Are there any superstars out there that are willing to convert the new critter animations into FRM’s for the original Fallouts? Or is that prospect seen as foolish…considering that FOline appears to the future as a Fallout engine choice? One test case should be attempted though, to see what the results are like at a realistic scale, proper Fallout color palette, etc.
Does FOline remove the restricted color palette…if it does I can foresee problems arising, though many a modder might complain with some of the color restrictions, it has inversely helped create the visual style (colorless – bleak - gritty) that is Fallout. Tactics demonstrated that opening up the color palette doesn’t necessarily improve the visuals of the game. The pixilation of the artwork in the conversion from thousands of colors to 228 is a unifying feature in the art style of the game. Can the FOline engine switch the smoothing (pixilation) off and on…I hope so, because I personally prefer to keep the visuals as close as possible to the original style…
Are these VB critters FRM’s or actual polygons…if someone wanted to convert Fallout 1 into the FOline engine would they need to build the map from scratch, or does FOline recognize the Fallout maps and convert them over.
Anyway thanks Lexx, and your fine Russian friends again for this new engine.