White Knight
Water Chip? Been There, Done That
the_cpl said:http://memegenerator.net/Fallout-3
Thats not what your supposed to do. You post a numbered point about something stupid or funny from fallout 3.
the_cpl said:http://memegenerator.net/Fallout-3
White Knight said:the_cpl said:http://memegenerator.net/Fallout-3
Thats not what your supposed to do. You post a numbered point about something stupid or funny from fallout 3.
the_cpl said:White Knight said:the_cpl said:http://memegenerator.net/Fallout-3
Thats not what your supposed to do. You post a numbered point about something stupid or funny from fallout 3.
Ok.
559: If you accidently steal a fork, the entire town hate you
Close enough?
564. Killing your father is awesome, Bethesda are just crazy Bible-thumpers so they disallowed it.Crni Vuk said:563. If you shoot him in the head his coments are "what kind of dissapointment you are".
- Seriously now if this would have been HALF of a Fallout game it would have gave you the option to kill your father right away
you are aware that fast travelign is a gameplay thing and not somethign characters actually do? see how the time passes when going from one place to the other?Bakura said:558: James(your Dad), dispite having a pipboy, would rather run 80 miles to Rivet city instead of just fast travling there.(Yeah dad, I don't mind running across the entire wastland,it's not like I have 300 pounds of power armor on my person or anything.)
Correct but it could be easily extrapolated that players will likely fast-travel, thus a small chunk of code could (should) have been added to check if you fast traveled, and if you did, move your father accordingly. While current functionality is intuitive in terms of realism, it's very unintuitive in terms of game mechanics.Walpknut said:you are aware that fast travelign is a gameplay thing and not somethign characters actually do? see how the time passes when going from one place to the other?Bakura said:558: James(your Dad), dispite having a pipboy, would rather run 80 miles to Rivet city instead of just fast travling there.(Yeah dad, I don't mind running across the entire wastland,it's not like I have 300 pounds of power armor on my person or anything.)
Heh heh, yeah that always pissed me off. Fallout 1 explicitly states in the item description that it does not affect movement or mobility.Krinkels said:566. Powered armour, which supposedly makes one more agile with the assistance of motors and such, results in a rather sluggish pace.
Because power armor was all that strong in FO3.Courier said:I think that's a little forgivable, it's probably just gameplay-story segregation anyways. If power armor didn't constrict your movement in FO3 [...] it would pretty much make you invincible.
Sduibek said:Correct but it could be easily extrapolated that players will likely fast-travel, thus a small chunk of code could (should) have been added to check if you fast traveled, and if you did, move your father accordingly. While current functionality is intuitive in terms of realism, it's very unintuitive in terms of game mechanics.Walpknut said:you are aware that fast travelign is a gameplay thing and not somethign characters actually do? see how the time passes when going from one place to the other?Bakura said:558: James(your Dad), dispite having a pipboy, would rather run 80 miles to Rivet city instead of just fast travling there.(Yeah dad, I don't mind running across the entire wastland,it's not like I have 300 pounds of power armor on my person or anything.)
Now that I think about it, I don't remember there being any vats in Vault 87.Faceless Stranger said:557. Super-mutants in DC are created in imaginary vats.
CthuluIsSpy said:569 - Children are mini nuke proof. This is completely plausible and realistic.