Walpknut
This ghoul has seen it all
![](https://www.nma-fallout.com/xencustomimages/nma/nma_0.gif)
They must be getting bored waiting for Fallout 4.
Arin Matthews said:You can have an opinion on which game you like. Most people, from what I’ve read, think they are good games.There are some “hardcore” fans that argue FO3 is cannon breaking and many of the things in 3 don’t make sense. Remember, there hadn’t been a FO game in over 10 yrs till 3. Bethesda had to reintroduce certain elements of the Fallout world that make it a Fallout game.Both FONV and 3 were mostly developed from ideas found in Van Buren, it’s just simple as that. The idea BOS expanding and moving eastward, Harold becoming a fruit tree, the New Plague and so on. FO3 is about giving the people of the CW a better world to live, P Purity is DC’s GECK, its hope for a better future. It is the same as the NCR arriving in New Vegas. During the time the LW is leaving Vault 101, New Vegas is just a haven for raiders. Mr House hasn’t made his presence known. There is no electricity. It’s just not a very “civilized” place. So with that said, here we go with some of the common arguments seen with FO3. You hear “its been two hundred years, shouldn’t be radiation” or “there is no food.” There is evidence the climate has changed, some places worse than others. In Fo2 Cassidy tells you the Midwest is nothing but a "radioactive dust bowel", Myron says its because of the "new climate" certain "veggies" won’t grow(aka drug plants) thus he invents Jet. In Van Buren, the legion can only get in and out of Denver at certain times of the year because of the high radiation levels, and in Tactics it states it hasn't rained in over a decade. In FO3 just emphases all this. There is plenty of food from the many hunters and scavengers and caravans. Even the leader of Arefu says that Brahmin milk was their "life blood". There isn’t much difference in the settlements you find in both games either. They all rely on trade, especially Goodsprings, and scavenging. Manny says Novac wouldn’t exist if it wasn’t for scavenging REPCONN and Nash in Primm talks about “townies out scavenging for supplies.” They all have problems with raiders as well. Back to radiation, you find the same fallout radiation in NV as you do in 3, in the few places that were actually hit with nukes. Nellis up till 50 yrs prior to NV, Blk MT and Mesquote MT Crater are still highly radioactive. But MM Crater is very similar to what you find in FO3. If you walk down hill from the crater to CA Sunset Drive-in, you will find a creek, full of irradiated water and the only source of contamination has to be MM Crater. Irradiated water, just like in 3.
Another argument concerning 3 is the Enclave in DC. Many think they were wiped out in 2. My argument is the Shi Emperor tells you the Enclave are a large organization, so does AHS-9, Dr. Schreber threatens Dr Henry with a transfer to another Enclave facility, in Van Buren Gannon and his dad are Enclave soldiers at a research facility in Colorado and also there is an Enclave squad looking for Fort MacArthur. In 2, Meyers deserts the Enclave but states he never has been to the Rig. Navarro is a new installation, so he wasn't born there, thus had to have been born Enclave somewhere else or recruited. Chris at Navarro tells you he’s receiving fresh recruits from other Enclave bases in the area of operation.” Finally, Fallout Bible,"enclave retreated to various locations around the world." Next, FONV. It has great dialog and voice acting and improved gameplay, but the game isn’t isometric anymore. When you’re playing a first person open world game for 2-3-400 hours, you have to make it more interesting. No more hulled out RVs, dry lake beds, shacks, and lean to sheds, especially in otherwise empty desert trying to beat back the boredom while partaking in many, simple Rep boosting quest. But FONV has many first comparing it to the other FO games. It is the first not to have a player history, no random encounters, and the first to have people turn to ghouls, seemingly overnight, at Camp Searchlight, and the first to have an end game multi-factional choice – somehow reflecting badly on 3(but not 1 and 2? odd) and the first to have a worthless Karma system. Many think the Karma system is worthless due to the Reputation system but