Tyranny Discussion Thread

the transition between act 1 and act 2 is just blown me than my experience with pillars, especially when you meet with your bosses, tunon. Maybe that is the time that i am convincingly interested in the games lore.

Calling it an sjw agenda is harsh, because i dont find the crap that ussually plague bioware rpg so far
 
I find it very difficult to suspend my disbelief that a game being marketed as being the evil forces whom carries out the will of this massive nebulas overlord wouldn't rape, Also the fact that kyros is bringing gender equality is a bit weird. Kills-In-Shadow, Again still cringe worthy. Females i guess are the leaders since i only ever see female leaders and generals in tyranny. Dissapointment to say the least. :/

When i thought that this game was coming out, I was hoping hardcore and mature shit could ensue as a means of trying to convey a commentary about our own world. To put our own atrocities on stage to give some sort of take or opinion in a tastefully way. Sugaring coating it just makes it look contrived and loses its touch in the process. The term for lack of a better word is... irreducible. This is irreducible to change the way it seems, Yeah it seems you can torture people. Which is okay and expected as it encourage, Where is the racist,sexist facet of this "evil oppressor" to me it seems more like you're the evil dude and kyros is just some god figure that is more or less a warmonger than an actual criminal with crimes against humanity.
Genghis Khan also made very strict laws against the taking of female slaves as war trophies, and strictly forbid the warchiefs from taking another hordeman's wife. While at the same time, butchering millions of people.
It probably wasn't by morality, but to avoid internal conflicts between warlords. Could be one of the reasons in Tyranny too (seems like the armies of the overlord aren't in very good terms with each other). Couldn't say, I'm still at the first hours of the game.
 
Genghis Khan also made very strict laws against the taking of female slaves as war trophies, and strictly forbid the warchiefs from taking another hordeman's wife. While at the same time, butchering millions of people.
It probably wasn't by morality, but to avoid internal conflicts between warlords. Could be one of the reasons in Tyranny too (seems like the armies of the overlord aren't in very good terms with each other). Couldn't say, I'm still at the first hours of the game.


Yeah, But its back and forth. I mean alexander the great promoted culture diffusion when he conquered the persain empire and had his officers mated with woman of war. Plus you know most wars ended up in pillage, rape and killing as human nature allows it to be in those times. However, If that was the case shouldn't the game give a strong indication as to that being the case? We may never know, find out next time on dragon ball z.
 
Right now, I will say that there is some good C&C (choice and consequence) from what I have been playing in Tyranny. My younger brother, who chose a different faction to work with than me, is already getting a different set of quests and events with their own C&C. I really like that variation.

The combat system is a little iffy to me but it's nothing unbearable and as for SJW pandering, it's not that noticeable to me (unlike Bioware who brings up such pandering to the media to get 'praise') since the lore and practices of their world have already set up the different gender roles and all in said world plus in the end, Kyros is all about equality so gender roles would be irrelevant under his/her reign.

As for soldiers not practicing medieval warfare, I can infer rape and other atrocities by soldiers in the battle from how the Scarlet Chorus operates and behaves (though from what I can tell, they'd rather conscript more individuals into their ranks rather than traumatize them to the point where they'd be unwilling to fight and what not).
 
Ok, I officially love the choices in this game. I just

Kicked the rebel captain down from the Spire (to send a message, of course) and got an achievement for it. That was hilarious.

I also found a few options I could pursue that could very well change the story in fairly major ways, even if I didn't take them. Looks like Obsidian really wasn't kidding when they said this game has replay value.

Oh, and in case anyone balks at the time limit in Act 1, don't worry; you have more than enough time to do everything before it ever expires. At least I did.
 
I'm starting to enjoy this game... it does have a lot of good choices and dialogue, though the combat is a pain in the ass.
 
Oh, and in case anyone balks at the time limit in Act 1, don't worry; you have more than enough time to do everything before it ever expires. At least I did.
I had 4 days to spare, it's quite generous. I think the only way to fail Act 1 and go over the time limit is if the player purposefully screws around with the time limit.
 
I had 4 days to spare, it's quite generous. I think the only way to fail Act 1 and go over the time limit is if the player purposefully screws around with the time limit.
Dunno, the wound need to be treated and the time is just precious between travelling and resting. at least that happen in third difficulty
 
Dunno, the wound need to be treated and the time is just precious between travelling and resting. at least that happen in third difficulty
That is true. I guess higher difficulties will require more resting, which costs 8 hours always and can easily eat up a day if done too often. I actually got worried that I'd rest too often and I'd lose all my remaining days on that (I have cheesed my way through Baldur's Gate by constantly resting)
 
As for soldiers not practicing medieval warfare, I can infer rape and other atrocities by soldiers in the battle from how the Scarlet Chorus operates and behaves (though from what I can tell, they'd rather conscript more individuals into their ranks rather than traumatize them to the point where they'd be unwilling to fight and what not).
The SC constantly rapes. And due to Kyros' law you can't do anything against it as long as it's rapes of Tiersmen.
There's an encounter where you have to judge another Fatebinder which attacked & killed two SC who were raping a Tierswomen. You have to sentence her to death if you want to escape Tunon's wrath.

