he used the phrase, "for the love of jesus," and it made my temple throb.
It's a figure of speech.
Whenever someone says "For the love of Jesus" they don't literally mean "Do it for the love of Jesus", they are using it as a form of throwaway curse.
You are treating a phrase intended to be meaningless, as though it is literally talking about Jesus.
yeah, right, and such a thing is worth it even if there was no reason goris should have known anything was actually happening in the first place and it was going to have me run across the entire map and back for a paragraph's worth of weak dialogue about deathclaws.
Well Goris never intended to travel with you forever, so he was bound to return home anyway, this just gives him a motive to last till the end of the game.
And as for "It only gives you a paragraph's worth of weak dialogue", the problem with that is that the game doesn't want you to pay too much attention to the fact that exists in a clockwork universe. You know from your outside knowledge that everything is designed in a certain way, however if a game wants to be truly immersive, it should try and create the illusion that the world of Fallout exists on its own.
If every single interaction you have with the world is worthwhile, it won't feel as authentic, because it will feel like its specifically designed around you, as opposed to giving you the sense it exists in its own right.
If you ignore the fact that you know this is a game, your character probably believes that Goris is a rational being, as such he would expect Goris to eventually part ways and find his home Vault, so why you would expect to be rewarded for going after Goris unless you are using meta-game knowledge to decide your character's interactions with the world?
maybe they shouldn't rush a title a year after release of the last one with a new skin like it's CoD or something. did I say new skin? I meant recycled but somehow inferior skin
Actually, the devs and writers don't get to decide when a games release date is. That is entirely on the publisher. I don't blame Black Isle for having to take shortcuts on there ridiculously short time limit, because I know the time limit was by no means there fault.
And besides, why do they need new tiles/floors/whatever for every single dungeon. If a dungeon is a military base, built it with the same stuff the other military base is made out of. Making Sierra Army Depot have a completely different tile set to Mariposa would just be utterly redundant, since they are both futuristic army bases.
at this point you need a new forum title under your username, can I suggest: "fallout 2 apologist"?
Jokes on you,
I WILL WEAR THAT TITLE WITH PRIDE
if you've been keeping up with my posts, you'd (all 0 of you) know that I've been traveling back and forth from ncr, vault city, and san fran in hopes of finding 2mm ec ammo. they all stopped selling it, I made 4 trips to each one and there was nothing. I refused to believe that this was RNG and came up with a theory: I traded so much shit to them that something I gave him took the place of the would-be restocked 2mm ec ammo. so I bought all my random shit back and guess what? ammo everywhere. this game is ridiculous.
Wow, it's almost as though Wasteland Traders couldn't literally sell everything at once, and there entire businesses aren't entirely built around selling ammo to a crazy tribal.