5545Trey
Underground Deviant
That is why Fallout 2 was better, there was more personality in it.
Exactly why I said illogical.MIRV wasn't overpowered. It's ridiculously high power was balanced by the fact that it had no practical application whatsoever. It would seem Bethesda was particularly fond of making versions of weapons that shoot more than one projectile at once and calling it 'new'. You know, like: Metal Blaster, Protectron's Gaze, Tri-beam laser rifle, Captain's sidearm, Experimental MIRV, Paulson's revolver (how does that even work?).
Unless you were referring to the 50's music that was played on GNR, I found the soundtrack in Fallout 3 to be too generic and out of place.I preferred New Vegas on the whole, but I still liked F3 - and, as has already been mentioned, the soundtrack was fucking incredible.
What Bethesda really did well was make a world that is filled with post-apocalyptic cliches. We've got a dead world, ruins everywhere, junk houses, radiation, radiation, radiation, raider infestation - all that stuff. And the impressive part is: people liked it, said it's got 'a post-apocalyptic feel'. Even though that tone is broken multiple times (like Tenpenny Tower, Superhuman Gambit, Mothership Zeta). Even though it defies logic. Even with the more sensible Mojave Wasteland, people claimed DC feels more post-apocalyptic. It's amazing.
TL;DR response:
whereas those that started with the originals and have a better grasp of the setting's progression from FO1 -> FO2 -> NV can see how NV represents a more logically appropriate "feel" in the overall timeline for the setting... of course, and argument could also be made that the cultural progression of any post-apocalyptic society would probably look more like NV than FO3 after 6+ generations of time passing just since the very last vault (Vault 13) was supposed to have opened.
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Congratulations on being the first recipient EVER of rads from me. =DTL;DR response:
Long story short, they think FO3 is a better depiction of post-apocalyptic setting is because it looks more like the bombs just dropped the day before even though it makes no sense even in the context of FO3 itself let alone the franchise's lore as a whole.
Slightly longer version:
Because FO3 was their first exposure to the franchise, they have no knowledge of Fallout lore, and it doesn't register that compared to the core region in the west, the Capital Wasteland had somehow been sitting in statis for 200 years (which also makes no sense if you just look at FO3 without comparisons), whereas those that started with the originals and have a better grasp of the setting's progression from FO1 -> FO2 -> NV can see how NV represents a more logically appropriate "feel" in the overall timeline for the setting... of course, and argument could also be made that the cultural progression of any post-apocalyptic society would probably look more like NV than FO3 after 6+ generations of time passing just since the very last vault (Vault 13) was supposed to have opened.
They also seem to think the random blurbs you find on terminals here and there depicting some pre-war Office-monkey's email somehow equates to "telling an interesting story that makes each area deep and unique" which at best amounts to the literary/gameplay equivalent of there being a different color of paint on the walls. Meanwhile, since the content of NV focuses more on how the world is moving forward rather than looking back on what contextually no longer matters, it somehow makes the setting feel less "post-apocalyptic".... I suppose it could be argued that NV is technically "post-post-apocalyptic", but that's just splitting hairs.
To be fair, Fallout 3 was supposed to be set 20 or so years after the Great War, not 200.
I believe it's not. That's just what most fans who "wanted" it to be better than it is would believe for their own head canon. Bethesda from the very start always said it would take place 200 years after the war. From the moment they confirmed that they wouldn't be using any material from Van Buren and would be making the game from scratch, all the way to their first gameplay demo footage, they were always treating it like a "chronological sequel" to the first 2 games, so it was never intended to take place before either of them... regardless of how much the setting would have benefited otherwise.To be fair, Fallout 3 was supposed to be set 20 or so years after the Great War, not 200.
Wait, is this legit. It sure feels like it should have been, but is that true?