1) Dumb character speaking to Wooz in Gecko can say only "Booze, Wooz" And that's the end of the conversation
2) While dumb char wants to talk to some people in Gecko they only speak "over their heads" with red-colored text. I would consider it a bug since they do not seem to do not like the character at all. These people are: Harold, the ghoul who has the car part, the human exiled from VC, the ghoul who gives the optimalisation holodisc, Brain, the ghoul who serve the Brain (we have to speak to him once, then he speaks red-colored), the ghoul we can get the 3-step plasma transformer from, the ghoul who can use the hydro reactor part to repair the power plant, the glowing ghoul in the control center.
3) As long as Puking Charlie lies on the ground we can keep using the Rad-Aways on him getting 100 exp each time.
4) after finding the wrench buried under the rocks in VC even dumb character says "Hey! I found wrench buried under the rocks!"
5) To the guards of the VC gates dumb char can say "Propa uh-zat-shun?" and then "ME NOT GOH!" as a first and second dialog option. The difference is that the first one make the guards hostile, the second just end the conversation.
6) While talking to dr. troy in VC with dumb character he tells us he will summon the guards. One of the options is to "Stand around for a moment" Shouldn't it be in brackets?
7) After repairing broken vent in Vault (VC) level 2, character says "Looks like somebody hid this in a vent" Much too smart for a dumb char.
- Same thing with finding out that car's missing in New Reno.
- And maybe with "O, crap!" after getting with the car to Broken Hills.
8) After getting out the Vault the guards treat a dumb char as if he just would like to get inside.
9) On the desert I encountered some molerats and pigrats but the screen displayed only: "You encounter a family of molerats". This might be connected somehow with the opposite situation I reported sometime before: the screen displayed "You encounter some molerats and pigrats" but there was no pigrats out there.
- In addition the pigrats are treated as a different party (there were 3 molerats and 2 pigrats formed together so I think it's rather a mistake).
10) Phil in Broken Hills treats me as if I had visited him before (I'm not quite sure about this one, better check it yourself killap). I'm playing dumb char.
Kwiatmen666 said:
3) Highwaymen always try to be as close to their victim as possible - even when they are armed with gun.
- Same thing with the rogues.
- And the claim jumpers.
- And the marauders.
- And the riders (encounters on the map at least)
11) I noticed that when enemy reloads, or tries to reload but lacks of ammo, his gun, the name of the gun is displayed. Is this intentional? Maybe with Awerness perk it could take place, but normally I doubt it.
12) Even though First Aid Kit and Doctor's bag have limited number of usages, they do not have the usage stripe unlike Geiger Counter or Stealth boy. The same probably with their improved versions.