clunky.
Maybe even T 45.
But T 51b is a fucking masterpiece.
Gravedigging a little bit here but I just got to really playing Fallout 4 so... (oh and hi everyone)
It's highly debatable also what it means for something to feel like an extension of one's body. What makes you assume that it's "like nothing at all"?
A massive, heavy machine cannot possibly be worn without notice, can it? Per Fallout bible, power armor was supposed to be a "man-based tank - essentially, a two-legged walking armored unit". 51b was highly advanced and a lot more mobile than the original but not 'yoga pants' levels of mobile. I think it's not unreasonable to say it's a walking tank, of sorts.
The First game already shows us how it is, it is nothing at all:It's highly debatable also what it means for something to feel like an extension of one's body. What makes you assume that it's "like nothing at all"?
Except we get told exactly from users of the armour that it feels like an extension of the body, you must learn to make it act like its a part of you to wear it, at least effectively.
T51b, at most, stops .308 rounds, and i'm going to be nice and assume they mean AP rounds.
That's not 'walkng tank', but its a lot better than what we have, considering its 100% coverage.
It's highly debatable also what it means for something to feel like an extension of one's body. What makes you assume that it's "like nothing at all"?
The First game already shows us how it is, it is nothing at all:
Fallout 1 Intro, 46 seconds in.
Notice how the soldiers move in Power Armor exactly like they would move without any armor at all, look how natural their movements are that you can see one laugh inside the armor and the armor reacts just like the person inside it, and the other soldier move his arms and even wave at the camera like he wasn't riding a Mech. The movements are natural and fluid.
EDIT: Also, What they mean by a Tank is that it offers a high degree of protection, not that it is a vehicle. Power Armor is made of lightweight poly-laminate composite, no tank is made of that, we can see tanks in Fallout 4 (they even have two cannons for some reason) and they don't seem to be made of the same thing as the Power Armors.
Remember, the only reason T-51 was developed, was because T-45 was too cumbersome, soldiers complained it was harder to be mobile enough for the war front while invading China, they had been bogged down for a while, so scientists developed T-51 so they could become even more mobile (and they were so mobile that soldiers could even jump now, and no, it wasn't using Jetpacks like in Fallout 4, they could jump like a human can).
In all games (including Fallout 3) anyone in Power Armor behaves like they aren't inside a Mech. That's 7 different games (yes, even FOBoS and damn Fallout Shelter) showing us that Power Armor behaves naturally with the wearer's movements, like he was just wearing light clothes... So I don't think it is highly debatable when we can see Power Armor at works in all games ever made... And only Fallout 4 goes against it.
we can see tanks in Fallout 4 (they even have two cannons for some reason)
The only thing that makes PA in Fallout 4 in any way like a mech is that you enter it from behind instead of it magically appearing on you. You can still jump with, you can run and walk with it, no trouble at all. Your sounds change, but that's about it. And I guess the sounds make wearing PA feel more "weighty" and powerful than before, but the animations still look pretty damn fluid and natural to me. It's none of that Aliens-Powerloader-Exoskeleton nonsense for sure.The First game already shows us how it is, it is nothing at all:
Fallout 1 Intro, 46 seconds in.
Notice how the soldiers move in Power Armor exactly like they would move without any armor at all, look how natural their movements are that you can see one laugh inside the armor and the armor reacts just like the person inside it, and the other soldier move his arms and even wave at the camera like he wasn't riding a Mech. The movements are natural and fluid.
EDIT: Also, What they mean by a Tank is that it offers a high degree of protection, not that it is a vehicle. Power Armor is made of lightweight poly-laminate composite, no tank is made of that, we can see tanks in Fallout 4 (they even have two cannons for some reason) and they don't seem to be made of the same thing as the Power Armors.
Remember, the only reason T-51 was developed, was because T-45 was too cumbersome, soldiers complained it was harder to be mobile enough for the war front while invading China, they had been bogged down for a while, so scientists developed T-51 so they could become even more mobile (and they were so mobile that soldiers could even jump now, and no, it wasn't using Jetpacks like in Fallout 4, they could jump like a human can).
In all games (including Fallout 3) anyone in Power Armor behaves like they aren't inside a Mech. That's 7 different games (yes, even FOBoS and damn Fallout Shelter) showing us that Power Armor behaves naturally with the wearer's movements, like he was just wearing light clothes... So I don't think it is highly debatable when we can see Power Armor at works in all games ever made... And only Fallout 4 goes against it.
It's mostly to cut on costs for unique animation, since all of them have the same retarded 'shove core into back and slam it in' motion. Logic wise, you wouldn't even see the fusion core outside, and would probably be within the chassis/sides/back of the torso armor and thus a bit harder to get at/damaged. Person would have to at least have an understanding of Car Mechanics to get a good feel at where they would be placed, whereas a normal person would probably have no fucking idea how to get that shit installed and operational (for good fucking reason, you don't want to make high tech power armor so fucking simple in design, an idiot could switch it on).Also...Exposed Fusion Cores.
Am I the only one who thinks that even Pre-War humanity wasn't THAT stupid? Yet alone the fucking enclave?
The Fusion Core should logically be behind some of the toughest armour on the damned chassis.
It's mostly to cut on costs for unique animation, since all of them have the same retarded 'shove core into back and slam it in' motion. Logic wise, you wouldn't even see the fusion core outside, and would probably be within the chassis/sides/back of the torso armor and thus a bit harder to get at/damaged. Person would have to at least have an understanding of Car Mechanics to get a good feel at where they would be placed, whereas a normal person would probably have no fucking idea how to get that shit installed and operational (for good fucking reason, you don't want to make high tech power armor so fucking simple in design, an idiot could switch it on).
How about how you can just attach parts of any model of Power Armor together? Power Armor, the pinnacle of advanced military technology of pre-war... Now even raiders can make their own power armor and you can attach those parts to parts of any other PA... One size fits all...
The fusion cores were a stupid balancing element.
If any of you consider moving in Fallout 4 power armor fluid and natural, then I don't know how to convince you... You move like if you were walking underwater... Sluggish...
In all the other games you move, walk, run at the same speed (or the same speed you walk and run in any heavy armor, like metal armor). That is seen in all 7 games before Fallout 4. You even jump and fall sluggish, like you fall slower when in power armor for some reason.