Wasted Potential

I felt like Quincy was a huge letdown. I was expecting there to be some sort of quest to rebuild the town or something, but nope. You kill some gunners and keep going your merry way.
 
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Raiders in general. In Fallout 4 your main quest is not for the benefit of anyone but yourself.
There are so many raiders and raider settlements that provide background... After you killed them all because they are hostile.
The Robot Racing Ring? The Combat Zone? The settlement made of boats and ships?
Could have been pretty damn cool if one could interact a bit more with them.
Actually, it would have been awesome if you could actually join the raiders and maybe unite them all as a warlord. Fuck the Minutemen, Railroad, BoS and Institute. Rule the wasteland with an iron fist, now that will let you find Shaun easily!
You don't have a grand altruistic quest this time. You only want your son. It could have worked, I think. Reduce the raiders to a few major gangs with leaders, convince those who can be convinced to join you and kill the rest. Rape and pillage settlements and force them to join and/or serve you (like those raiders with the blood contracts). Build enough numbers to take on the BoS, rule Boston.
I need to learn how to mod to make that...
 
That would indeed have been rather cool.

Especially having watched the latest Mad Max movie recently, picturing yourself as a Raider Warlord is quite appealing.

And since after a while you've got a few Power Armors, you could even name a few generals in your Raider ranks to equip with some of those.

Hehe.

Just thought of something: when there are Minutemen settlements you haven't 'conquered' yet, you could use one of those generals and instead of 'Establish supply lines', have an option to send them on raids, bringing resources to you.
 
That would indeed have been rather cool.

Especially having watched the latest Mad Max movie recently, picturing yourself as a Raider Warlord is quite appealing.

And since after a while you've got a few Power Armors, you could even name a few generals in your Raider ranks to equip with some of those.

Hehe.

Just thought of something: when there are Minutemen settlements you haven't 'conquered' yet, you could use one of those generals and instead of 'Establish supply lines', have an option to send them on raids, bringing resources to you.

Exactly. Who doesn't want to have their own Lanius or, indeed, Imperator Furiosa to slaughter some Minutemen sissies?
This is the first game where being a raider is not detrimental to the main quest, really.
 
Or, not evencare about Shaun at all, and becoming a crazy warloard, just like the kind you see in Mad Max. Loosing your wife, waking up 200 years later, finding your self in the middle of a test like guinea pig while the world around you is wasted, could send a man or woman on a very dark path.

Seriously? Why don't we get paid for this stuff ...
 
I still remember bits of Todd's interview where he was saying something along the lines of:

"We want to answer 'yes' every time the player asks a question that starts with 'Can I...?' "

Hmm.
 
From this post:

Raiders in general. In Fallout 4 your main quest is not for the benefit of anyone but yourself.
There are so many raiders and raider settlements that provide background... After you killed them all because they are hostile.
The Robot Racing Ring? The Combat Zone? The settlement made of boats and ships?
Could have been pretty damn cool if one could interact a bit more with them.
Actually, it would have been awesome if you could actually join the raiders and maybe unite them all as a warlord. Fuck the Minutemen, Railroad, BoS and Institute. Rule the wasteland with an iron fist, now that will let you find Shaun easily!
You don't have a grand altruistic quest this time. You only want your son. It could have worked, I think. Reduce the raiders to a few major gangs with leaders, convince those who can be convinced to join you and kill the rest. Rape and pillage settlements and force them to join and/or serve you (like those raiders with the blood contracts). Build enough numbers to take on the BoS, rule Boston.
I need to learn how to mod to make that...

I'd like to know how to mod too. Anyways guys, I realized that I've made a mistake when I had expectation from Fallout 4.
After finishing the game, reading almost all there is to read and toy with some older save files and starting the game again it's clear to me that the whole thing is dead. I can't believe that if I replay a Fallout game it will be exactly the same thing. Yea I know that you can choose to throw a bomb on the people on the left or the people on the right but that ending slider is the same in the end and quests aren't even quests no more.

I've tried on my second gameplay to roleplay a woman (since I wanted to see the gender differences) that's heartless and "bad" character.
It's the same shit, same stupid dialogue with the same Questions / same answers. Roleplaying (inFO4) is dead.

It's just one of those games that you play, have a little fun maybe and then forget it and never come back to it again.
 
Am I correct in thinking that the player can magically deposit a natural water supply into a settlement at anywhere they wish?
[... and that Bethedsa did not place naturally occurring water to be found on the map, and have it cost pipes to reach, and redirect the water to a local pump at the settlement?]
 
From the settlement building I saw on youtube, it seems you can set pumps where ever you want. But, don't quote me on it!
 
Am I correct in thinking that the player can magically deposit a natural water supply into a settlement at anywhere they wish?
[... and that Bethedsa did not place naturally occurring water to be found on the map, and have it cost pipes to reach, and redirect the water to a local pump at the settlement?]
Eeeeermm.. Yes? Big water purifiers(no G.E.C.K needed) requires water to built on but fountains can built in every settlement.
 
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I still remember bits of Todd's interview where he was saying something along the lines of:

"We want to answer 'yes' every time the player asks a question that starts with 'Can I...?' "

Hmm.

"Can I enjoy Fallout 4?"
You can, just gotta headbutt a brick wall a few times first.

Lower your intelligence... then you're set to go!
Hey, the average SPECIAL in Fallout 4 is 3 across the board after all. :wink:
 
I still remember bits of Todd's interview where he was saying something along the lines of:

"We want to answer 'yes' every time the player asks a question that starts with 'Can I...?' "

Hmm.

"Can I enjoy Fallout 4?"
You can, just gotta headbutt a brick wall a few times first.

Lower your intelligence... then you're set to go!
Hey, the average SPECIAL in Fallout 4 is 3 across the board after all. :wink:

I'd say one.
 
Goodneighbor- like, five quests and... that's it.

The Memory Den- falls under Goodneighbor, but once you do the little Kellogg set piece, there is literally no interaction with it... I can't even talk to Doctor Amari or that Cabaret lady. It's just sort of there.

While I'd liked for more for the Memory Den myself (I love the concept of it) there's actually a little more to it than Kellogg.

1. Dr. Amari can assist Curie with becoming a Synth
2. Kent Connolly is in the Memory Den as well and gives quite a few quests related to the Silver Shroud.

Ever wonder why the NPC on the first floor literally has no point of existing in the entire game?

Either the memory den is whats left of cut content or is put in place for future DLC.

The whole game is wasted potential. They copied mods and despite having the source code and way more funding and manpower they couldn't do better the Project Nevada/Wanderer edition

They kept settlement building way too similar to Real Time Settler mod.

When building the camera should go to an RTS like angle and have special management screen for assigning jobs and trade routes. But Bethesda just copied the mod community and added nothing to it because they're amateurs.

Probably expect the modders to grovel and kiss their feet as they cash in on other peoples ideas. They wont even patch their own games anymore they let the modding community do it.
 
Yeah what's with that woman in red in the Memory Den? She serves no porpouse....

On the Slog I built a Purifier on their pool and that counts as me producing water for them...

Why can't I scrap or move the turrets in The Covenant? That place is pretty clunky as a settlement building location, the construction are is small, has lots of unmovable/unscrappable buildings and very little space to put anything in...
 
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