Things we learned from Fallout 3

267. You can break every bone in your body, fall off a building, get shot 100 times and blown up by a mini nuke and you can cure yourself by sleeping for only a hour in a bed.

268. When you pick up items they magically dissapear into your Pip-boy, yet they still weight.
 
269. Two hundreds years after a nuclear devastation you could still find some chinese soldier in uniform who are not even supposed to reach Washington DC during the war !

270. After a nuclear holocaust people there's only two kinds of person : psychotic mass-murderer or hippies that don't bother rebuilding society or real town but stay in their junk-made house.

271. Why do we bother go check a Mall for just after the nuclear devastation ? A nice vault dweller gonna do it in 200 years.
 
272. Cigarettes are an indestructible substance that are unaffected by natural deterioration nor nuclear devastation.
 
This goes for all Fallouts
273. Nuka-Cola is still drinkable after a nuclear war and a large number of years
 
Jaymo said:
273. Nuka-Cola is still drinkable after a nuclear war and a large number of years
Had something to do with a radioactive isotope, didn't it?

274. Items and weaponry will soon be able to repair itself. It's only a matter of time before ammo will also magically regenerate.
 
275. Somehow every raider on the East-Coast is a psychotic killer who likes the smell of rotten human in their base

276. Every single creature has DumbZ -perk ( -9 [Intelligence] )
 
277. Don't pick up Teddy Bears or a huge guy with a fire hydrant for a club will appear behind you (Candyman reference? ;) )

278. Bethesda is incapable of making a decent shooter on their own, so much making a big world with enough interesting content.
 
279 -

Bethesda rightfully caters to methods in which they can gather quick profit, instead of pleasing the fanboys of the old games..

That's what I would have done as well :)
 
PezDiSpenser said:
279 -

Bethesda rightfully caters to methods in which they can gather quick profit, instead of pleasing the fanboys of the old games..

That's what I would have done as well :)

Then again, modern fanboys are easily pleased, aren't they?
 
The Dutch Ghost said:
Then again, modern fanboys are easily pleased, aren't they?

Not necessarily..

I appreciate all 3 games for taking a unique approach to the RPG genre. Just because fans of the older games, presumably favor substance over style, doesn't make it an elitist choice to do so...

Your really just putting yourselves out on the line for constantly crying over a style-change, which is probably one of the most normal things in the world! - Bethesda is definatly not an 'evil coorporation' who only think of their revenue

I'm satisfied with Fallout 3 and as a standalone game it's really so much more than most other 'modern' games.

I'm a casual gamer, but I do like a good setting and by combining Fallout with the FPS genre, I believe they really set new standards for open-ended free-roaming gameplay (In a three dimensional world)
 
PezDiSpenser said:
Your really just putting yourselves out on the line for constantly crying over a style-change, which is probably one of the most normal things in the world!

A style change? You really should have lurked more before putting your ass in the wind like this.

It's not a question of style. I'll give you a few pointers.

Fallout was clever. Fallout 3 is stupid.

Fallout had a complex damage model. Fallout 3 has a retarded damage model.

Fallout had a complex SPECIAL and skill system where choices impacted gameplay tremendously. Fallout 3 - you can just ignore it.

Fallout had interesting and believable characters. Fallout 3 has morons.

Fallout had potential for multiple widely different replays. Fallout 3 has no replay value.

Fallout explored mature themes and tackled many what-if's of a post-apocalypse society. Fallout 3 - boom, headshot!

Fallout had a cohesive and believable world where suspension of believef came easily even to people with critical minds. Fallout 3 is all over the fucking place.

Fallout was developed by driven and intelligent people. Fallout 3 was developed by a complete moron and an army of ass kissers (see Todd Howard speaking and Bethesda hiring policy)

And I've only just chipped at the top of the iceberg. But anyway, I'm glad you're enjoying your KoolAid.
 
Fuck I'm tired of people thinking we didn't appreciate the game cause it's not 2D isometric with 256 colours.

They aren't even like that at the codex (well some are!). I agree with my Yugoslav brother, the games bad because it's dumbed down and the AI is bad because they were stressed to get the game out. And the VATS is bad because they tried to please two groups (FPS and RPG people) + at the same time trying to please the people that suck at games. Thus making a to easy, bugged and weird kill system.



Oh well. F3 has some good points tho.
I love its look, I love the atmosphere, the background music. The characters while being shells are quite pretty shells both outside and inside (until you figure out they are really quite empty).

but anyway.
 
Username said:
at the same time trying to please the people that suck at games.

Trust me, there are people out there who think that Fallout 3 is much too difficult. Mainly finding the RPG elements "overwhelming." :o
 
Rufus Luccarelli said:
Username said:
at the same time trying to please the people that suck at games.

Trust me, there are people out there who think that Fallout 3 is much too difficult. Mainly finding the RPG elements "overwhelming." :o

dude you got to be shitting me O.o
 
Canaris said:
Rufus Luccarelli said:
Trust me, there are people out there who think that Fallout 3 is much too difficult. Mainly finding the RPG elements "overwhelming." :o

dude you got to be shitting me O.o
It is sad but it kinda makes sense when they try to pander to the Least Common Denominator. :|
 
285: I'm stuck between hating them for destroying the franchise and envying them for being so good at manipulating the lowest common denominator.
 
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