Regardless of these "mature themes" it appears your own character can't rape. So much for "evil has won".
 
Regardless of these "mature themes" it appears your own character can't rape. So much for "evil has won".
I guess there are some RP-ing stuff Obsidian is too afraid to implement (or are being too cautious). Shame. I may not be alright with doing such things even in-game but the option should be there at least.

Though one could argue that the PC Fatebinder has no time for such things.
That's what that brothel is for.
 
Rape for the sake of...being evil? Nah..i rather want the game stick to pragmatic villainity. Thats the original intention of obsidian anyway

Combat is suck*, but that is to be expected from Infinity engine. If i want combat, i could always jump to divinity OS 2 at any time.

I'm very interested in game lore, especially regarding the nature of 'magic' and archon. I got age of decandent feel of magic that is both powerful but only a handful of people that know it. Strange, maybe too much fighting against human mooks seem reminding me how powerful arcane creature and spirit are. While in pillars,no matter its spirit or beast or goblin its just felt killing shit all same.

I play it in third difficulty, really satisfying.

*its not awful, but a couple playthrough of Divinity makes me felt that CRPG need to revolutionize its combat segment
 
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Rape for the sake of...being evil? Nah..i rather want the game stick to pragmatic villainity. Thats the original intention of obsidian anyway
I know. I'm alright with it since it's not that pragmatic to conscript traumatized civilians (which is probably why the Chorus does not go completely nuts on conquered lands (when compared to the Disfavored) and it would be a waste of time, especially with Fatebinder tasks and all.

I play it in third difficulty, really satisfying.
This is probably the best way to play it. Normal is too easy for me.
 
Yeah, I'm not too concerned with not being able to rape. You have loads of cruel, expedient and/or coldly efficient choices. I don't think there's a need to make the PC a potential rapist in order for the game to have the ''mature'' tag.
 
Finished my first playthrough in 27 hours. Following the Disfavored questline because at first glance it was the most "orderly" thing to do.
I never got to visit the burning library (I did set it ablaze during conquest, but I had hoped to visit it later). Maybe I missed something like having to fire off a counter Edict to be able to visit the place? Or maybe it's just due to my Conquest choices.
I got Tunon and Ashe to bend the knee to me. Had to kill the Archon of Shadows sadly...
Killed Nerrat (or well, is he really dead?).
Was disappointed that I had to level an Edict against Kyros' capital. I kinda figured I'd just put an Edict on the borderlands to keep Kyros' troops at bay?

I wonder, if you go for the independent path, are you spared from having to pick a side initially (for taking the first Spire under Kyros' Edict of mutually assured destruction)? Or can you only go independent afterwards?
Rape for the sake of...being evil? Nah..i rather want the game stick to pragmatic villainity. Thats the original intention of obsidian anyway
Rape tends to be more about exacting power and base urges, while paying no heed to morals.
Obviously rape is perceived as evil, but it's rarely "for the sake of being evil".
There's plenty of moments in game where you could see "use" for rape. It sends a message. Or entertains.

I know. I'm alright with it since it's not that pragmatic to conscript traumatized civilians (which is probably why the Chorus does not go completely nuts on conquered lands (when compared to the Disfavored) and it would be a waste of time, especially with Fatebinder tasks and all.
This is probably the best way to play it. Normal is too easy for me.
Euhm, the Chorus DOES go entirely nuts on the land? :)
They rape & kill the weak while conscripting the useful.
Their recruitment is done by pitting the defeated against eachother (fighting until death with their neighbors and family members) and they then take the survivors and brand them with a branding iron. These are then put in gangs. The survivors are unlikely to survive the first few engagements. For obvious reasons, desertion is common, but caries the penalty of death.

I don't know about you, but that's pretty traumatizing.

And yes, one sidestory makes it clear that rape of a Tiersman is fine in the eyes of Kyros' Law.
 
Euhm, the Chorus DOES go entirely nuts on the land? :)
At least the game does show that their insanity is restrained and constructive for their forces thanks to the Voices of Nerat.

In fact, losing the Voices does cause them to devolve into a mess of an army as my younger brother discovered in hid own playthrough (sided with Scarlet Chorus but betrayed Nerat).

I never got to visit the burning library (I did set it ablaze during conquest, but I had hoped to visit it later). Maybe I missed something like having to fire off a counter Edict to be able to visit the place? Or maybe it's just due to my Conquest choices.
In my younger brother's Scarlet Chorus playthrough, he got to go to the Burning Library and even got to end the Edict there. I think following certain factions does result in different locations being made available at different times.
 
@SuAside: since you've finished the game, a question;

At the beginning of Act 2, when I want to go to the second Spire, I'm stopped by a gang of annoying mercenaries. I've tried talking to all the NPCs, but it seems my only option is to attack them. Did it do the same to you?
 
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