Van Buren tech demo

I created the ini file and copied the contents that Brother None posted into it and now it says 'Cannot find requested mode.' Help anyone?
 
Davaris said:
Does anyone know who owns the tech demo? Is it Obsidian or Bethesda?

Legally, Bethesda. Obsidian legally has copies of it, but without any right of redistribution.

On the chance of releasing any material from Van Buren
Pete Hines: (...) releasing someone else's unfinished product, or assets from it, is not something we intend to do. (30-04-2007)
 
Brother None said:
Legally, Bethesda. Obsidian legally has copies of it, but without any right of redistribution.

On the chance of releasing any material from Van Buren
Pete Hines: (...) releasing someone else's unfinished product, or assets from it, is not something we intend to do. (30-04-2007)

So getting our hands on the VB source code is not going to happen huh ? Well I still have hope as I would have never thought to play VBs tech demo.

It was about 90% finished right ? With the design docs I'm sure FO modders could have finished it.

Kharn why don't you (as in NMA) open up an account and collect cash from fans, so NMA buy the rest of the VB material starting with Obsidian. :P

everything has his price :wink:
 
Oracle said:
Brother None said:
Legally, Bethesda. Obsidian legally has copies of it, but without any right of redistribution.

On the chance of releasing any material from Van Buren
Pete Hines: (...) releasing someone else's unfinished product, or assets from it, is not something we intend to do. (30-04-2007)

So getting our hands on the VB source code is not going to happen huh ? Well I still have hope as I would have never thought to play VBs tech demo.

It was about 90% finished right ? With the design docs I'm sure FO modders could have finished it.

Kharn why don't you (as in NMA) open up an account and collect cash from fans, so NMA buy the rest of the VB material starting with Obsidian. :P

everything has his price :wink:

Technically... if the members on these forums counted.... and all were willing to contribute if GUATONTEE'D F3 in Interplay's original intended form it would have been quite affordable considering the price Bethesda payed.

Take the member count on these forums... 11k (as of this post) Say just 10k people would have donated $100 US dollars... that is a million dollars. Not to mention those that would do extra or those that would do a little but not $100 or those that are not on these forums that would donate that are obviously interested as in the wildfire way this spread.

Getting the money would be the hard part though, as I said everyone would need a guaranteed on F3 and 10k guarantee's wouldn't be easy, or they would want their money back if it fell thru. Getting Fallout fans to do it would be easy and most probably free... there is probably a list TO long of ones that would finish it, even if held under a gun to do it continuous of the original style.

Of course all this is just spitting in the wind at this point as the current owners would never let it go for that price.

Still... we could use a portion of the money to bribe some of the people with sufficient access to give us the docs... 5k and some time alone with a booth babe should easily suffice for their silence... and then work in secret on it and then release it as this was, over the internet, where it would never die and be bounced around forever on p2p sites and other area's.

Not that we would do anything like that at all now... :wink:

(5k from 10k members is 50 cents a member btw... even kids that cant walk yet can afford that :P)
 
I appreciate the enthusiasm over this demo, but if you guys want to put your efforts into something like the old Fallouts, I would strongly encourage you to support something like Zero Projekt or another FIFE-engine title.

Van Buren's engine is really not easy to work with, especially if you don't have any code at all to work with. Working on a 2D game is a much more realistic fan project and also closer to the original titles.

Just my opinion.
 
Thanks for that good old fallout feeling... although it was really too short :?

But you could count on me when it would come to the point with the money :D But then I suggest we should also try to get the source code for f1&2 some kind off an all-in-one package
 
a bunch of people have asked me about ripping the .grp files;

http://www.volny.cz/nova-software/
http://www.volny.cz/nova-software/files/extr24.zip

i think the demo only allows something like 20 first files to be extracted
i bought the full version
quite useful for ripping uncrypted data
but there's really not much useful nor interesting art in there
i ripped everything just to see if there was
just your generic textures (very few) and character skins
something that looked like it could be a ghoul texture in progress, but doesn't look much like anything without a model to put it on
the model format is probably something proprietary as the extractor didn't pick up any geometry files in there
just textures, sounds and the odd false positive of .mod files

sorry to disappoint for not being a super-hacker :)
but i would gather making a .grp container editor would be rather easy as everything inside them is uncompressed and uncrypted
 
J.E. Sawyer said:
I appreciate the enthusiasm over this demo, but if you guys want to put your efforts into something like the old Fallouts, I would strongly encourage you to support something like Zero Projekt or another FIFE-engine title.

