Where will the next Fallout take place?

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I disagree. I think we should see new factions more. Reusing the same factions over and over again is kinda pointless. It isn't too hard to come up with new and unique factions.
 
If the game was set in Arizona, a good faction for the all-powerful evil type would totally be some sort of corrupt water-controller group. They'd have a big fortress on Lake Pleasant, and one of the main quests could be jacking the water from it.
 
I'd set the next fallout to revisit the core region. I was thinking of a storyline where there is no good faction, and the worst faction is a mining corporation that detonates Vault-22-style biological bombs in Arizona and Utah to obtain rich "enhanced soil" to feed the NCR's growing population.
 
lostromantic said:
I'd set the next fallout to revisit the core region. I was thinking of a storyline where there is no good faction, and the worst faction is a mining corporation that detonates Vault-22-style biological bombs in Arizona and Utah to obtain rich "enhanced soil" to feed the NCR's growing population.

This is a great idea, actually. There's always been a problem with "good" factions. Neutral-good, maybe. But, anyway, that particular idea is priceless.
 
As I once asked before to some people; what is your obsession of returning to regions we have all seen before?

Yeah I can understand that you want to see what has happened to these places after we visited them game years ago, but I myself support more the developers decisions of going to complete new places and let us hear what happened to the old places through stories and characters that come from those places.

Head forwards and don't look back.

Well I have told plenty of times before; Fallout in Texas.
Already worked out a story of my own which has been well received. (and I am happy to say; it doesn't involve the Enclave with another plot to take over the continent)
 
TorontRayne said:
It isn't too hard to come up with new and unique factions.

Tell that to George Lucas.

I have no problem with old factions or new factions, as long as their story makes sense.

But if the story sucks, you end up with Ewoks. Or even worse, Star Wars 1,2, and 3.
 
It won't happen, but Hawaii is really a good idea.

Texas would be epic if they made it big enough.

Detroit would be awesome as well.

The other area that not been touched on and could bring in some old factions without being silly is Seattle/Vancouver.
 
SealyStar said:
lostromantic said:
I'd set the next fallout to revisit the core region. I was thinking of a storyline where there is no good faction, and the worst faction is a mining corporation that detonates Vault-22-style biological bombs in Arizona and Utah to obtain rich "enhanced soil" to feed the NCR's growing population.

This is a great idea, actually. There's always been a problem with "good" factions. Neutral-good, maybe. But, anyway, that particular idea is priceless.

Check out my shady sands confidential thread:

http://www.nma-fallout.com/forum/viewtopic.php?t=61307&sid=72d921628cc3d31eba249b59e8d71443

I'm going to tie the detective mystery and this mass poisoning storyline together. Should be good.
 
I think it should take place in Anchorage, Alaska.
After all the Great War was fought there and it would make a perfect location.You could make an add-on in the Yukon because, I would be cool to see how Annexed Canada looks like. It was never in the game, only talked about.

Altough the commonwealth in New England would be a good place as well.
 
If the Yukon was involved in any way I could see the developers make a gag along the lines of "Like a Yukon yaui gaui hunter with his balls stuck in a bear trap".
 
Muff said:
If the Yukon was involved in any way I could see the developers make a gag along the lines of "Like a Yukon yaui gaui hunter with his balls stuck in a bear trap".
One thing I noticed in this topic and in the new-gen games: Why the new-gen games are always built around a certain old pre-war city? Fallout 3 happens in Washington, New Vegas happens in, well, Vegas.

Why not a NEW community built by post-war people? Think of something the size of Fallout's Hub. We can always visit nearby pre-war cities though someway of travelling or DLCs.

One thing I like about the New Vegas DLCs that they cover mnany angles of the Fallout world. Honest Hearts is all about the more primitive post-apocalyptic world, Dead Money is a the big treasure hunts on ruins, Old World Blues is wacky Science! romp and Lonesome Road has that sinister, desolate angle that shows us the destruction of the war, like Necropolis did in the first Fallout.

Exploring old pre-war cities is part of the series, but its not ALL of it. In Fallout we had Necropolis and L.A Boneyard, in Fallout 2 we got Klamath Falls (though it barely counts, its not exactly a immense city), New Reno and San Francisco. No, Redding doesn't count, the location ins't the same I think, its probrably a new town founded near the old, or the old town is small enough that by 2242 it was simply swept away by the new one. But on the other hand we had big, interesting post-war settlements like The Hub, Junktown, The Den, Vault City, etc.

Another thing I noticed: Why all Fallout games are focused on in-land areas? Humans are coastal beings, like it or not, it makes sense for people to settle near the coast to fish and trade. The rivers and the coasts were humanity's roads in older times.
 
Truth is, if the world were blown up by nuclear bombs, humanity would cling to the old world as much as they could.... with the exception of tribals, I guess.
Fallout New Vegas existed to fill the void left by Van Buren. Obsidian had a job to finish. Not to mention, Fallout has always been about the core region, and each new installment spread out from there. With the first two games encompassing California, and a little bit of Nevada and Oregon, it was only natural to move east to Arizona and Utah.

In order to figure out what comes next, I think it boils down to two things: 1. They continue the story from the west coast perspective, or 2. They continue the story from the east coast perspective.

I think the most logical sequel will be about Montana or the Commonwealth. I am adamant about this Montana thing, though!
 
I want to take this moment to mention I REALLY want to see a different region of the US in a Fallout sequel. I vote for the Midwest.
 
I know we're all thinking "Why not Mexico?" Raiders versus tribals in the Aztec temples?

Yes.
 
I have a feeling it's going to be Boston or Massachusetts due to the Commonwealth talk in 3. It sounds like they've advanced pretty far with androids and technology and such, so it may be a lot nicer than D.C.
 
When I think of the Institute, I think of something akin to the University of Planet in Alpha Centauri, but inside a large, fortified hi-tech MIT full of technological wonders.

BTW, if its Seattle or such area, I think they should feature New Arroyo as a faction. It was never said what happened to it after Fallout 2 in New Vegas, we only know it exists and The Vault seems to pretty much especulate on it being part of NCR, which, IMHO, doesn't make sense when you consider what kind of hijinks they got up to make Vault City part of them, can't see the Chosen One never telling people something akin to "Beware the NCR."

Still, need more new factions. The Fallout universe is very interesting, surely they got creativity.

Hell, always found Vault City entering the NCR pretty strange too, we never see any Vault City people in New Vegas, or at least I remember nobody, but they're probrably pretty weird compared to the rest.
 
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