Things we learned from Fallout 4

Imagine if him and Emil could get together and author something…good lord, it would be a masterpiece the likes of which have never been seen!
I just thought of something... What if Dragornborn WAS Emil, but using an alias to infiltrate NMA? :scratch:

217. Fallout 4 taught me that no future Bethesda games will get my money, unless if they are like $15 with all DLCs and there are already plenty of mods out there for them.
 
219. Judging by the quality of Fallout 4's writing, the theories here are correct, Dragonborn and Emil have teamed up to form the ultimate writing team.
 
212. Bethesda needs a good kick in the balls, hopefully that'll make them realise that Obsidian is much better at Fallout then they are, at the very least it'll mean we get to kick 'em in the nuts.
Obsidian already "kicked them in the balls" with New Vegas.
 
223: sometimes when something is killed its bones cease to exist and they fall in the most unnatural of ways.
 
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