Well THIS is eerily prophetic...

This was foretold.
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Oh look another video bitching about DEM CASUAL GAMERS!! and game mechanics being changed for the benefit of the player, what a surprise
 
Oh look another video bitching about DEM CASUAL GAMERS!! and game mechanics being changed for the benefit of the player, what a surprise

For the benefit of which player? (Fallout or Elder Scrolls?)

To me, the changes seem like adding automatic transmission to a formula 1 racing game for benefit of the players.

*Put another way... It's the difference between a game that simulates the experience of doing motor cross stunt riding ~for those that don't know how; and a game that simulates gravity, the bike and the hills.
 
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For the benefit of which player? (Fallout or Elder Scrolls?)

Video guy complained about removing stats from Oblivion -> Skyrim. Which is actually a really good thing considering they sucked ass and were annoying to plan around with.

Thankfully a similar thing happened from F3 -> F4 when Beth took out the boring skill system and made it all perk-based
 
For the benefit of which player? (Fallout or Elder Scrolls?)

Video guy complained about removing stats from Oblivion -> Skyrim. Which is actually a really good thing considering they sucked ass and were annoying to plan around with.

Thankfully a similar thing happened from F3 -> F4 when Beth took out the boring skill system and made it all perk-based

Wow you are the problem.
 
For the benefit of which player? (Fallout or Elder Scrolls?)

Video guy complained about removing stats from Oblivion -> Skyrim. Which is actually a really good thing considering they sucked ass and were annoying to plan around with.

Thankfully a similar thing happened from F3 -> F4 when Beth took out the boring skill system and made it all perk-based


Like I said, for the benefit of idiots. Gotta have that instant gratification.
 
Video guy complained about removing stats from Oblivion -> Skyrim. Which is actually a really good thing considering they sucked ass and were annoying to plan around with.

Thankfully a similar thing happened from F3 -> F4 when Beth took out the boring skill system and made it all perk-based
That's not Fallout. Also... Stats and skills are there to define a character; they are not so much enablers, as that are the outer bounds. They are there to indicate when to say no, in the let's pretend gaming session. When a company makes an 'RPG' where opposite characters can both manage equally at the same challenges... Something is really wrong with that game, or that company.

These two should not play about equal in all situations:
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Fallout 4 is basically an extension of the points this guy makes for the dumbing down of the Elder Scrolls series:


I find it funny that every point that guy made was debunked nearly a day after that video came out, and people still post it as if its true.
 
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That's not Fallout. Also... Stats and skills are there to define a character; they are not so much enablers, as that are the outer bounds. They are there to indicate when to say no, in the let's pretend gaming session. When a company makes an 'RPG' where opposite characters can both manage equally at the same challenges... Something is really wrong with that game, or that company.

These two should not play about equal in all situations:

I disagree, my experience in playing my Two-Handed Orc Warrior in Skyrim was extremely different from my Thief/Archer Khajiit in the same game

And this WITHOUT needing stats
 
I find it funny that every point that guy made was debunked nearly a day after that video came out, and people still post it as if its true.

You must also find it funny that the top comment for that video is someone asking him to do another one for Fallout 4 because most of us see it for what it is - dumbed down and mediocre.

I also find it funny that you think it's possible to "debunk" an opinion. He actually made another video in response to the fanboy backlash from the first. The fact is fanboys can't stand the thought of someone disliking things they like.
 
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