What did Bethesda actually do better than Black Isle?

Well, for a start, to even get back to their homes they'd have to find a boat that can cross oceans, is seaworthy, fill it with enough fuel to get back home, be able to repair any engine or other faults, then navigate to China, and even when you get there you'd have to find your way in a possibly unrecognisable landscape, to find out that more than likely your family and neighbours and friends are all dead.

There's a lot of ways getting back could go wrong and a lot of ways where you and your buddies going back could get killed.

Maybe they just chose to stick around where they were, if I were in the same situation and I had a place where I had it good, I'd stick there and only risk moving on once needed resources at that place had been depleted.
 
True but even then, to have even a decent chance of surviving long enough on the open see, you kinda have to know what you're doing and how to operate one.

and I'm unsure if the Chinese Spec Ops training in the world at that time had enough foresight to know that sailing would be an essential skill.
 
I guess. In the end I guess it doesn't matter. I think they could have, if they really wanted to, found a way, or at the very least done something more, but I can also understand where you are coming from. Cut off, landlocked, it's a long way to go, considering how easily they died at the hands of the Vault Dweller, it could be that they didn't know or think they'd make it. Another thing is, maybe the process of becoming a ghoul drove them a little insane. Ghouls always seem a little... off, to me.

I still stand by the sword thing though, way too many chinese officer's swords all over DC.
 
ScottXeno said:
I guess. In the end I guess it doesn't matter. I think they could have, if they really wanted to, found a way, or at the very least done something more, but I can also understand where you are coming from. Cut off, landlocked, it's a long way to go, considering how easily they died at the hands of the Vault Dweller, it could be that they didn't know or think they'd make it. Another thing is, maybe the process of becoming a ghoul drove them a little insane. Ghouls always seem a little... off, to me.

I still stand by the sword thing though, way too many chinese officer's swords all over DC.

Well, I wouldn't say insane but maybe paranoia driven aggressive.

After all
1. While still Human, you were surrounded by enemies, so you'd have the idea that everyone was out to get you.
2. After being made a Ghoul, you go out to explore your local area, you encounter humans who start shooting at you for no reason and calling you all sorts of names, thus confirming that they really are out to get you.

Just how friendly would you be after that :lol:

But yeah I agree, I think the Chinese Swords should have been something like a prized posession, like a named weapon.
 
Vampire's edge :P

Well, insane and angry then, lol. I know if i went through the process of becoming a ghoul, I wouldn't be altogether there, with or without the mistreatment of humans.
 
Umm as a Chinese historian what really annoyed me was the lack of knowledge of China, the carryover of the sword and the sword they used was very Japanese, granted Chiang Kai-shek has been pictured with a sword but it's much more from a western tradition ie Prussian and even US and British. Yes and whoever said it is right I cannot recall a single instance where the Chinese militaries be they GMD or CCP ever had swords in combat during the Second Sino Japanese War. However swords did not die out with the introduction of the gun, I can confirm up through the civil war US officers still carried swords but they were ceremonial and maybe in the Spanish American War. Naval Officers are still issued them today but they are purely ceremonial and worn only on occasions such as that. Also it seemed quite silly that patriotic people who listen to the enclave radio would attack me with a chinese officer sword. Furthermore why would their be any chinese military in DC, fallout's lore establishes that the war happened akin to the Japanese invasion of the aluetians in WWII even though that was a diversionary campaign, and took place basically in Alaska and then through the Kamchutka penisula down all the way to China, to put it bluntly an invasion of DC would make zero tactical sense. Sorry if I should just expect all Americans to be past the point where look at that person from Asia they all have that same culture right... sure give them swords.

Dev 1 to Dev 2: hmm should the ghouls of intered Chinese say Banzai. Dev 2: No that would not fit they should say long live the Yamoto spirit. Dev 1: Brilliant!

On terrorism a cell would not be carrying around swords that might be a tad idiotic, a much more probable thing and that China has actually invested money in militarily is using hackers in possible wars. That could have been a neat thing in enteries.

On the issue of internment the one thing I did think that they did nicely was the clues that there was a massive internment program and that very much fit in with the universe and time period of the Fallout series so kudos on that one BS.
 
If this annoyed a Chinese Historian this bad, just imagine what the old guy in Rivet City would do for a United States historian. Ever seen Scanners? :)
 
shinymans said:
CStalin said:
Thunder24 said:
Look, is it as good as the first 2?
No, but what is, right? Especially in the rosy light of nostalgia.

Your completely right. Everything that was made before this week we all like because of the rosy light of nostalgia. I guess everyone that likes a writer like Shakespeare or a director like Coppola or Kubrick are all looking though Nostalgia tinted glasses. :roll:

strawmannnnn


you first played fallout 1 and 2 when you were significantly younger then you are now


people asscociate the past with better times unless some really really bad stuff happened

you are nostalgic, face it.

