Which difficulty do you like to play on?

It's almost as if I enjoy playing good games, and get pissed off when people who are responsible for said games never being made, talk shit about them.

Oh, I talked smack about the originals? You quote where I did so right now you liar!
 
Oh, I talked smack about the originals? You quote where I did so right now you liar!

"Fallout 1-2 aren't perfect".

While true, the context is that you're comparing them to Fallout 3, a deeply flawed game.

Ergo you're saying "Fallout 1-2 is no better than 3!"
 
"Fallout 1-2 aren't perfect".

While true, the context is that you're comparing them to Fallout 3, a deeply flawed game.

Ergo you're saying "Fallout 1-2 is no better than 3!"

It's moments like these that I'm glad there is a bridge near my home I can jump off one day once I get fed enough of this world's crap. One day, one day...
 
It's moments like these that I'm glad there is a bridge near my home I can jump off one day once I get fed enough of this world's crap. One day, one day...

Oh fuck off.

Fallout 3 spelled doom for the Fallout franchise, with NV being a shimmer of light, extinguished by Bethesda's greed and embarrassment.

It pisses me off to see my favourite franchises, amazing series with massive potential, to be sat on like they're nothing.
 
Here's a good look at just how awful the games writing is even ignoring lore contradictions. Pretty good read.

I have stated on multiple posts that I am aware of Fallout 3's plot issues. I'm not some blind fanboy. What has Zeno over there so riled up is that I keep saying these three magic words; "I-like-Fallout 3."

I asked him to post valid reasons so he can see I will agree with him but he then just started not giving a damn and hasn't regained his composure.
 
I have stated on multiple posts that I am aware of Fallout 3's plot issues. I'm not some blind fanboy. What has Zeno over there so riled up is that I keep saying these three magic words; "I-like-Fallout 3."

I asked him to post valid reasons so he can see I will agree with him but he then just started not giving a damn and hasn't regained his composure.

I tire of this pointless taunting. Consider yourself put on ignore.
 
I tire of this pointless taunting. Consider yourself put on ignore.

What did I do? I was always onboard in discussing Fallout 3's issues with you. DON'T SHUT ME OUT BABY! YOU ONLY HURT YOURSELF! MY BABY!

Is Zeno the embodiment of NMA's cesspool days or something? Wathever, I'll keep watching his playthough regardless (and liking the videos too).
 
Wow, that was rather heated.

Getting back upon topic, the difficulty is rather stupid for me. The game should have it's own difficulty setting, the one devs looked up and said "ok, this will surely fit for the game" instead of having ez, normie or hardcore mode.
So I go with normal, as I except it to be the unmodified experience, the stats having been left as they were and originally designed. Now, I do use Jsawyer's mod for New Vegas, that makes the game harder, but it does so better than difficulty sliders does. You die faster, enemies die faster, that is good way to do difficulty.
 
I'm sorry but from what I've researched about Van Buren, I wouldn't have liked that game. The plot is a bit silly and too out there and the 3D world does not capture the essence of what I consider Fallout to be.

I dislike the main character's origin and the whole "breeding" ghouls cult is... no.
Wait, what?

A plot about a guy releasing a virus as a distraction to try and set off a few nukes is silly and out there? Like, that's more sensical than half the shit Bethesda wrote for Fallout 3.

A character literally starting off as a prisoner, with the rest of what happened up to you is an origin story you dislike? Far better than having your life dictated to you from birth.

As for the Born Ghouls, it's an interesting direction to take Ghouls don't you think?, I don't see what's inherently wrong with it.

Yeah, that's the response I was looking for. Except that popularity does matter. So unless you're a hipster...
Why does popularity matter?

So long as a game is getting enough to survive, why does it need to be a brilliant success?

If it can stay truer to it's core feel by remaining niche, then let it stay niche I say.
Agreed but the whole isometric RPG craze died right quick and so would have Fallout. I mean, Pillars of Eternity had to be crowdfunded for crying out loud!
A game funded by crowdfunding isn't intrinsically less inferior.

I'd much rather have a crowdfunded masterpiece then a Triple A game that turns out to be total trash.

Just because Isometric RPGs are crowdfunded nowadays doesn't make the genre lesser then it was back then.
 
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Just because Isometric RPGs are crowdfunded nowadays doesn't make the genre lesser then it was back then.
It actually makes it more, since it gets successfully crowdfunded and usually reaches several or all stretch goals. So there has to be a lot of people that like isometric cRPGs to be able to fund games that sometimes might reach one million bucks (stretch goals included) given by fans.
 
I hate the idea of crowdfunding.

It should be named what it is.

Pre-Prepurchasing.

You're not even paying for a game already being made.

