Cobra Commander
Water Chip? Been There, Done That
What?
Bethesda's Fallouts had pretty much none of the iconic original weaponry, at least not in a form that resembled the originals. There was a 10 mm pistol, but it barely looked anything like the original Colt 6520. Plasma and laser rifles also exist, but they don't look anything like what they used to look like. Gatling gun, ok, can't do much wrong with that. Sniper rifle? Barely. Rocket launcher? In Fallout 4, to a degree. Gatling laser? Absolutely not. Gauss rifle? Nope. Assault rifle? Nah.
And so on. New Vegas fixed it to some degree, but there's a reason why this mod exists. Bring back the Winchester City Killer
I saw this post coming from far, and I desagree hehe.
Visual is visual. Nuka Cola also has a diferent visual in the 3 generations.
A sniper rifle is a sniper rifle. There´s one in each Fallout.
A Rocket launcher too. We have that Red Glare in LR.
Assaut Rifle the same. Gauss Rifle too.
Tommy gun? We have the 45 smg.
Mauser? We have that chinese pistol
And so go on.
Now, we can agree about the damage, or the ammo, or the wreight, or if power first uses energy cells or not, etc etc tec, but if I wanna use a char in F1 to 4 and NV that uses; for example; a Laser Rifle, I can.
My complain is that Bethesda´s Fallout drops classic weapons. Why did they not put the .223 pistol? This is the most iconic weapon in the game, imho. Or the gauss pistol, or the pancor jackhammer. BUT, I understand that we cant have ALL the classic guns, because they need space to create their own guns. Problem is, what they create is shit in most cases. Like that bunch of pipe guns and that GOLIATH 10mm pistol in F4. Why is so huge?