Things we learned from Fallout 3

Sduibek said:
Richwizard said:
Sduibek said:
Faustina said:
582. Your entire life might just be a simulation ran by a guy who has a horrendously fake German accent.
Wait what?
Tranquility Lane.
Oh! I forgot about that part of the game :)

T'was one of my favourite parts of the game, who doesn't enjoy being a disturbed little child going around terrorizing the neighbours?
 
583. Moira, who never leaves her store 99.99% of the time, decides to leave just before the Lone Wanderer detonates the bomb for no apparent reason.
 
585.You can survive a throwdown with supermutants, kill every Deathclaw in Old Olney, destroy and army of Enclave soliders but when you piss Fawkes off, your fucked.
 
587. Star Paladin Cross only hates the Outcasts when she's not following you.

588. The East Coast decided that it made much more sense to replace Head Paladin with Star Paladin.
 
589. Dogmeat is smart enough to find weapons and ammo, but not smart enough to avoid getting his ass murdered by running headlong into combat where you can't even see him.
 
590, People haven't bothered to check one of the only supermarkets in the D.C area for supplies even after 200 years?
 
591. Total Conversion Mods can actually be sold as a brand new game for lots and lots of money
 
592. No matter how much you do or how many doses you take, ONLY THE FIRST DOSE OF DRUGS GETS YOU HIGH.

(This explains a lot about drug abuse and drug addiction)
 
593: Children can be assholes. Especially children who live in a giant cave all their lives.
 
FOvet said:
593: Children can be assholes. Especially children who live in a giant cave all their lives.

540 : They are also immortal and absolute cowards. Because Fuck You, that's why.
Bloody Character shields...
 
I love this thread. Can I add more than one?

541: Blowing your hometown, irradiating and turning you into a ghoul is not enough a reason to stop being nice. As long as you "promise to never do that again"
542: Having 10 Endurance, wearing freshly repaired power armor and wielding alien blaster doesn't protect from being slaughtered by hillbillies and tribals in Point Lookout (wut?)
543: Probably mentioned already: a bunch of children is capable of stopping hordes of muties from getting to the other end of the cave
544: Dad sucks at personal life. Seriously.

EDIT:
Nice job with the "w" word in my post, autobots :P
 
Why did the list suddenly change from 590s to 540s? <.<

595: Lethally irradiated zones so saturated with radiation that it lasts for over 200 years can only permeate an acre, and you can walk a few feet away for the radiation to become non-lethal, and then disappear.
596: Somehow the dead bodies had the presence of mind to place radiation warning signs around the perimeter of these lethally irradiated zones.
597: Vault 87 was constructed with with a strange, grey, void-like, physics-defying space connecting the main entrance to the rest of the Vault.
598: The original residents of Vault 87 were all selected from humans with a natural affinity for traversing this strange dimension to enter the vault through it's non-functioning door.
599: The Super Mutants who have succeeded the Vault 87 Dwellers have inherited the ability to traverse this nether as well and can walk through the sealed door too.
600: The Vault 87 Super Mutants possess the unique FEV mutational ability to shrink their index fingers at-will so they can fire rounds from Hunting Rifles.
 
602. (If you go out of character with console commands in the beginning) Your mom is African American. Always.
 
SnapSlav said:
Why did the list suddenly change from 590s to 540s? <.<

Because I can't read :wall:

603: You can decapitate someone with a teddy bear if you throw it hard enough at him. Or shoot it at him out of a scratch-built pneumatic cannon rather.
 
604: It takes specialized training to wear power armor but any ol wasteland tinkerer can fix them
 
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