You're paying so a game MIGHT be made.
 
I hate the idea of crowdfunding.

It should be named what it is.

Pre-Prepurchasing.

You're not even paying for a game already being made.

You're paying so a game MIGHT be made.
Firstly, if you are funding a well respected person or company, they will probably give you a refund if the game isn't made, otherwise all respect for them goes down the drain, and given that companies that rely on crowdfunding also rely a lot on customer loyalty, that'd pretty much be the end of them.

Secondly, it's not pre-purchasing, it is literally what it says it is: Crowdfunding. It is "I want this type of game to be made, so I will support the making of this type of game". Sure you get a few bonuses for it, but mostly the inspiration(for most people anyway) is supporting the types of games they want to see made.
 

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Playing Fallout 3 at level 30 since the very start is great. Contrary to what @Einhanderc7 said, Fallout 3 does not have scaled enemy health but instead scales the enemies you encounter based on level and by increasing difficulty you also increase their damage resistance while increasing the damage they do to you. It's the same system Oblivion used.

Since Fallout 3 is more about having the right weapons instead of how high your stats are starting at max level + Very Hard difficulty makes for a very interesting playthrough, especially in the first few dozen hours.

I play the rest of the series at the hardest difficulties as well. Playing New Vegas's DLCs at max level without high end equipment is both awesome and horrifying.


I'm sorry, what? Fallout 3 does indeed have scaled difficulty and health. They do this by replacing specific enemies with "buffed" versions like the Super mutant variants. Perhaps you assumed I was trying to convey that just the numbers grew, they still do but with a different name.

Just because Bethesda changed the name of an enemy and maybe altered their cosmetic appearance does not mean they confronted you with a "new enemy".

@ThatZenoGuy
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I get that you want to be ultra edgy, but your not being very productive. Maybe engage with others rather than defaulting to inflammatory language? Or perhaps formulate a cohesive opinion that everyone can analyze so that we can at least flesh out why some or all of the topic upsets you.
 
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I'm sorry, what? Fallout 3 does indeed have scaled difficulty and health. They do this by replacing specific enemies with "buffed" versions like the Super mutant variants. Perhaps you assumed I was trying to convey that just the numbers grew, they still do but with a different name.

Just because Bethesda changed the name of an enemy and maybe altered their cosmetic appearance does not mean they confronted you with a "new enemy".

Eyup.

Fallout 2 was guilty of it too, to some extent, but fuck FO3-4 was terrible about it.

Fallout 1, start with raiders, then mercs/animals, then deathclaws, then mutants.

Admittedly FO1 had...Kinda a few enemies, but at least the progression and pacing was nice.

FO3 is fucking atrotious, high level bandits with mere baseball bats sometimes having ludicrous health, Reavers having 1000HP for no reason.
 
Bethesda games since Oblivion (never played Morrowind, so correct me if i'm wrong) have some of worst difficulty scaling ever. Enemies either follow your level, meaning you technically never feel strong because even early enemies in late game give you shit when you should two shot them. Or a stronger variant just replaces it but that variant behaves the same way, meaning it's basically the same enemy but just stronger.

I played New Vegas on Normal on my first playthrough (it was 3 or 4 years ago) and on Hard when i bought the Ultimate Edition a few months ago. The difficulty scaling in New Vegas was one of the things was worried about, but thankfully Obsidian handled it much better. No bullshit of enemies following your level (i think some of them do but i think it's stuff like Lanius) or a stronger variant of an early enemy just popping up when you reach a certain level.
 
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Bethesda games since Oblivion (never played Morrowind, so correct me if i'm wrong) have some of worst difficulty scaling either. Enemies either follow your level, meaning you technically never feel strong because even early enemies in late game give you shit when you should two shot them. Or a stronger variant just replaces it but that variant behaves the same way, meaning it's basically the same enemy but just stronger.

I played New Vegas on Normal on my first playthrough (it was 3 or 4 years ago) and on Hard when i bought the Ultimate Edition a few months ago.

I've told this tale a few times, I think twice here.

But to nutshell it.

I beat skyrim, literally max damage resistance with full unarmed+ damage and health enchantments, to such an extent I punched Alduin within a few hits.

I later saw a 'Bandit Chief'.

Not even a legendary warrior with a name, a fucking high ranking mook.

Needless to say, apparently his steel warhammer was enchanted with +400 damage to Daedric armour, and his armour enchanted with +1000 health.

Because the fucker 2 hit killed me.
 
Fallout 1: Normal
Fallout 2: Easy/Normal
Fallout 3: Hard/Very Hard
Fallout NV: Hard/Very Hard/Hardcore
Fallout 4: Hard
 
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