I pretty much don't care about them as a whole.
I just don't consider them as good develloppers, and i consider unhealty their obsession in destroying previous IP they pretend to like.
But unfortunately, the anglo-saxon law for Intellectual Property pretty much allow anyone (or companies) with big cash to buy IP and continue them with no input (or royalties) from the original authors, no support from the fans, no care for the core aspect or the very reason first installments were made, as long as it makes cash. A prospect utterly horrific for a frenchman, interested in authorship and that learned french law about author rights at school, but i can't have any input on american/brittish law, nor that i should. But their law helped that situation to exist in the first place.
I don't blames Beth fanboys for buying their game. You buy what you like. I could blame those who pretend to hate Fallout 3 and still intend to buy Fallout, dismantling their years of complains by giving them their final consent. But how to reach them ? How to blame them for still hoping ?
I am sad that my favourite Video-game IP has turned into oblivion (pun intended), or is hostage if you think it will manage to escape their grip. But if they didn't any Fallout game, i wouldn't care about the company holding it, as i currently don't care about the dozen of others companies that are at least as bad, if not even worse than them in making games, or skilled in unhealthy games (with flaws that be qualified as objectives), or skilled in game that i don't care about. I am sad that overall, no one in the industry is blamed when there is too much inconsistencies or if the story doesn't make any sense. There should be higher standard. It isn't about poor stories, but those which don't make any sense or don't bring anything into the table.
I am also sad that, no matter the name of the games, i still didn't find any game that live up to that legacy. There sure is a lot of nice indie games here and there, some are awesome by themselves, but no unofficial sequels yet. Come on, you know that the IP is destroyed piece by piece by another publisher, it doesn't prevent anyone to make a worthy Fallout game. Just don't call it Fallout and change all products/species/factions names/design. Even if the Fallout name is taken hostage, it doesn't prevent from using its legacy.
So even if Vivendi Universal & Bethesda are at blame for the Fallout tragedy, that doesn't mean they are the only one to blame for the lack of worthy Fallout sequels. (to their defense, Beth were amongs those who tried by hiring Obsidian for New Vegas) You don't need to hold the IP to revisit the very reasons that made Fallout, well Fallout... It is not the Nuka Cola, not the GECK, not the NCR, not any of those branded things, but good writting, exploration, C & C, isometric view, turn-based combat, post-apocalyptic era, gritty view, humor, satire, etc... None of those things are branded or holded by the IP owner. Even if they wanted, they would be unable to do any legal action agains't a Fallout worthy sequel, provided they don't use anything already branded by them.