that’s not it because FONV uses the same system as in 2. What makes it worthless is you having the multi-factional choice (NCR, Legion or House). When you choose NCR, your basically choosing your"karma" as good , Legion is bad and Mr House is neutral. Thats why each one of these factions have the same last 4 quest. Thats why the Karma system is worthless in NV,its buried in the main factions! According to the morality of the prior games, FONV isn’t as “morally grey” as people think. Seriously, how can you see the NCR anything but good? They protect the roads and people in the MW. You hear this over and over. Sure there are signs of bureaucracy and oligarchy, but that comes with every democracy. In 1 when you reach Shady Sands and you see the tall stone pillar that “tells stories of peace and hope.” In 2, Dogmeat-one of the PCs most loyal companions- will attack you if your reputation with the NCR is low. So no, the NCR aren’t morally grey. Neither are the Legion, never in a Fallout game has a faction that enslaves people or kills children been thought of nothing other than evil. Sorry, these are the facts. Lastly, many say FO3 is just a remake of 1 and 2. I say it’s a continuation of 2 following the events found in Van Burens prologue. FONV has similarities to FO2, many of the same quests, but its story mainly comes directly from Van Buren except for Vegas itself and Mr House. This, Chris Avellone took directly from the video game Wastleland. In WL, Vegas is magically not hit with any nukes, many think its because the “house” always wins. Mr house was actually created from the character Faran Brygo from WL. Hell, he even looks just like him. And a lot of the same weapons like the proton axe are from WL. LOL. and the Robo-Scorpions at Big Mt are called Scorpitrons in WL.
Arin Matthews said:You can have an opinion on which game you like. Most people, from what I’ve read, think they are good games.There are some “hardcore” fans that argue FO3 is cannon breaking and many of the things in 3 don’t make sense. Remember, there hadn’t been a FO game in over 10 yrs till 3. Bethesda had to reintroduce certain elements of the Fallout world that make it a Fallout game.Both FONV and 3 were mostly developed from ideas found in Van Buren, it’s just simple as that. The idea BOS expanding and moving eastward, Harold becoming a fruit tree, the New Plague and so on. FO3 is about giving the people of the CW a better world to live, P Purity is DC’s GECK, its hope for a better future. It is the same as the NCR arriving in New Vegas. During the time the LW is leaving Vault 101, New Vegas is just a haven for raiders. Mr House hasn’t made his presence known. There is no electricity. It’s just not a very “civilized” place. So with that said, here we go with some of the common arguments seen with FO3. You hear “its been two hundred years, shouldn’t be radiation” or “there is no food.” There is evidence the climate has changed, some places worse than others. In Fo2 Cassidy tells you the Midwest is nothing but a "radioactive dust bowel", Myron says its because of the "new climate" certain "veggies" won’t grow(aka drug plants) thus he invents Jet. In Van Buren, the legion can only get in and out of Denver at certain times of the year because of the high radiation levels, and in Tactics it states it hasn't rained in over a decade. In FO3 just emphases all this. There is plenty of food from the many hunters and scavengers and caravans. Even the leader of Arefu says that Brahmin milk was their "life blood". There isn’t much difference in the settlements you find in both games either. They all rely on trade, especially Goodsprings, and scavenging. Manny says Novac wouldn’t exist if it wasn’t for scavenging REPCONN and Nash in Primm talks about “townies out scavenging for supplies.” They all have problems with raiders as well. Back to radiation, you find the same fallout radiation in NV as you do in 3, in the few places that were actually hit with nukes. Nellis up till 50 yrs prior to NV, Blk MT and Mesquote MT Crater are still highly radioactive. But MM Crater is very similar to what you find in FO3. If you walk down hill from the crater to CA Sunset Drive-in, you will find a creek, full of irradiated water and the only source of contamination has to be MM Crater. Irradiated water, just like in 3.
