FOvet
Wandering the Wastelands
I want crafting to be better developed than in NV, and a revamped HC mode that is more thought out than in NV...ie, hunger and sleep actually become something to worry about.
I want unique weapons to stay, it gives you a reward for exploration--for going off the beaten path. Finally, I like the idea of playing as a ghoul, or even a super mutant. It could bring a new dimension to gameplay for sure.
Oh, one more thing: REAL decisions and I want Karma/speech/science to actually MATTER this time. Even FO2 could've done better in that regard.
I want unique weapons to stay, it gives you a reward for exploration--for going off the beaten path. Finally, I like the idea of playing as a ghoul, or even a super mutant. It could bring a new dimension to gameplay for sure.
Oh, one more thing: REAL decisions and I want Karma/speech/science to actually MATTER this time. Even FO2 could've done better in that regard.