So stuff I liked when I was younger I cant like the same way now because then I was too young to know better? Thats such a flawed argument. I know 2 people that just played the first and second one for the first time recently and they both loved them. Are they looking through Nostalgic glasses? Your arguments are so flawed. Should we not make 2D animation anymore because we have CG now?
 
Agreed with CStalin. Hell, even if you pick stuff up from the past, you can still find stuff that entertains you even now. Fallout 2, I did not know you could get that mafia chick preggers and have a son. That surprised me when I played it a couple of months ago. Fallout 1, I finally figured out how to get through the entire base of the Master without having to raise my trigger finger. Alright, so for most hardcore fans, that's no surprise to you. But I felt so accomplished when I just talked my way out of all of my combat situations in the base, and walked straight to the Master, and out again. So is it nostalgic? Hell yes, I remember so much from the game the first time around. Being able to recognize a good game for what it is? Outweighs the nostalgia any day.
 
Here's one that prolly was said, but I couldnt find it:

BI: Deathclaws were brown blobs that everyone said were scary, but they blew all their AP running at you while you shoved your bullets into their primary nasal passages.

Bethesda: Deathclaws are large, angry beasts that, unless you have a Dart Gun with you, you're always going to be in a hurting for when you see it.
 
^ Well, in FO1/2 deathclaws also had lots of APs and eventually caught up to you. Especially if they weren't alone. They also scored lots of damage unless you were wearing Powered armor. Also, if the new player never read the dialogue recommending to shoot the eyes, they would likely be in great trouble.

The two are just different kind of danger.
 
MisterBibs said:
Here's one that prolly was said, but I couldnt find it:

BI: Deathclaws were brown blobs that everyone said were scary, but they blew all their AP running at you while you shoved your bullets into their primary nasal passages.

Bethesda: Deathclaws are large, angry beasts that, unless you have a Dart Gun with you, you're always going to be in a hurting for when you see it.
I don't know what version of Fallout you played, but in Fallout there's no way that you're blowing away Deathclaws quickly or easily unless you're high level. Those beasts were scary as fuck and powerful in Fallout.
 
MisterBibs said:
Bethesda: Deathclaws are large, angry beasts that, unless you have a Dart Gun with you, you're always going to be in a hurting for when you see it.

I really do wonder what kind of Deathclaws the rest of you are running into. My first character build never had any problems with any deathclaws, even in Old Olney. The first one was met at what...level 10? A simple set of laser rifle shots to the head put it down easily.

I like that Bethesda still kept them as a major threat (the biggest after the Behemoth I guess), but do you recall the first deathclaw you meet in Fallout, in the Hub caves? At that stage, that lone deathclaw is scary as heck and will most likely kill you. Unless you up and wander into deathclaw turf at level 1 in Fallout 3, I'm not so sure you'll run into a similar situation.
 
Well, deathclaw in f3 is free kill if You got couple of those schematic lunchbox bombs ;]
 
Shit yeah, Fallout's first deathclaw, and the quest to go along with it was superbly done. The background, the legend, the lore, meeting harold, butch, ahh good times. With the deathclaw, you needed some good luck and stategy to defeat it.
 
I remember deathclaw infested Vault 13, trying to help the human locked in that wanted to kill them and escape. THAT was a goddamn hard fight.
 
but in Fallout there's no way that you're blowing away Deathclaws quickly or easily unless you're high level. Those beasts were scary as fuck and powerful in Fallout.

I distinctly remember being worried the first time I played Fallout because NPCs kept saying that Deathclaws were these deadly beasts.

Then I finally saw one in the city, scared the crap out of myself, and then did the Standard Attack I Always Did - Projectile Weapon To The Eyes - and it went down casually. If they got close, they couldn't attack. If they somehow got close enough to attack, they knocked me back enough that it again took me out of their range.

It is telling, though, your comment about "Deathclaws the rest of you are running into". I've found a lot of people talking about how dangerous F3's deathclaws are, you're the only one ever saying they are easy.
 
I killed a Deathclaw in Fallout 3 with a baseball bat, with a level 4 character who had a melee weapon skill of 73.

VATS followed by running around some rocks worked wonders.
 
I thought the Deathclaws in FO3 were excellently done. They were big, very fast, and very powerful.

Brother None, I'm not sure how you had such ease with them, even at level 10. I encountered a single one randomly at about level 10 and got torn to shreds. Any I encountered after that I had to take down tactically, by throwing mines down wherever I thought they would approach from and then sniping them in the head. They were tough as hell, and scary as hell.

I shat myself in Old Olney when I activated the maintenance protectron. He started clanking around going 'warning, extremely large critter detected, commencing extermination mode-' and then got swiped across the room by a deathclaw who leaped through a nearby door and damn near gave me a heart attack. One of the scariest unscripted events I've ever seen in a video game.
 
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