TheGreatCornholio
First time out of the vault
Just playing devils advocate here but maybe their reference to the mojave had to do with Area 51 and all of the Alien conspiracy theories that have proliferated about that place over the years
Just playing devils advocate here but maybe their reference to the mojave had to do with Area 51 and all of the Alien conspiracy theories that have proliferated about that place over the years
Now that I saw it, I almost wish you didn't mentioned it ... are all the characters and quests in the game so shitty?
Nah, Drinking Buddy is awesome.Now that I saw it, I almost wish you didn't mentioned it ... are all the characters and quests in the game so shitty?
I seen stop motion more fluent than the mouth animations on Bethesda characters in fallout 4.
I'm the opposite, i'm waiting for the more serious mods like the FO4 version of dust or requiem. Until then though I've been testing random mods and spawning behemoths while wearing full raider armor and god mode on like some kind of super mutant summoner.Eh the ghouls in that mod remind me of the zombies from the walking dead...as soon as more wacky mods come out I'm hoping to replace the current zombies with Dr. Zoidberg. The game wants me to treat it like it's ridiculous? So be it. I prefer the feral ghouls from New Vegas, those things always scared the shit out of me when I would walk around the corner in that one vault and I met face to face with ugly.
Must be nice to want that game stitched together with more "Fallout realism" but I'm with Mr. Fish on this one. I'm going to make some chunky synths and enemies if that's a thing, some really overweight ladies, nude women, and anything else possible. Then I can make a wacky playthrough before putting the game down to play good games like I currently am.I'm the opposite, i'm waiting for the more serious mods like the FO4 version of dust or requiem. Until then though I've been testing random mods and spawning behemoths while wearing full raider armor and god mode on like some kind of super mutant summoner.
By the time something like that happens it'll require all the DLCs and probably take a couple years. I have a feeling the perk system is hard coded meaning skills are a no go. As someone has already said from the Beth forums, the game files are a mess. Maybe something worth while will come up that'll intrigue us but I shouldn't have to download a 10-20GB total conversion mod to play a good game.Nah, I'm with Space here. I'd rather serious total conversion mods.
Like fixing a terrible game made by Bethesda into a good game by a modding team?True... but it could be interesting, because that total conversion could offer something no game has done before.