Will Fallout 3 be remembered?

Will Fallout 3 be remembered in 10 years' time?


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Give it enough sequel clones and nobody will be able to figure out how many games there is in the series.

On the other hand, everyone will know that there was a first episode, the one made by Tim Cain.

As long as the franchise itself is remembered... Everything gets forgotten at some point...
 
For a while (and perhaps still), it seemed that many accepted FO3 in the way one accepts 'District 9'; with no presumption of a 'District 8'. :(
(And with no understanding of the undertones; and which I would say that the FO3 devs themselves are guilty of.)
 
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Yes. It will.

I mean, why not? Fallout 3 was the perfect successor to Fallout 1 and 2, with it's decent graphics and amazing antagonists. Let's look at facts.

The first antagonist is the Overseer, who you can kill or he will kill you because daddy is a cunt.

Then you enter the first city Megaton, which is around a bomb, and not beside a river, trees, or an area safe, but beside a ticking bomb. You can then destroy Megaton for no reason, or save Megaton because you are the hero. There is no in between. It's great, because it's RPG but without consequenses to your actions, so you can pretty much enjoy the game.

And then the main antagonist was pretty amazing, from fighting ghouls in Fallout 1, and fighting communists in Fallout 2 we finally fight against someone like Autumn, I mean his character was pretty amazing, and you could even let him go at the end!

Let's talk about the end!

The end is pure Emil craftmanship, pure and original, where you are either the saviour of the wasteland or a huge dork... for no reason. Is there a inbetween you ask? No fuck off, this is your choices: save the commonwealth or use President Easy-Bot virus to kill everyone... for no reason.

of course, unless you have the dlc you cannot send your radiation immune friends inside and let them enter the radioactive area, and if you do it, you're a piece of shit and we hope you die.

And Fallout 4 was a good fallout game, but a very bad game
 
To me, FO3 will be remembered as Bethesda's defining moment; one wholly akin to Dan Quayle's 'potatoe' gaffe.
*Think about it, and see their error by extension.
 
Just a mockery of those 'Fallout 4 was a good game but a bad fallout game'
I could say that of FO3... It was good at what it was intended to do; though it was never intended to be a Fallout game, just a TES reskin that exploited the Fallout series' reputation.

I've never played FO4.
 
Well, what was it intended to do?
Aside from sell well to neophytes?
Nothing. FO3 excels at depicting an interactive sandbox that features a supposedly taboo game & setting that the new customer may (or may not) have heard of, and now thinks they get to experience it themselves. Many love what they see, and don't really care that it's not the real thing. It would be the same as if some kids asked their parents for Vegemite, and they filled an empty Vegemite jar with Nutella, and gave it to them. The kids would assume Vegemite tastes like sugar & hazel nuts, and gag on the real stuff. (And be flummoxed by anyone asking for the original flavor)

Try that with someone who knows what Vegemite is, and you can see a similar context that should explain to the perplexed, why and how Fallout fans can scoff at FO3, and call it a bad Fallout game.
 
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Well, what was it intended to do?
1. Make money.
Success.

2. Be a story driven ARPG/Shooter.
Fail. This is a story driven game in which to have fun you must ignore the story and wander around shooting stuff. And the shooting feels like garbage.

3. Be a fallout game.
Eh... Some elements of the originals are there what with the grim tone and special being (mostly) intact but characters are either nice (Moira) or mean for no reason (colonel autumn). Then there's the shit writing and inconsistencies... 75% fail.

Those were the games goals in order of importance to Bethesda. You see that the accomplished their number one goal so the others become irrelevant for the next game... Fallout 4.
 
1. Make money.
Success.

2. Be a story driven ARPG/Shooter.
Fail. This is a story driven game in which to have fun you must ignore the story and wander around shooting stuff. And the shooting feels like garbage.

3. Be a fallout game.
Eh... Some elements of the originals are there what with the grim tone and special being (mostly) intact but characters are either nice (Moira) or mean for no reason (colonel autumn). Then there's the shit writing and inconsistencies... 75% fail.

Those were the games goals in order of importance to Bethesda. You see that the accomplished their number one goal so the others become irrelevant for the next game... Fallout 4.
Was Colonel Autumn even mean? He just wanted the purifier to work, with an Enclave sticker on it. What was his point?
 
No, he intended to infuse the purifier with a virus to kill off mutants and wipe out anything impure.
Actually, dialogue suggests that Colonel Autumn thought the Enclave had given up the genocide plan.
 
No, he intended to infuse the purifier with a virus to kill off mutants and wipe out anything impure.
No that was eden's plan.
Actually, dialogue suggests that Colonel Autumn thought the Enclave had given up the genocide plan.
Yes, that.
Was Colonel Autumn even mean? He just wanted the purifier to work, with an Enclave sticker on it. What was his point?
Yes he's a dick because he shoots you in the face if you tell him the purifier code.
 
If people weren't discussing it here I'd forget that Fallout 3 existed. Haven't touched it since, hmm, 2009 I guess. Don't even play TTW on New Vegas. Just doesn't appeal to me because I don't remember anything interesting it.

All of the stuff that people remember about Fallout 3 is the stuff that came from the original Fallouts anyway: Post-Apocalypse, Vaults and the blue vault suit, Super Mutants, Vault Boy, Enclave, Brotherhood of Steel. The only thing people remember about Fallout 3 that wasn't taken from the original game was that Liam Neeson voiced your dad and ummm, blowing up Megaton I guess?

But everything that wasn't from the original Fallouts has either been forgotten or is generally considered dumb/terrible by the few who still care.

Nobody remembers the vampire group, or the Republic of Dave, or Gary (remember Gary? The internet used to find that hilarious. Haven't heard a peep from that stupid gobshite in years) or Big Town or the Talon Company or anything else. People remember Little Lamplight because they hated it.

Fallout 3 is remembered by people because it exists. It's there in the hundreds on the pre-owned shelf in a discount store, next to the one returned Fallout New Vegas copy. Because people don't have any emotional connection to it, they don't remember it.
 
I think that there are still many who do remember Fallout 3, heck, one of the reasons why there's a lot of disappointment with Fallout 4 is because people enjoyed Fallout 3 so much.

I mean, I remember a lot of it still, like Republic of Dave, Old Oiney, Agatha, the one Vault with the music and white noise and The Dunwhich Building.

All of these were things I do enjoy about Fallout 3.

But I played it earlier this year and found it didn't hold up as well as New Vegas.

New Vegas still surprisingly plays well, even after all these years.
F3 however just feels dated.

I think a lot of people remember Fallout 3 with rose tinted glasses as the Game is just average.
I used to love this game back in day, but I think I'm just bored of it now.
 
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