Dr Fallout
Centurion
Nah, that's been done too many times now. (Skyrim and Oblivion)
Total conversion of the whole game(I'm not counting new lands) or fixing up the whole game in general(not just bug fixes) by one modding team? I don't remember Skyrim doing anything like that, of course I haven't played it for around 2 years so my apologies for my ignorance.Nah, that's been done too many times now. (Skyrim and Oblivion)
I agree we shouldn't have to unf*ck this game through mods, but I own so I'll make the best of it. Dust was great in FNV and as it sits most NPC's in FO4 are already hostile so there's half the battle right there.By the time something like that happens it'll require all the DLCs and probably take a couple years. I have a feeling the perk system is hard coded meaning skills are a no go. As someone has already said from the Beth forums, the game files are a mess. Maybe something worth while will come up that'll intrigue us but I shouldn't have to download a 10-20GB total conversion mod to play a good game.
Total conversion. There is a total conversion mod for Skyrim, pretty good actually.Total conversion of the whole game(I'm not counting new lands) or fixing up the whole game in general(not just bug fixes) by one modding team? I don't remember Skyrim doing anything like that, of course I haven't played it for around 2 years so my apologies for my ignorance.
What, really? What is it called? The last one(it was a new land called "Wyrmstooth" or something like that I think and some points of the game with tons of NPCs would bring the engine to a crawl sometimes.Total conversion. There is a total conversion mod for Skyrim, pretty good actually.
How big is the chance for that? Neither Oblivion, Fallout 3 nor Skyrim saw something like that really. And it seems to be even MORE difficult to do something like that with Fallout 4. Like Snake said, I would not hold my breath for it. The most you can expect really, are visual improvements and small changes here and there.True... but it could be interesting, because that total conversion could offer something no game has done before.
I just consider them both abominations made by people who don't seem to care that much about Fallout and leave it at that. Should've had an all of the above option as I hate both of them just as much for being titanic, stinky, putrid dog turds.The kid in the fridge is not as bad as Cabot House.
Kid in a fridge makes no sense. Sure. It implies that this one kid could survive in a fridge for 200 years without food or water and not go insane and it's awfully convenient that the parents, who are also fortunate enough to have become ghouls and not died off, are still around.
But Cabot House? We're talking about them making claims as to the origin of mankind. Alien civilizations. Magical powers. Age-reducing serum made out of jizz. A house in the middle of Boston is protected by a sentry bot and a Gutsy and is able to keep off the radar of the multitude of enemies all around them and has been around for what? 200 years? Without being seized by a band of super mutants? Without a random explosion taking out the house? At least the ghoul parents in kid in a fridge travelled and didn't stay put in just one place. And then we have the sister who repeatedly goes out and dicks around Boston like it's no big deal.
Kid in the fridge is dumb, sure. But Cabot House is clinically insane.
I agree with you, yes I find the ayy lmaos under the Mohave blistering stupidity with no regards to the creator. It's like some amateur painter adding a thick unibrow and beard to the Mona Lisa, just disgusting to watch something defiled like that.Sure, but one I cringed at more than the other is all I'm saying. I decided to "when in rome" when Bethesda handed me two plates of shit and while they're both plates of shit one had weird yellow ooze and pubic hair in it while the other didn't.
My exact opinion, but they can sometimes make sense.All radiant quests?