Throatpunch
Banned
In todays lesson kids, we're learning how to be pedantic!During the events of New Vegas its actually 92 years.
Learning objective: look at this post
In todays lesson kids, we're learning how to be pedantic!During the events of New Vegas its actually 92 years.
Someone as intelligent as you must realise that the themes of the DLC directly contradict...
wait a minute. Was that sarcasm? Aww Phippy I'm so proud of you <3
Did we play the same game?An entire nation eradicated for the glory of a dickbag on par with Caesar.
Did we play the same game?
He's doing this to create a new world free of corruption and poverty. His methods are brutal but he's a firm believer in the ends justify the means. He's not trying to conquer people for shits and giggles, he's creating a world for everyone, a unity that... oh. oh nose
Categorically do not turn this into a political shitpost thread.but me like the legion because it feeds my misogynistic white privilege
OK.Categorically do not turn this into a political shitpost thread.
Of course, that CAN backfire.
It's gotten to the point where I don't need to argue with you, because you refute your own points.
Now you're confusing me. The Assassin's Creed part I understand because I'm a 9 year old, but how are you an anarchist? I don't see it.It's the nature of a good anarchist that he hates other anarchists as much as the Man.
It's why my RL philosophy is very similar to the Assassins but I really find them obnoxiously smug gits who are almost as bad as the Templars.
Now you're confusing me. The Assassin's Creed part I understand because I'm a 9 year old, but how are you an anarchist? I don't see it.
That's true I guess. I guess any perception of a series can differ greatly dependingI generally ascribe to the belief that "the point" is very much variable by its presentation
Honestly, for your average settler life seems ok.that the world is a dangerous and shattered place.
The thing is, why does it matter if they have knowledge of the past world?and the only people who seem to have any knowledge of the past world are the ones in The Followers of the Apocalypse.
I can kinda see why you think that, however I personally don't think the divide between Bethesda and Interplay games is Optimism and Pessimism, so much as it is Realism vs Trying to appeal to mainstream culture.Amusingly, btw, I got shouted down and told, "No, the First Two games are NOT OPTIMISTIC! How could you say that!?"
Bethesda games by comparison are trying to write the games in the way the audience expects them to be written. Most people expect a post-apocalyptic world to be bleak, with people struggling to get by, and everything going to shit. This isn't pessimism though, because they still present places like Little Lamplight getting by, despite in reality there's no way kids would be able to defend themselves from those Supermutants, and they still prefer to avoid much darker topics that the originals touched on, knowing that many of there audiences won't understand darker topics.
Morrowind was a brilliant game, and I loved how it encouraged a level of skepticism about The Tribunal, and whether your "Miracles" were truly divine despite having mundane explanations, however shortly after it most of the writing team dissapeared.Bethesda created Morrowind, which is a work which deconstructs the idea of Chosen Ones, Prophecies, Godhood, and Destiny with about the same level of intelligence as Frank Herbert's Dune
I joke about Bethesda fans as much as the next guy, but I don't think that the audience are innately dumb, and I'm sure there are many intelligent Bethesda supporters out there, it's just a few extremes giving the rest a bad name.I also think the idea that Bethesda's 'audience' is somehow innately dumb is rather eye-rolling as it is made without any real data and just born from the idea there's a difference between PC gamers in the nineties and those who use consoles in the 21st century.
I think your reading too much in to messages tbh.I also think people who talk about Fallout 3 and its dumbing down ignore the more intelligent themes which F3 had like the nature of patriotism, idealism, and the United States curious relationship between its stated principles (freedom, equality, and the pursuit of happiness) versus the reality (slavery, warmongering, and greed).
Reading that statement seems to me like you've just highlighted one of Fallout 3s major flaws without realising it.such a big part of the narrative despite having nothing to do with James quest.
Fallout 4s treatment of the BOS was closer to there roots, and what the BOS would be.I also admit that I like Fallout 4's treatment of the BOS because it also kind of shits on the idealism of Fallout 3 even though I spent over 200 hours atttempting to single-handedly restore Washington D.C. from a hellhole no one was capable of living in to a place which had genuine hope for the future. I liked that Arthur Maxson took the dream of Elder Lyons, Sarah Lyons, and the Lone Wanderer before turning it into something ugly.
It's more of the second game, which has more default bad endings then default good endings. Hell, it has more bad endings then good endings."No, the First Two games are NOT OPTIMISTIC! How could you say that!?"
Well, you keep using your own interpretations (or is it 'literary analysis') as fact since it fits your preferences while frequently disregarding others with differing interpretations on the material and tacking on 'messages' so that your interpretations . So don't blame me for getting the impression of you mistaking and using head-canon as fact. Though this does make me wonder how much of a broad strokes interpreter you are then...Again, Chris Avellone believes the world is getting too civilized and too tame so it should be nuked back to the Stone Age, I agree.
Ah... that explains it. You need some form of validation of personal opinions.My pessimistic grimdark sensibilities
Ah... that explains it. You need some form of validation of personal opinions.
Well then, in my opinion, you're wrong about what's good in Fallout, missed the point of Fallout at some points due to needing to re-interpret the ideas to suit your needs, and clearly need to stop over-interpreting a shallow material like Mothership Zeta.Nope. I just think you're wrong about what is good in Fallout.
Which is the nature of opinions.