Another argument concerning 3 is the Enclave in DC. Many think they were wiped out in 2. My argument is the Shi Emperor tells you the Enclave are a large organization, so does AHS-9, Dr. Schreber threatens Dr Henry with a transfer to another Enclave facility, in Van Buren Gannon and his dad are Enclave soldiers at a research facility in Colorado and also there is an Enclave squad looking for Fort MacArthur. In 2, Meyers deserts the Enclave but states he never has been to the Rig. Navarro is a new installation, so he wasn't born there, thus had to have been born Enclave somewhere else or recruited. Chris at Navarro tells you he’s receiving fresh recruits from other Enclave bases in the area of operation.” Finally, Fallout Bible,"enclave retreated to various locations around the world." Next, FONV. It has great dialog and voice acting and improved gameplay, but the game isn’t isometric anymore. When you’re playing a first person open world game for 2-3-400 hours, you have to make it more interesting. No more hulled out RVs, dry lake beds, shacks, and lean to sheds, especially in otherwise empty desert trying to beat back the boredom while partaking in many, simple Rep boosting quest. But FONV has many first comparing it to the other FO games. It is the first not to have a player history, no random encounters, and the first to have people turn to ghouls, seemingly overnight, at Camp Searchlight, and the first to have an end game multi-factional choice – somehow reflecting badly on 3(but not 1 and 2? odd) and the first to have a worthless Karma system. Many think the Karma system is worthless due to the Reputation system but that’s not it because FONV uses the same system as in 2. What makes it worthless is you having the multi-factional choice (NCR, Legion or House). When you choose NCR, your basically choosing your"karma" as good , Legion is bad and Mr House is neutral. Thats why each one of these factions have the same last 4 quest. Thats why the Karma system is worthless in NV,its buried in the main factions! According to the morality of the prior games, FONV isn’t as “morally grey” as people think. Seriously, how can you see the NCR anything but good? They protect the roads and people in the MW. You hear this over and over. Sure there are signs of bureaucracy and oligarchy, but that comes with every democracy. In 1 when you reach Shady Sands and you see the tall stone pillar that “tells stories of peace and hope.” In 2, Dogmeat-one of the PCs most loyal companions- will attack you if your reputation with the NCR is low. So no, the NCR aren’t morally grey. Neither are the Legion, never in a Fallout game has a faction that enslaves people or kills children been thought of nothing other than evil. Sorry, these are the facts. Lastly, many say FO3 is just a remake of 1 and 2. I say it’s a continuation of 2 following the events found in Van Burens prologue. FONV has similarities to FO2, many of the same quests, but its story mainly comes directly from Van Buren except for Vegas itself and Mr House. This, Chris Avellone took directly from the video game Wastleland. In WL, Vegas is magically not hit with any nukes, many think its because the “house” always wins. Mr house was actually created from the character Faran Brygo from WL. Hell, he even looks just like him. And a lot of the same weapons like the proton axe are from WL. LOL. and the Robo-Scorpions at Big Mt are called Scorpitrons in WL.
Arin most probably is a troll. He claims to be "video game scientist" working in Bioware. I have to believe he is a troll, otherwise I'd loose rest of my faith in humanity.The Lost Hills Paladin said:Are you a troll? Because I swear I've seen your videos on youtube and I honestly want to punch you in the throat. I will agree with you that Fallout 3 was a pretty good game but its black and white main quest and highly linear storyline were annoying. It will never be any where near as good as FO 1 or 2
Dienan said:Oh, mayby that's why Fallout 3 sold more copys than any other game in the series..
DanTastic said:No, my big breakthrough with Fallout 3 came through discovering NMA and seeing that (finally!) other people had the same issues with the game I did, but were far more articulate in expressing them. Furthermore, while reading the 'Negative Impressions' and 'Things we learned from F3' threads, I began to appreciate the game as an unintentional absurdist comedy. The gaming world's Plan 9 From Outer Space if you will. So while F3 is a mess, it's a mess I've come to enjoy mightily thanks to seeing it through your lens. So big time kudos to you guys and gals.