Van Buren's engine is really not easy to work with, especially if you don't have any code at all to work with. Working on a 2D game is a much more realistic fan project and also closer to the original titles.

Just my opinion.

Oh but you know somebody's going to try regardless. :wink:
 
Do you really think that 10k members would donate 100$ each? :lol: From that 11k users maybe 10% active, maybe half would donate something, like 5 or 10 bucks, but not 100 :roll:
 
i would vote for a silent storm mod
it has a fairly capable turn based combat engine, rpg features and character interactions already in place
and the destructible environments make my joystick hard
 
unfortunately i cant download from 3d downloads... their methods make it impossible to download from them. they open up a non-resizeable window and then with their adds fill up the window to the point where it makes it impossible to download the file when its ready because i cant scroll the window and if i resize it to the point where i can see the entire window the type is too small. so oh well.
 
Try alternative sources, then. Just copy-paste from the downloads screen to the address bar.
 
It didn't take long for ANOTHER person to propose raising money to buy stuff... Though I'm assuming it was all a joke in good fun... I just hope nobody takes it seriously :).

Listen to Sawyer! Join FIFE or any of the mod teams.
 
Well you can't blame people for pipe dreams I guess. After all, this is the first time the fanbase at large has had a chance to actually play Van Buren so naturally people's minds are going to drift to "what if Van Buren were completed??!".
Of course the more realistic route is always going to be working with what's already there with the Fallout 2 engine/FIFE/whatever.
 
J.E. Sawyer said:
I appreciate the enthusiasm over this demo, but if you guys want to put your efforts into something like the old Fallouts, I would strongly encourage you to support something like Zero Projekt or another FIFE-engine title.

Van Buren's engine is really not easy to work with, especially if you don't have any code at all to work with. Working on a 2D game is a much more realistic fan project and also closer to the original titles.

Just my opinion.

- Agree

But I know that people would try, and probably will try to remake the original in its own settings, and be more willing to do so given these things given all the original doc's and files than not having these things.

IMO - It's just that lots of the fan based things over the years I used to like as well... and still have respect for all the work they do but in reality lots die off or dwindle away to nothing. To have the work and files and things that the original *artists were working on at the time of the fall of Fallout would be enough motivation to actually get the job done, and done right and completely I believe.

As I said though, especially at this point, it would be like spitting in the wind to try to get these files unless bribery is involved... and then legal complications come into play. Personally, I wouldn't mind taking the legal heat for it, if it were possible to aim it in its entirety directly at me and only me, and as I said to have it also be guaranteed to being finished.

(I do have high hopes for FIFE though, just kind of sucks watching all the ones over the years start and not finish and just seems that something like this, a proverbial leg up, would help allot)

*(Artists meaning game designers, actual artists, programmers, etc everyone working on it, more generic term than the normal term artist as I consider Fallout to be a masterpiece more than a game)

@ Mapman
While I do agree that the 10k will not be active, as I said it would be the hardest part of the work to collect the money. I was using the number really more as a generic number of fans that care enough to register so they can voice their concerns or at least visit on a regular basis. Lots of the new fan base are a seemingly younger audience, and while todays younger people seem to have far more money and leniency than I had when I was growing up, I still don't see them contributing that much. Most the younger generation seems to be more floating form one game they love to another and not really into the games in the sense that the older fan base was... some earning the "cultist" titles for their love of the games and wearing it like a badge of pride, as they should :wink:
 
Many thanks to the Van Buren staff and all of Black Isle.

I got the D3DDevice error for my laptop (with integrated graphics, XP Home), but simply installed on a desktop (with a graphics card, XP Pro) to play it straight away without any experimentation.

Mixed emotions in spite of the unpolished state of the demo. It looks like it would have been a great game if finished (and assuming annoying things like the transparent text box system were placeholders). Getting the correct art/writing/dialogue style would be very challenging, but I believe they would have handled it.

The modified traits and details of the system are interesting, as it seems like quite a bit of thought went into balance (too semi-comatose to evaluate properly or remember past research).

Did the Lil' Pip 3000 have Vault Boy plastered on merely as a place holder?

So tired with exams and a sketch comedy show tonight, but this is worth playing immediately and ceasing lurking.
 
Brother None said:
Bluto said:
Feel like sharing the final one day hit count? I bet 7 bottlecaps you doubled the previous record.

Yesterday ended at 17,195.

Today we're at 37,430...and counting.

Note to Brother None:

*IOU 7 bottle caps. Bluto*

Damn! I should have bet on the second day!
 
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